Player Matchup

Morgan Le Fay
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
Level 151
God Stats
36W - 29L
1,614 SR
Queue Stats
487W - 547L
1,507 Elo+
Solo
Hun Batz
Hun Batz
CryztalShard
Hun Batz
Level 62
God Stats
3W - 2L
1,450 SR
Queue Stats
37W - 40L
1,451 Elo+
Solo
Jing Wei
Jing Wei
Enchevetrement
Jing Wei
Level 125
God Stats
7W - 11L
1,272 SR
Queue Stats
213W - 206L
1,431 Elo+
Solo
Ares
Ares
Photonic_Python
Ares
Level 116
God Stats
134W - 62L
1,622 SR
Queue Stats
462W - 443L
1,503 Elo+
Party 1
Tiamat
Tiamat
TheTrueKillerGod
Tiamat
Level 157
God Stats
2W - 9L
1,402 SR
Queue Stats
341W - 326L
1,480 Elo+
Party 1
Team Averages
Level 122
1,472 SR
1,474 Elo+

VS

Team Averages
Level 63
1,390 SR
1,383 Elo+
Loki
Loki
Bacon-Unicorn_JM
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 432L
1,363 Elo+
Party 2
Jormungandr
Jormungandr
Kearny88
Jormungandr
Level 47
God Stats
0W - 6L
1,097 SR
Queue Stats
228W - 339L
1,397 Elo+
Party 2
Tsukuyomi
Tsukuyomi
danksludge
Tsukuyomi
Level 78
God Stats
13W - 8L
1,640 SR
Queue Stats
117W - 100L
1,476 Elo+
Solo
Fenrir
Fenrir
pucabuster
Fenrir
Level 46
God Stats
21W - 38L
1,366 SR
Queue Stats
390W - 548L
1,346 Elo+
Party 2
Hel
Hel
queensiee
Hel
Level 43
God Stats
42W - 81L
1,345 SR
Queue Stats
301W - 486L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
19
7 / 2 / 16
12,775
1,161
18,495
10,851
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
CryztalShard
Hun Batz
18
5 / 8 / 17
11,942
1,086
13,227
15,733
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
19
6 / 3 / 20
12,890
1,172
12,298
10,369
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 16
11,337
1,031
6,361
18,928
22,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 2 / 20
13,315
1,210
32,403
15,384
14,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

188

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
11,562
1,051
8,185
16,107
6,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Kearny88
Jormungandr
17
3 / 4 / 10
11,345
1,031
15,715
20,064
24,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
danksludge
Tsukuyomi
17
7 / 8 / 8
11,577
1,052
25,456
19,232
7,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
pucabuster
Fenrir
17
2 / 5 / 12
10,817
983
8,375
19,000
9,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 5 / 11
10,940
995
8,173
16,391
7,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
29
Kills
19
19
Deaths
29
89
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
7
2
16
7.5
L
5
7
6
1.14
W
Hun Batz
CryztalShard
Hun Batz
5
8
17
1.69
W
Jing Wei
6
3
20
5.33
L
Jormungandr
Kearny88
Jormungandr
3
4
10
2
W
2
4
16
2.5
W
9
2
20
9.5
L
Tsukuyomi
danksludge
Tsukuyomi
7
8
8
1.38
L
Fenrir
pucabuster
Fenrir
2
5
12
1.6
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,784
Damage
65,904
71,265
Taken
90,794
54,512
Mitigated
54,794
16,022
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbsorbedTunic2
Morgan Le Fay
18,495
2,953
0
2,453
10,851
5,006
0
3,867
6,984
35,193
0
L
8,185
2,296
655
513
16,107
6,304
0
8,236
7,587
0
27,142
W
Hun Batz
CryztalShard
Hun Batz
13,227
3,511
1,197
687
15,733
7,628
0
5,078
10,655
0
24,358
W
Jing Wei
12,298
10,076
0
4,011
10,369
4,756
0
4,056
6,313
0
46,564
L
Jormungandr
Kearny88
Jormungandr
15,715
1,921
630
757
20,064
24,719
0
11,362
8,340
40,813
0
W
6,361
339
0
891
18,928
22,713
0
6,243
12,685
12,496
0
W
32,403
1,629
1,541
5,242
15,384
14,409
0
4,644
10,740
45,606
0
L
Tsukuyomi
danksludge
Tsukuyomi
25,456
5,886
84
895
19,232
7,644
0
12,677
6,153
0
38,490
L
Fenrir
pucabuster
Fenrir
8,375
2,100
294
622
19,000
9,056
0
12,946
5,775
0
12,179
L
8,173
858
8,155
6,970
16,391
7,071
0
10,436
5,680
36,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,259
Gold Earned
56,241
186
Minions Killed
183
8
Camps Cleared
7
1,058,591
Distance Traveled
1,213,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,775
1,161
35
3
4
215,419
0
L
Loki
11,562
1,051
30
3
5
244,632
0
W
Hun Batz
11,942
1,086
33
3
1
223,944
0
W
Jing Wei
12,890
1,172
92
8
0
212,363
1
L
Jormungandr
11,345
1,031
46
4
1
232,723
0
W
Ares
11,337
1,031
2
0
1
187,125
1
W
Tiamat
13,315
1,210
24
2
2
219,740
0
L
Tsukuyomi
11,577
1,052
23
2
0
235,590
0
L
Fenrir
10,817
983
10
1
1
260,716
0
L
Hel
10,940
995
74
7
0
240,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role