Player Matchup

Sun Wukong
Sun Wukong
COKarthuzin
Sun Wukong
Level 51
God Stats
2W - 1L
1,710 SR
Queue Stats
27W - 42L
1,390 Elo+
Party 2
Tiamat
Tiamat
Castronalta
Tiamat
Level 67
God Stats
3W - 1L
1,656 SR
Queue Stats
10W - 6L
1,564 Elo+
Party 2
Medusa
Medusa
CosmicBaron
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,712 Elo+
Party 2
Team Averages
Level 49
1,622 SR
1,555 Elo+

VS

Team Averages
Level 20
1,480 SR
1,381 Elo+
Jormungandr
Jormungandr
ASteampunkGolem
Jormungandr
Level 27
God Stats
2W - 4L
1,611 SR
Queue Stats
194W - 242L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
Huntercatyt
Kukulkan
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
PerryGODOFWAR-96
Skadi
Level 28
God Stats
27W - 31L
1,549 SR
Queue Stats
178W - 234L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COKarthuzin
Sun Wukong
13
6 / 3 / 8
9,652
804
6,770
9,889
6,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
15
10 / 3 / 5
10,756
896
11,442
9,815
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
2 / 8 / 10
8,893
741
8,783
10,823
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASteampunkGolem
Jormungandr
13
10 / 7 / 4
10,291
858
15,121
14,651
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Huntercatyt
Kukulkan
7
0 / 7 / 3
6,626
552
987
5,457
1,568
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 5 / 6
9,071
756
8,059
12,482
4,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
14
14
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASteampunkGolem
Jormungandr
10
7
4
1.71
W
Sun Wukong
COKarthuzin
Sun Wukong
6
3
8
3.33
W
Tiamat
10
3
5
4.17
W
Medusa
2
8
10
0.88
L
Kukulkan
Huntercatyt
Kukulkan
0
7
3
0.21
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,995
Damage
24,167
30,527
Taken
32,590
16,346
Mitigated
12,390
7,015
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASteampunkGolem
Jormungandr
15,121
3,806
258
2,426
14,651
6,510
0
3,378
11,027
29,472
0
W
Sun Wukong
COKarthuzin
Sun Wukong
6,770
1,637
660
1,129
9,889
6,678
1,417
5,628
3,853
0
19,023
W
Tiamat
11,442
640
720
4,009
9,815
6,568
589
2,927
6,680
43,760
0
W
Medusa
8,783
5,894
0
497
10,823
3,100
440
6,529
3,886
0
21,326
L
Kukulkan
Huntercatyt
Kukulkan
987
409
0
0
5,457
1,568
11
1,548
3,799
8,355
0
L
8,059
3,306
0
1,199
12,482
4,312
0
5,848
6,322
0
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
25,988
117
Minions Killed
86
0
Camps Cleared
0
643,694
Distance Traveled
517,089
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,291
858
32
3
0
178,641
1
W
Sun Wukong
9,652
804
26
2
0
238,078
2
W
Tiamat
10,756
896
59
5
0
221,215
1
W
Medusa
8,893
741
32
3
0
184,401
0
L
Kukulkan
6,626
552
12
1
0
139,511
0
L
Skadi
9,071
756
42
4
0
198,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role