Player Matchup

Bastet
Bastet
Gold V
DMC Ginger
Bastet
Gold V
Level 116
God Stats
1W - 1L
1,623 SR
Queue Stats
77W - 81L
1,298 MMR
Party 1
Rama
Rama
Gold II
DancyLizard1833
Rama
Gold II
Level 128
God Stats
8W - 6L
1,579 SR
Queue Stats
484W - 485L
1,550 MMR
Party 1
King Arthur
King Arthur
Gold II
GojillaGod
King Arthur
Gold II
Level 78
God Stats
4W - 4L
1,661 SR
Queue Stats
66W - 65L
1,687 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ray123423
Cthulhu
Gold IV
Level 108
God Stats
8W - 5L
1,267 SR
Queue Stats
54W - 55L
1,503 MMR
Solo
Olorun
Olorun
Bronze III
traceris-op
Olorun
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,293 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,526 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 78
1,579 SR
1,492 MMR
Aphrodite
Aphrodite
Bronze III
Cainsy31
Aphrodite
Bronze III
Level 34
God Stats
3W - 0L
1,518 SR
Queue Stats
24W - 36L
1,261 MMR
Party 3
Loki
Loki
Gold IV
DARKSTEELBATMAN
Loki
Gold IV
Level 100
God Stats
7W - 7L
1,469 SR
Queue Stats
269W - 278L
1,436 MMR
Solo
Cabrakan
Cabrakan
Gold IV
DaniParra2x2
Cabrakan
Gold IV
Level 109
God Stats
23W - 19L
1,593 SR
Queue Stats
905W - 894L
1,518 MMR
Party 2
Izanami
Izanami
Platinum I
Pascuaal16
Izanami
Platinum I
Level 100
God Stats
98W - 75L
1,709 SR
Queue Stats
473W - 457L
1,987 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
The_Haughton
Gilgamesh
Bronze III
Level 49
God Stats
1W - 0L
1,605 SR
Queue Stats
30W - 40L
1,261 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DMC Ginger
Bastet
20
12 / 7 / 8
15,959
570
26,321
26,198
13,477
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 6 / 7
13,082
467
10,043
18,882
7,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GojillaGod
King Arthur
19
4 / 6 / 8
14,206
507
21,797
39,357
45,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
ray123423
Cthulhu
17
1 / 7 / 10
12,780
456
15,566
30,660
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
20
3 / 7 / 9
14,188
507
25,497
34,766
17,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTiamatJanusAthenaTsukuyomi

VS

Bans
Sun WukongScyllaCu ChulainnNu WaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cainsy31
Aphrodite
20
4 / 4 / 18
14,353
513
19,395
23,586
13,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 8 / 15
13,217
472
12,019
23,388
11,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
DaniParra2x2
Cabrakan
20
4 / 3 / 22
13,853
495
16,779
37,725
55,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Pascuaal16
Izanami
20
18 / 2 / 10
18,194
650
45,265
22,399
11,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
The_Haughton
Gilgamesh
20
5 / 5 / 14
14,115
504
17,790
31,070
27,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
22
Kills
33
33
Deaths
22
42
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cainsy31
Aphrodite
4
4
18
3.25
W
2
8
15
1.19
L
Bastet
DMC Ginger
Bastet
12
7
8
2.29
L
2
6
7
0.92
W
Cabrakan
DaniParra2x2
Cabrakan
4
3
22
5
L
King Arthur
GojillaGod
King Arthur
4
6
8
1.33
W
Izanami
Pascuaal16
Izanami
18
2
10
11.5
W
Gilgamesh
The_Haughton
Gilgamesh
5
5
14
2.4
L
Cthulhu
ray123423
Cthulhu
1
7
10
0.86
L
Olorun
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,224
Damage
111,248
149,863
Taken
138,168
109,423
Mitigated
119,512
44,716
Healing
55,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cainsy31
Aphrodite
19,395
4,584
11,371
13,888
23,586
13,302
1,330
8,905
14,681
87,568
0
W
12,019
2,735
0
4,955
23,388
11,084
995
5,571
17,817
0
94,235
L
Bastet
DMC Ginger
Bastet
26,321
6,581
0
845
26,198
13,477
1,088
5,117
20,905
0
145,696
L
10,043
8,446
0
5,827
18,882
7,927
3,753
4,149
14,687
0
94,425
W
Cabrakan
DaniParra2x2
Cabrakan
16,779
2,161
0
10,904
37,725
55,904
644
13,664
24,061
56,243
0
L
King Arthur
GojillaGod
King Arthur
21,797
2,238
0
11,074
39,357
45,298
495
11,457
27,514
0
83,853
W
Izanami
Pascuaal16
Izanami
45,265
35,848
0
6,433
22,399
11,284
5,237
9,884
12,515
0
175,981
W
Gilgamesh
The_Haughton
Gilgamesh
17,790
4,135
0
8,023
31,070
27,938
804
6,097
24,325
9,877
82,522
L
Cthulhu
ray123423
Cthulhu
15,566
416
1,277
7,457
30,660
25,370
950
7,321
23,243
60,855
0
L
Olorun
25,497
13,775
1,718
16,518
34,766
17,351
1,244
10,046
24,368
112,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,215
Gold Earned
73,732
693
Minions Killed
747
0
Camps Cleared
0
2,478,197
Distance Traveled
2,600,603
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,353
513
166
6
0
525,130
4
W
Loki
13,217
472
147
5
0
524,597
1
L
Bastet
15,959
570
165
6
0
532,790
0
L
Rama
13,082
467
123
4
0
444,661
9
W
Cabrakan
13,853
495
65
2
0
509,932
10
L
King Arthur
14,206
507
138
5
0
533,312
1
W
Izanami
18,194
650
245
9
0
533,974
2
W
Gilgamesh
14,115
504
124
4
0
506,970
6
L
Cthulhu
12,780
456
96
3
0
502,097
6
L
Olorun
14,188
507
171
6
0
465,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role