Player Matchup

Morgan Le Fay
Morgan Le Fay
LBizcuit
Morgan Le Fay
Level 127
God Stats
4W - 8L
1,255 SR
Queue Stats
150W - 144L
1,559 Elo+
Party 1
Cerberus
Cerberus
Michambers
Cerberus
Level 111
God Stats
54W - 46L
1,636 SR
Queue Stats
636W - 611L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
captainbezoar
Ao Kuang
Level 109
God Stats
6W - 3L
1,560 SR
Queue Stats
394W - 412L
1,466 Elo+
Party 1
Sol
Sol
darkestknight211
Sol
Level 151
God Stats
21W - 17L
1,592 SR
Queue Stats
791W - 782L
1,524 Elo+
Party 1
Odin
Odin
xWiseGoatx
Odin
Level 18
God Stats
2W - 0L
1,817 SR
Queue Stats
27W - 23L
1,571 Elo+
Party 1
Team Averages
Level 103
1,572 SR
1,526 Elo+

VS

Team Averages
Level 54
1,446 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DioXiTy
Mercury
Level 43
God Stats
39W - 38L
1,474 SR
Queue Stats
298W - 384L
1,467 Elo+
Party 3
Sun Wukong
Sun Wukong
Jadexn SNL
Sun Wukong
Level 29
God Stats
6W - 8L
1,554 SR
Queue Stats
96W - 85L
1,533 Elo+
Party 2
Anhur
Anhur
MKGodKenshi
Anhur
Level 66
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 4L
1,345 Elo+
Solo
Bacchus
Bacchus
WIx BLATZ x87
Bacchus
Level 28
God Stats
2W - 4L
1,386 SR
Queue Stats
125W - 133L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LBizcuit
Morgan Le Fay
16
6 / 2 / 5
9,331
583
9,681
9,238
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Michambers
Cerberus
14
6 / 4 / 8
9,580
599
7,949
14,224
8,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
captainbezoar
Ao Kuang
14
3 / 3 / 7
8,366
523
4,954
10,283
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 1 / 4
8,604
538
9,689
10,072
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 3
8,316
520
3,448
10,934
12,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
8 / 3 / 0
9,257
579
10,578
8,773
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
DioXiTy
Mercury
13
0 / 5 / 4
7,923
495
3,442
9,633
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Jadexn SNL
Sun Wukong
13
0 / 2 / 2
7,908
494
6,219
9,549
5,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 6 / 1
7,094
443
5,294
8,823
2,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
11
1 / 5 / 2
6,903
431
4,682
14,622
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
11
11
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
8
3
0
2.67
L
Mercury
DioXiTy
Mercury
0
5
4
0.4
L
Sun Wukong
Jadexn SNL
Sun Wukong
0
2
2
0.5
W
Morgan Le Fay
LBizcuit
Morgan Le Fay
6
2
5
4.25
L
2
6
1
0.42
W
Cerberus
Michambers
Cerberus
6
4
8
2.5
L
Bacchus
1
5
2
0.4
W
Ao Kuang
captainbezoar
Ao Kuang
3
3
7
2.17
W
6
1
4
8
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
30,215
54,751
Taken
51,400
30,518
Mitigated
23,958
24,312
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,578
857
0
2,821
8,773
3,385
0
5,875
2,898
49,730
0
L
Mercury
DioXiTy
Mercury
3,442
1,571
0
0
9,633
3,588
0
5,359
4,274
0
50,022
L
Sun Wukong
Jadexn SNL
Sun Wukong
6,219
1,404
0
3,388
9,549
5,959
0
2,566
6,983
0
42,049
W
Morgan Le Fay
LBizcuit
Morgan Le Fay
9,681
1,706
0
4,374
9,238
3,363
382
4,256
4,632
56,263
0
L
5,294
1,185
0
939
8,823
2,655
758
7,347
1,476
0
31,796
W
Cerberus
Michambers
Cerberus
7,949
628
0
4,685
14,224
8,083
124
3,232
10,934
28,864
0
L
Bacchus
4,682
637
0
1,446
14,622
8,371
0
11,126
3,496
19,157
0
W
Ao Kuang
captainbezoar
Ao Kuang
4,954
1,104
0
4,812
10,283
3,339
25
4,077
6,046
48,220
0
W
9,689
2,118
0
6,385
10,072
2,804
768
2,332
7,670
57,486
0
W
3,448
754
0
4,056
10,934
12,929
227
713
10,209
0
46,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
39,085
461
Minions Killed
346
0
Camps Cleared
0
1,527,588
Distance Traveled
1,426,653
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,257
579
86
5
0
277,353
7
L
Mercury
7,923
495
91
6
0
316,678
1
L
Sun Wukong
7,908
494
85
5
0
289,078
0
W
Morgan Le Fay
9,331
583
105
7
0
309,339
5
L
Anhur
7,094
443
52
3
0
241,918
1
W
Cerberus
9,580
599
62
4
0
297,515
5
L
Bacchus
6,903
431
32
2
0
301,626
5
W
Ao Kuang
8,366
523
102
6
0
333,360
4
W
Sol
8,604
538
93
6
0
310,795
3
W
Odin
8,316
520
99
6
0
276,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role