Player Matchup

Bellona
Bellona
SrGerra
Bellona
Level 12
God Stats
2W - 0L
1,731 SR
Queue Stats
4W - 2L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SummerKnight
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 113L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Yami_Delacrox
Cthulhu
Level 127
God Stats
10W - 7L
1,782 SR
Queue Stats
171W - 164L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
goldsmaky
Hou Yi
Level 10
God Stats
1W - 0L
1,692 SR
Queue Stats
6W - 6L
1,517 Elo+
Party 1
Yemoja
Yemoja
juanaBanana90
Yemoja
Level 7
God Stats
1W - 2L
1,260 SR
Queue Stats
23W - 32L
1,408 Elo+
Party 1
Team Averages
Level 37
1,593 SR
1,495 Elo+

VS

Team Averages
Level 21
1,629 SR
1,436 Elo+
Amaterasu
Amaterasu
Magic is key547
Amaterasu
Level 27
God Stats
1W - 8L
1,548 SR
Queue Stats
37W - 45L
1,334 Elo+
Solo
Yemoja
Yemoja
Raoni1994
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,398 Elo+
Solo
Tiamat
Tiamat
SnowBaku
Tiamat
Level 25
God Stats
8W - 7L
1,730 SR
Queue Stats
43W - 34L
1,645 Elo+
Solo
Poseidon
Poseidon
TheVajMan
Poseidon
Level 20
God Stats
5W - 7L
1,568 SR
Queue Stats
25W - 37L
1,374 Elo+
Solo
Medusa
Medusa
Vaynardin
Medusa
Level 29
God Stats
18W - 22L
1,798 SR
Queue Stats
363W - 356L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SrGerra
Bellona
15
3 / 2 / 0
9,079
478
5,090
10,867
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SummerKnight
Morgan Le Fay
18
10 / 0 / 2
11,295
594
17,156
9,632
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
17
6 / 1 / 3
10,304
542
10,380
20,686
9,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
goldsmaky
Hou Yi
13
1 / 5 / 1
8,053
424
3,647
9,399
2,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 1
7,135
376
1,751
11,227
8,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Magic is key547
Amaterasu
14
1 / 4 / 4
8,702
458
5,659
12,949
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Raoni1994
Yemoja
12
1 / 6 / 0
7,784
410
2,325
9,331
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
SnowBaku
Tiamat
15
2 / 3 / 2
9,181
483
8,740
13,599
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
TheVajMan
Poseidon
14
3 / 3 / 3
8,589
452
13,307
10,990
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Vaynardin
Medusa
15
6 / 4 / 3
9,440
497
12,216
11,309
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
20
Kills
13
13
Deaths
20
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Magic is key547
Amaterasu
1
4
4
0.75
L
Yemoja
Raoni1994
Yemoja
1
6
0
0.17
L
Tiamat
SnowBaku
Tiamat
2
3
2
1
W
Bellona
SrGerra
Bellona
3
2
0
1.5
W
Morgan Le Fay
SummerKnight
Morgan Le Fay
10
0
2
11
L
Poseidon
TheVajMan
Poseidon
3
3
3
1.5
L
Medusa
Vaynardin
Medusa
6
4
3
1.88
W
Cthulhu
6
1
3
7.5
W
Hou Yi
goldsmaky
Hou Yi
1
5
1
0.3
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
42,247
61,811
Taken
58,178
32,335
Mitigated
27,350
21,284
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Magic is key547
Amaterasu
5,659
2,896
0
2,135
12,949
6,597
1,102
8,156
4,793
0
38,673
L
Yemoja
Raoni1994
Yemoja
2,325
568
245
1,002
9,331
5,847
80
5,090
4,241
20,325
0
L
Tiamat
SnowBaku
Tiamat
8,740
361
0
4,621
13,599
7,302
102
5,268
8,331
66,997
0
W
Bellona
SrGerra
Bellona
5,090
1,708
0
3,622
10,867
7,235
299
4,320
6,547
0
39,497
W
Morgan Le Fay
SummerKnight
Morgan Le Fay
17,156
3,051
0
3,887
9,632
3,947
387
3,885
5,747
75,206
0
L
Poseidon
TheVajMan
Poseidon
13,307
1,919
0
4,104
10,990
3,627
501
4,163
6,827
53,432
0
L
Medusa
Vaynardin
Medusa
12,216
4,190
334
2,518
11,309
3,977
836
6,610
4,699
0
55,503
W
Cthulhu
10,380
989
353
11,090
20,686
9,734
0
7,234
13,452
77,455
0
W
Hou Yi
goldsmaky
Hou Yi
3,647
1,241
0
511
9,399
2,910
327
4,640
4,759
0
40,005
W
1,751
214
412
1,409
11,227
8,509
540
4,293
6,934
21,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
43,696
481
Minions Killed
415
0
Camps Cleared
0
1,548,613
Distance Traveled
1,610,319
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,702
458
70
4
0
385,453
4
L
Yemoja
7,784
410
32
2
0
272,878
1
L
Tiamat
9,181
483
134
7
0
326,229
0
W
Bellona
9,079
478
104
5
0
325,409
0
W
Morgan Le Fay
11,295
594
123
6
0
361,980
4
L
Poseidon
8,589
452
75
4
0
318,392
0
L
Medusa
9,440
497
104
5
0
307,367
3
W
Cthulhu
10,304
542
129
7
0
348,151
1
W
Hou Yi
8,053
424
87
5
0
273,756
0
W
Yemoja
7,135
376
38
2
0
239,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role