Player Matchup

Nike
Nike
KingMock
Nike
Level 156
God Stats
6W - 9L
1,559 SR
Queue Stats
82W - 81L
1,565 Elo+
Solo
Hercules
Hercules
ProtogenBF
Hercules
Level 148
God Stats
1W - 2L
1,942 SR
Queue Stats
39W - 37L
1,612 Elo+
Solo
Nemesis
Nemesis
Qw1nt3nnn
Nemesis
Level 149
God Stats
0W - 1L
1,721 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
The9thCrusade
Danzaburou
Level 125
God Stats
2W - 4L
1,186 SR
Queue Stats
54W - 65L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
TheRustFarm
Ah Puch
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,475 Elo+
Party 1
Team Averages
Level 144
1,582 SR
1,526 Elo+

VS

Team Averages
Level 111
1,527 SR
1,599 Elo+
Hou Yi
Hou Yi
Firegelo
Hou Yi
Level 154
God Stats
14W - 11L
1,492 SR
Queue Stats
786W - 738L
1,624 Elo+
Solo
Arachne
Arachne
MiGGG
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,393 Elo+
Solo
Tyr
Tyr
Weakendtooth16
Tyr
Level 85
God Stats
14W - 14L
1,568 SR
Queue Stats
233W - 210L
1,694 Elo+
Party 2
Raijin
Raijin
foobaloops
Raijin
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
388W - 372L
1,693 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ssmurphy17
Morgan Le Fay
Level 119
God Stats
14W - 7L
1,357 SR
Queue Stats
285W - 264L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
2 / 5 / 6
10,720
631
9,730
14,018
10,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ProtogenBF
Hercules
18
5 / 8 / 2
11,729
690
14,979
26,843
25,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Qw1nt3nnn
Nemesis
16
1 / 7 / 5
10,020
589
7,587
19,080
10,290
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
The9thCrusade
Danzaburou
17
1 / 4 / 4
10,468
616
7,676
11,098
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
TheRustFarm
Ah Puch
18
1 / 6 / 5
10,884
640
13,449
14,650
6,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Firegelo
Hou Yi
20
9 / 1 / 9
14,371
845
18,175
12,128
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
MiGGG
Arachne
19
7 / 3 / 11
13,275
781
9,418
14,216
6,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
8 / 2 / 13
13,566
798
10,487
17,527
23,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
foobaloops
Raijin
19
3 / 3 / 15
12,410
730
12,512
14,180
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
ssmurphy17
Morgan Le Fay
19
3 / 1 / 13
12,134
714
23,477
13,321
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
10
Kills
30
30
Deaths
10
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Firegelo
Hou Yi
9
1
9
13.5
L
Nike
2
5
6
1
W
Arachne
MiGGG
Arachne
7
3
11
4.17
L
Hercules
ProtogenBF
Hercules
5
8
2
0.75
L
Nemesis
Qw1nt3nnn
Nemesis
1
7
5
0.5
L
Danzaburou
The9thCrusade
Danzaburou
1
4
4
0.75
L
Ah Puch
TheRustFarm
Ah Puch
1
6
5
0.58
W
8
2
13
7.25
W
Raijin
foobaloops
Raijin
3
3
15
3.5
W
Morgan Le Fay
ssmurphy17
Morgan Le Fay
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,421
Damage
74,069
85,689
Taken
71,372
58,056
Mitigated
49,432
14,086
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Firegelo
Hou Yi
18,175
8,762
0
3,378
12,128
5,946
1,785
3,004
9,124
0
82,870
L
Nike
9,730
1,150
0
1,009
14,018
10,489
0
6,962
6,822
0
35,779
W
Arachne
MiGGG
Arachne
9,418
5,135
0
4,263
14,216
6,784
836
2,299
11,917
0
22,521
L
Hercules
ProtogenBF
Hercules
14,979
3,348
0
8,518
26,843
25,739
0
11,809
14,614
0
30,243
L
Nemesis
Qw1nt3nnn
Nemesis
7,587
1,705
0
1,675
19,080
10,290
0
6,787
12,057
0
30,328
L
Danzaburou
The9thCrusade
Danzaburou
7,676
1,213
0
1,946
11,098
5,485
210
3,709
7,305
0
42,694
L
Ah Puch
TheRustFarm
Ah Puch
13,449
506
0
938
14,650
6,053
0
7,064
7,511
54,821
0
W
10,487
2,504
0
4,979
17,527
23,732
779
4,302
13,225
0
29,223
W
Raijin
foobaloops
Raijin
12,512
982
0
4,360
14,180
6,328
1,152
1,971
12,209
55,749
0
W
Morgan Le Fay
ssmurphy17
Morgan Le Fay
23,477
1,292
432
6,286
13,321
6,642
522
2,392
10,929
64,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,821
Gold Earned
65,756
381
Minions Killed
454
9
Camps Cleared
8
1,527,421
Distance Traveled
1,691,399
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,371
845
146
9
3
313,677
1
L
Nike
10,720
631
79
5
1
356,488
5
W
Arachne
13,275
781
49
3
0
382,696
5
L
Hercules
11,729
690
41
2
1
285,575
2
L
Nemesis
10,020
589
58
3
2
311,605
1
L
Danzaburou
10,468
616
97
6
3
283,257
3
L
Ah Puch
10,884
640
106
6
2
290,496
0
W
Tyr
13,566
798
56
3
1
356,705
1
W
Raijin
12,410
730
114
7
2
299,308
5
W
Morgan Le Fay
12,134
714
89
5
2
339,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role