Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JEymEdAl
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
MooWA
Zhong Kui
Level 160
God Stats
9W - 13L
1,516 SR
Queue Stats
475W - 462L
1,544 Elo+
Solo
Chiron
Chiron
shedim
Chiron
Level 127
God Stats
7W - 8L
1,436 SR
Queue Stats
736W - 713L
1,497 Elo+
Solo
Team Averages
Level 131
1,490 SR
1,507 Elo+

VS

Team Averages
Level 119
1,625 SR
1,584 Elo+
Nemesis
Nemesis
GENESIIX
Nemesis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 89L
1,626 Elo+
Party 2
Bellona
Bellona
HUN-_Dem0n
Bellona
Level 148
God Stats
9W - 3L
1,788 SR
Queue Stats
211W - 228L
1,505 Elo+
Solo
Anhur
Anhur
Suffer
Anhur
Level 152
God Stats
5W - 7L
1,613 SR
Queue Stats
361W - 356L
1,530 Elo+
Solo
Ganesha
Ganesha
Torbben
Ganesha
Level 46
God Stats
2W - 0L
1,723 SR
Queue Stats
74W - 64L
1,593 Elo+
Party 2
Chronos
Chronos
xDominikPlx
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 75L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
0 / 7 / 7
9,361
720
10,740
12,467
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
 
Achilles
14
2 / 6 / 3
8,846
680
6,989
20,426
23,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
JEymEdAl
Arachne
12
0 / 9 / 6
7,936
610
3,643
15,874
5,465
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
MooWA
Zhong Kui
18
7 / 5 / 2
12,179
937
21,923
20,561
13,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
shedim
Chiron
16
1 / 4 / 6
9,283
714
19,360
10,475
4,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GENESIIX
Nemesis
17
4 / 1 / 23
10,285
791
15,242
18,971
8,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
HUN-_Dem0n
Bellona
18
8 / 2 / 17
12,115
932
12,001
17,924
19,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Suffer
Anhur
19
9 / 2 / 16
11,418
878
19,896
10,158
4,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Torbben
Ganesha
17
0 / 3 / 23
9,715
747
6,494
19,061
16,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
xDominikPlx
Chronos
18
10 / 2 / 13
10,911
839
18,310
13,643
5,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
10
Kills
31
31
Deaths
10
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
7
7
0.5
L
Achilles
 
Achilles
2
6
3
0.58
W
Nemesis
GENESIIX
Nemesis
4
1
23
15.5
W
Bellona
HUN-_Dem0n
Bellona
8
2
17
8.25
L
Arachne
JEymEdAl
Arachne
0
9
6
0.33
L
Zhong Kui
MooWA
Zhong Kui
7
5
2
1.6
W
Anhur
Suffer
Anhur
9
2
16
8.5
W
Ganesha
Torbben
Ganesha
0
3
23
3.83
L
Chiron
shedim
Chiron
1
4
6
1
W
Chronos
xDominikPlx
Chronos
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,655
Damage
71,943
79,803
Taken
79,757
51,624
Mitigated
53,880
23,183
Healing
34,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,740
386
2,305
1,495
12,467
4,477
34
2,680
9,787
31,457
0
L
Achilles
 
Achilles
6,989
737
1,772
3,542
20,426
23,702
276
7,461
12,965
0
9,760
W
Nemesis
GENESIIX
Nemesis
15,242
5,007
5,072
6,009
18,971
8,776
1,081
6,748
12,133
0
27,686
W
Bellona
HUN-_Dem0n
Bellona
12,001
3,051
4,640
2,281
17,924
19,526
873
5,768
11,856
0
21,411
L
Arachne
JEymEdAl
Arachne
3,643
2,204
501
2,323
15,874
5,465
441
5,362
10,512
0
5,119
L
Zhong Kui
MooWA
Zhong Kui
21,923
541
511
4,534
20,561
13,792
343
5,573
14,988
39,893
0
W
Anhur
Suffer
Anhur
19,896
9,579
2,007
1,742
10,158
4,192
1,342
5,282
4,846
0
45,773
W
Ganesha
Torbben
Ganesha
6,494
669
5,116
2,811
19,061
16,194
0
7,703
11,268
16,241
0
L
Chiron
shedim
Chiron
19,360
5,653
3,141
3,059
10,475
4,188
892
3,728
6,632
0
33,591
W
Chronos
xDominikPlx
Chronos
18,310
5,581
2,541
2,275
13,643
5,192
1,861
7,162
6,331
39,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,605
Gold Earned
54,444
118
Minions Killed
183
0
Camps Cleared
0
1,080,972
Distance Traveled
1,289,260
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,361
720
38
3
0
202,228
2
L
Achilles
8,846
680
1
0
0
182,015
0
W
Nemesis
10,285
791
41
3
0
293,883
1
W
Bellona
12,115
932
23
2
0
255,828
0
L
Arachne
7,936
610
5
0
0
236,009
0
L
Zhong Kui
12,179
937
41
3
0
215,494
1
W
Anhur
11,418
878
67
5
0
228,914
3
W
Ganesha
9,715
747
0
0
0
256,370
0
L
Chiron
9,283
714
33
3
0
245,226
1
W
Chronos
10,911
839
52
4
0
254,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role