Player Matchup

Bellona
Bellona
 
Bellona
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Frxnny1
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 196L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LimaBean12303
Tsukuyomi
Level 27
God Stats
24W - 26L
1,448 SR
Queue Stats
325W - 330L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
SneakyCaracal
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
WeirderMirror43
Osiris
Level 27
God Stats
19W - 19L
918 SR
Queue Stats
122W - 164L
1,303 Elo+
Solo
Team Averages
Level 21
1,373 SR
1,412 Elo+

VS

Team Averages
Level 20
1,435 SR
1,259 Elo+
Ares
Ares
DigitalOps
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,300 Elo+
Solo
Olorun
Olorun
KinGSsmach
Olorun
Level 27
God Stats
20W - 23L
1,367 SR
Queue Stats
216W - 274L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
YokaiDuhWickid
Sun Wukong
Level 14
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,078 Elo+
Solo
Pele
Pele
ZMu113r
Pele
Level 24
God Stats
9W - 13L
1,332 SR
Queue Stats
54W - 75L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
laricne
Gilgamesh
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 33L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
4
0 / 1 / 0
7,524
327
0
658
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Frxnny1
Yemoja
20
11 / 0 / 19
14,925
649
15,216
15,708
13,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
LimaBean12303
Tsukuyomi
20
25 / 2 / 10
15,198
661
27,641
18,589
8,806
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SneakyCaracal
Kukulkan
15
7 / 8 / 15
11,270
490
15,720
11,630
6,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 13
12,709
553
9,409
16,610
11,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
9,731
423
9,823
23,023
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
KinGSsmach
Olorun
17
4 / 10 / 2
10,898
474
7,569
21,376
13,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
YokaiDuhWickid
Sun Wukong
10
0 / 14 / 4
8,000
348
6,120
18,127
14,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
ZMu113r
Pele
19
9 / 7 / 2
12,946
563
14,216
20,917
11,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
laricne
Gilgamesh
8
0 / 11 / 3
8,216
357
0
12,877
4,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
48
Kills
14
14
Deaths
50
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
0
0
L
1
8
5
0.44
W
Yemoja
Frxnny1
Yemoja
11
0
19
20.5
L
Olorun
KinGSsmach
Olorun
4
10
2
0.5
W
Tsukuyomi
LimaBean12303
Tsukuyomi
25
2
10
15
W
Kukulkan
SneakyCaracal
Kukulkan
7
8
15
1.81
W
5
3
13
3.83
L
Sun Wukong
YokaiDuhWickid
Sun Wukong
0
14
4
0.14
L
Pele
ZMu113r
Pele
9
7
2
1.43
L
Gilgamesh
laricne
Gilgamesh
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,986
Damage
37,728
63,195
Taken
96,320
40,366
Mitigated
66,769
17,770
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
0
0
0
0
658
286
0
658
0
0
0
L
9,823
840
0
3,673
23,023
22,904
153
7,378
15,645
39,984
0
W
Yemoja
Frxnny1
Yemoja
15,216
6,482
4,056
6,167
15,708
13,019
3,142
4,805
10,903
84,117
0
L
Olorun
KinGSsmach
Olorun
7,569
3,444
85
4,470
21,376
13,340
2,754
5,509
15,867
70,104
0
W
Tsukuyomi
LimaBean12303
Tsukuyomi
27,641
9,594
0
1,415
18,589
8,806
4,266
3,903
14,686
0
126,516
W
Kukulkan
SneakyCaracal
Kukulkan
15,720
5,573
0
250
11,630
6,646
1,730
4,770
6,860
41,776
0
W
9,409
6,116
0
5,882
16,610
11,609
3,828
3,256
13,354
0
64,136
L
Sun Wukong
YokaiDuhWickid
Sun Wukong
6,120
1,958
0
404
18,127
14,383
0
7,575
10,552
0
31,787
L
Pele
ZMu113r
Pele
14,216
3,275
0
4,518
20,917
11,848
2,121
4,886
16,031
0
80,775
L
Gilgamesh
laricne
Gilgamesh
0
0
0
0
12,877
4,294
0
5,588
7,289
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,626
Gold Earned
49,791
467
Minions Killed
314
0
Camps Cleared
0
1,671,408
Distance Traveled
1,562,450
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,524
327
0
0
0
19,044
0
L
Ares
9,731
423
44
2
0
380,393
1
W
Yemoja
14,925
649
134
6
0
393,736
0
L
Olorun
10,898
474
107
5
0
298,116
7
W
Tsukuyomi
15,198
661
158
7
0
488,737
0
W
Kukulkan
11,270
490
49
2
0
330,501
0
W
Osiris
12,709
553
126
5
0
439,390
1
L
Sun Wukong
8,000
348
45
2
0
375,474
0
L
Pele
12,946
563
118
5
0
432,326
0
L
Gilgamesh
8,216
357
0
0
0
76,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role