Player Matchup

Horus
Horus
AMRxGH0STx
Horus
Level 49
God Stats
4W - 6L
1,460 SR
Queue Stats
83W - 126L
1,253 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oogie623
Morgan Le Fay
Level 58
God Stats
0W - 3L
1,288 SR
Queue Stats
62W - 71L
1,389 Elo+
Party 1
Artemis
Artemis
pLasticangE1
Artemis
Level 24
God Stats
42W - 58L
1,383 SR
Queue Stats
76W - 110L
1,285 Elo+
Party 1
Team Averages
Level 44
1,377 SR
1,309 Elo+

VS

Team Averages
Level 50
1,444 SR
1,272 Elo+
Cerberus
Cerberus
FervidZeus316
Cerberus
Level 16
God Stats
4W - 4L
1,383 SR
Queue Stats
4W - 9L
1,137 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PonPonMewMew
Morgan Le Fay
Level 63
God Stats
4W - 13L
1,195 SR
Queue Stats
89W - 131L
1,327 Elo+
Solo
Artemis
Artemis
SoundColt7991
Artemis
Level 71
God Stats
2W - 0L
1,755 SR
Queue Stats
4W - 4L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 2 / 3
9,566
638
2,876
16,184
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Oogie623
Morgan Le Fay
13
6 / 8 / 2
10,388
693
17,718
17,958
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
pLasticangE1
Artemis
11
1 / 8 / 5
8,676
578
11,601
15,325
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FervidZeus316
Cerberus
12
2 / 4 / 9
9,606
640
8,214
18,291
12,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
PonPonMewMew
Morgan Le Fay
16
11 / 2 / 6
11,780
785
22,734
12,905
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
15
5 / 2 / 12
10,678
712
11,016
12,562
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
18
18
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
1
2
3
1.25
W
Cerberus
FervidZeus316
Cerberus
2
4
9
1.63
L
Morgan Le Fay
Oogie623
Morgan Le Fay
6
8
2
0.88
W
Morgan Le Fay
PonPonMewMew
Morgan Le Fay
11
2
6
7
W
Artemis
5
2
12
5.5
L
Artemis
pLasticangE1
Artemis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
41,964
49,467
Taken
43,758
19,868
Mitigated
22,450
15,080
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,876
1,998
3,844
7,697
16,184
8,230
0
9,304
6,880
0
16,268
W
Cerberus
FervidZeus316
Cerberus
8,214
388
0
4,000
18,291
12,722
0
5,755
12,237
27,749
0
L
Morgan Le Fay
Oogie623
Morgan Le Fay
17,718
3,460
0
2,600
17,958
6,140
491
11,790
6,168
44,119
0
W
Morgan Le Fay
PonPonMewMew
Morgan Le Fay
22,734
1,910
0
4,594
12,905
5,062
760
7,525
5,034
60,546
1,177
W
Artemis
11,016
5,114
0
2,602
12,562
4,666
1,644
3,543
8,769
0
43,948
L
Artemis
pLasticangE1
Artemis
11,601
5,814
0
939
15,325
5,498
49
9,702
5,623
0
28,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
32,064
126
Minions Killed
194
0
Camps Cleared
0
678,462
Distance Traveled
747,076
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,566
638
26
2
0
290,432
0
W
Cerberus
9,606
640
62
4
0
261,988
7
L
Morgan Le Fay
10,388
693
66
4
0
200,037
0
W
Morgan Le Fay
11,780
785
85
6
0
242,242
3
W
Artemis
10,678
712
47
3
0
242,846
1
L
Artemis
8,676
578
34
2
0
187,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role