Player Matchup

Da Ji
Da Ji
Lautgra
Da Ji
Level 27
God Stats
4W - 4L
1,297 SR
Queue Stats
38W - 27L
1,416 Elo+
Party 1
Janus
Janus
jofl2002
Janus
Level 29
God Stats
2W - 2L
1,192 SR
Queue Stats
25W - 16L
1,421 Elo+
Party 1
Chernobog
Chernobog
zZLeuzinCarecaZz
Chernobog
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 176L
1,399 Elo+
Party 3
Ymir
Ymir
zZM00nsterZz_
Ymir
Level 16
God Stats
9W - 7L
1,626 SR
Queue Stats
102W - 113L
1,412 Elo+
Party 3
Pele
Pele
zZNiNjAbrZz
Pele
Level 13
God Stats
3W - 2L
1,714 SR
Queue Stats
109W - 91L
1,424 Elo+
Party 3
Team Averages
Level 21
1,466 SR
1,414 Elo+

VS

Team Averages
Level 33
1,469 SR
1,340 Elo+
Mercury
Mercury
AltairIIbn
Mercury
Level 107
God Stats
33W - 29L
1,547 SR
Queue Stats
110W - 118L
1,462 Elo+
Party 2
Guan Yu
Guan Yu
GrandaoSemMedo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Anubis
Anubis
Habaneroide
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Solo
Cernunnos
Cernunnos
HoudiniX88
Cernunnos
Level 27
God Stats
6W - 11L
1,296 SR
Queue Stats
211W - 248L
1,360 Elo+
Solo
Terra
Terra
pedro_avila01
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lautgra
Da Ji
12
5 / 1 / 2
7,291
608
3,518
8,090
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
jofl2002
Janus
11
0 / 0 / 2
6,794
566
835
2,343
879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
9
1 / 1 / 5
6,007
501
3,163
3,154
934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 0 / 3
7,376
615
3,393
6,296
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 1 / 0
6,881
573
2,702
5,204
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AltairIIbn
Mercury
10
1 / 3 / 1
6,093
508
4,360
6,311
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 0
5,435
453
1,211
5,736
3,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
2
0 / 0 / 0
4,041
337
0
520
136
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
HoudiniX88
Cernunnos
11
0 / 3 / 1
6,253
521
2,092
6,180
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 3 / 0
4,927
411
650
5,410
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
AltairIIbn
Mercury
1
3
1
0.5
L
1
3
0
0.33
L
Anubis
0
0
0
0
L
Cernunnos
HoudiniX88
Cernunnos
0
3
1
0.17
W
Da Ji
Lautgra
Da Ji
5
1
2
6
W
Janus
jofl2002
Janus
0
0
2
1
L
1
3
0
0.33
W
Chernobog
1
1
5
3.5
W
4
0
3
5.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,611
Damage
8,313
25,087
Taken
24,157
11,523
Mitigated
9,341
5,426
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AltairIIbn
Mercury
4,360
2,150
0
0
6,311
1,950
388
233
6,078
0
32,713
L
1,211
105
60
838
5,736
3,008
536
0
5,736
0
15,735
L
Anubis
0
0
0
0
520
136
0
0
520
2,379
0
L
Cernunnos
HoudiniX88
Cernunnos
2,092
820
0
790
6,180
1,785
540
1,763
4,417
0
31,136
W
Da Ji
Lautgra
Da Ji
3,518
478
0
4,244
8,090
2,867
0
0
8,090
0
36,471
W
Janus
jofl2002
Janus
835
281
0
230
2,343
879
953
0
2,343
34,838
0
L
650
189
19
609
5,410
2,462
0
2,232
3,178
6,076
0
W
Chernobog
3,163
1,838
0
0
3,154
934
2,427
139
3,015
0
19,377
W
3,393
891
0
893
6,296
4,974
1,435
511
5,785
22,432
0
W
2,702
688
0
59
5,204
1,869
784
0
4,964
0
31,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
26,749
320
Minions Killed
167
0
Camps Cleared
0
1,222,055
Distance Traveled
841,088
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,093
508
58
5
0
268,325
4
L
Guan Yu
5,435
453
25
2
0
209,278
5
L
Anubis
4,041
337
8
1
0
34,041
0
L
Cernunnos
6,253
521
66
6
0
191,591
3
W
Da Ji
7,291
608
82
7
0
244,152
3
W
Janus
6,794
566
87
7
0
216,505
4
L
Terra
4,927
411
10
1
0
137,853
0
W
Chernobog
6,007
501
33
3
0
239,593
1
W
Ymir
7,376
615
46
4
0
248,366
1
W
Pele
6,881
573
72
6
0
273,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role