Player Matchup

Danzaburou
Danzaburou
ChesterLoony
Danzaburou
Level 27
God Stats
8W - 6L
1,588 SR
Queue Stats
15W - 23L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
FarmerMel
Cthulhu
Level 21
God Stats
1W - 3L
1,461 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 2
Tiamat
Tiamat
Sgtchezguy
Tiamat
Level 88
God Stats
7W - 5L
1,636 SR
Queue Stats
19W - 29L
1,395 Elo+
Party 2
Team Averages
Level 45
1,562 SR
1,392 Elo+

VS

Team Averages
Level 30
1,428 SR
1,290 Elo+
Kumbhakarna
Kumbhakarna
Pocoyt
Kumbhakarna
Level 16
God Stats
9W - 7L
1,533 SR
Queue Stats
21W - 26L
1,299 Elo+
Party 1
Cabrakan
Cabrakan
chivilitoxx1980
Cabrakan
Level 27
God Stats
0W - 2L
1,251 SR
Queue Stats
26W - 32L
1,293 Elo+
Party 1
Susano
Susano
lordbills54
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChesterLoony
Danzaburou
13
3 / 2 / 7
9,061
755
7,221
7,333
2,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
FarmerMel
Cthulhu
13
4 / 0 / 7
8,964
747
6,865
8,556
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Sgtchezguy
Tiamat
12
6 / 4 / 6
9,407
784
14,716
10,347
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Pocoyt
Kumbhakarna
10
1 / 1 / 2
8,041
670
1,823
11,598
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
12
3 / 5 / 1
8,186
682
5,370
12,649
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
11
2 / 7 / 1
7,870
656
7,815
11,353
3,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
6
6
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChesterLoony
Danzaburou
3
2
7
3.25
W
Cthulhu
FarmerMel
Cthulhu
4
0
7
7.5
L
Kumbhakarna
Pocoyt
Kumbhakarna
1
1
2
2
W
Tiamat
Sgtchezguy
Tiamat
6
4
6
2.25
L
Cabrakan
3
5
1
0.7
L
Susano
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
15,008
26,236
Taken
35,600
17,420
Mitigated
19,551
5,794
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChesterLoony
Danzaburou
7,221
2,928
0
1,720
7,333
2,594
1,167
2,083
5,250
0
29,488
W
Cthulhu
FarmerMel
Cthulhu
6,865
251
633
812
8,556
7,917
94
1,265
7,291
21,646
0
L
Kumbhakarna
Pocoyt
Kumbhakarna
1,823
213
0
639
11,598
9,037
45
6,661
4,253
11,122
0
W
Tiamat
Sgtchezguy
Tiamat
14,716
2,080
77
2,552
10,347
6,909
976
3,845
6,502
36,606
0
L
Cabrakan
5,370
877
0
680
12,649
6,731
0
6,766
5,489
21,072
0
L
Susano
7,815
1,373
0
410
11,353
3,783
495
6,590
4,277
0
15,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,432
Gold Earned
24,097
131
Minions Killed
78
0
Camps Cleared
0
664,090
Distance Traveled
639,725
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,061
755
50
4
0
207,899
0
W
Cthulhu
8,964
747
41
3
0
247,826
0
L
Kumbhakarna
8,041
670
15
1
0
209,429
0
W
Tiamat
9,407
784
40
3
0
208,365
0
L
Cabrakan
8,186
682
43
4
0
206,337
1
L
Susano
7,870
656
20
2
0
223,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role