Player Matchup

Hachiman
Hachiman
EASTSIDELOC11
Hachiman
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 18L
1,294 Elo+
Party 2
Yemoja
Yemoja
Glad_2B_RAD
Yemoja
Level 7
God Stats
3W - 1L
1,281 SR
Queue Stats
63W - 75L
1,222 Elo+
Solo
Amaterasu
Amaterasu
MeatShield17
Amaterasu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 31L
1,328 Elo+
Party 2
Izanami
Izanami
Mrs xX0min0usXx
Izanami
Level 104
God Stats
4W - 3L
1,446 SR
Queue Stats
215W - 235L
1,430 Elo+
Party 3
Ymir
Ymir
Prof0mni
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,572 Elo+
Party 3
Team Averages
Level 31
1,445 SR
1,369 Elo+

VS

Team Averages
Level 21
1,645 SR
1,425 Elo+
Ah Puch
Ah Puch
AskUrmumAboutMe
Ah Puch
Level 26
God Stats
5W - 5L
1,620 SR
Queue Stats
88W - 87L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
BobbyBurns420
Cernunnos
Level 6
God Stats
3W - 3L
1,529 SR
Queue Stats
8W - 17L
1,350 Elo+
Party 1
Vamana
Vamana
Chevyman72SS
Vamana
Level 21
God Stats
5W - 7L
1,589 SR
Queue Stats
49W - 61L
1,414 Elo+
Party 1
Tiamat
Tiamat
EG Dango
Tiamat
Level 23
God Stats
7W - 1L
1,986 SR
Queue Stats
55W - 47L
1,441 Elo+
Solo
Discordia
Discordia
MrPigeonEye
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EASTSIDELOC11
Hachiman
20
3 / 10 / 18
13,569
969
16,033
23,928
8,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
1 / 2 / 20
13,787
985
10,246
17,575
9,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MeatShield17
Amaterasu
20
12 / 13 / 13
16,128
1,152
24,722
37,080
26,187
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
17 / 3 / 13
17,950
1,282
44,245
17,472
6,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
20
5 / 6 / 21
14,961
1,069
20,475
23,620
31,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 22
15,642
1,117
29,818
25,392
9,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
BobbyBurns420
Cernunnos
20
10 / 6 / 15
15,845
1,132
24,425
26,471
10,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
20
2 / 6 / 15
14,466
1,033
11,765
28,008
13,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
EG Dango
Tiamat
20
6 / 6 / 16
14,932
1,067
15,768
19,082
11,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
MrPigeonEye
Discordia
20
9 / 10 / 16
15,410
1,101
30,361
25,589
9,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
118
38
Kills
34
34
Deaths
38
85
Assists
84
Player
Kills
Deaths
Assists
KDA
L
7
10
22
1.8
L
Cernunnos
BobbyBurns420
Cernunnos
10
6
15
2.92
L
Vamana
2
6
15
1.58
W
Hachiman
EASTSIDELOC11
Hachiman
3
10
18
1.2
L
Tiamat
EG Dango
Tiamat
6
6
16
2.33
W
Yemoja
1
2
20
5.5
W
Amaterasu
MeatShield17
Amaterasu
12
13
13
1.42
L
Discordia
MrPigeonEye
Discordia
9
10
16
1.7
W
17
3
13
7.83
W
Ymir
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,721
Damage
112,137
119,675
Taken
124,542
81,526
Mitigated
54,870
17,829
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,818
5,004
0
1,418
25,392
9,535
0
6,638
18,754
52,021
0
L
Cernunnos
BobbyBurns420
Cernunnos
24,425
14,907
0
3,472
26,471
10,397
0
5,221
21,250
0
44,041
L
Vamana
11,765
5,745
0
2,649
28,008
13,623
0
8,259
19,535
0
19,424
W
Hachiman
EASTSIDELOC11
Hachiman
16,033
11,644
464
2,407
23,928
8,056
0
17,801
6,127
0
31,149
L
Tiamat
EG Dango
Tiamat
15,768
1,876
660
1,672
19,082
11,841
0
2,973
16,109
36,864
0
W
Yemoja
10,246
2,875
4,117
1,014
17,575
9,659
0
11,985
5,590
24,723
0
W
Amaterasu
MeatShield17
Amaterasu
24,722
14,970
46
5,565
37,080
26,187
0
21,038
16,042
0
38,878
L
Discordia
MrPigeonEye
Discordia
30,361
7,209
964
2,503
25,589
9,474
0
7,630
17,959
59,049
0
W
44,245
35,958
0
4,216
17,472
6,278
0
10,286
7,186
0
85,178
W
Ymir
20,475
1,250
0
0
23,620
31,346
0
14,837
8,783
41,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,395
Gold Earned
76,295
276
Minions Killed
216
6
Camps Cleared
9
1,189,811
Distance Traveled
1,370,360
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,642
1,117
56
4
3
242,642
0
L
Cernunnos
15,845
1,132
30
2
3
259,726
0
L
Vamana
14,466
1,033
22
2
0
344,287
0
W
Hachiman
13,569
969
39
3
0
216,969
0
L
Tiamat
14,932
1,067
41
3
2
284,371
1
W
Yemoja
13,787
985
37
3
1
247,401
0
W
Amaterasu
16,128
1,152
21
2
2
238,853
0
L
Discordia
15,410
1,101
67
5
1
239,334
0
W
Izanami
17,950
1,282
107
8
3
248,018
0
W
Ymir
14,961
1,069
72
5
0
238,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role