Player Matchup

Xing Tian
Xing Tian
IHaveAQuestion
Xing Tian
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
114W - 85L
1,643 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OrdinaryWand
Morgan Le Fay
Level 12
God Stats
8W - 7L
1,500 SR
Queue Stats
136W - 94L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Strawbrrypeels
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,306 Elo+
Solo
Izanami
Izanami
salamanderifriz
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 125L
1,460 Elo+
Party 1
Tyr
Tyr
tyrlove29
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,649 Elo+
Solo
Team Averages
Level 25
1,547 SR
1,500 Elo+

VS

Team Averages
Level 13
1,516 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
Dolofonos0311
Morgan Le Fay
Level 19
God Stats
3W - 2L
1,407 SR
Queue Stats
199W - 221L
1,346 Elo+
Solo
Ares
Ares
MadButterHead
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 75L
1,188 Elo+
Solo
Skadi
Skadi
MarshSickness
Skadi
Level 21
God Stats
2W - 1L
1,672 SR
Queue Stats
45W - 17L
1,733 Elo+
Party 2
Chaac
Chaac
TheYheah
Chaac
Level 15
God Stats
2W - 3L
1,501 SR
Queue Stats
22W - 49L
1,242 Elo+
Solo
Susano
Susano
bustybabeXX42069
Susano
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IHaveAQuestion
Xing Tian
11
1 / 6 / 2
8,422
443
4,567
17,107
9,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
OrdinaryWand
Morgan Le Fay
16
8 / 9 / 3
10,760
566
13,869
16,556
6,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 11 / 5
9,031
475
7,655
13,765
3,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 3
7,459
393
5,750
12,984
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 3 / 3
11,329
596
9,963
19,455
10,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dolofonos0311
Morgan Le Fay
17
16 / 6 / 14
11,711
616
20,020
13,336
5,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 17
10,485
552
13,525
13,341
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 11
11,762
619
9,351
12,186
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
TheYheah
Chaac
15
0 / 3 / 6
8,903
469
4,588
11,361
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
11 / 3 / 10
11,972
630
14,379
16,225
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
17
Kills
38
38
Deaths
17
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dolofonos0311
Morgan Le Fay
16
6
14
3.83
L
Xing Tian
IHaveAQuestion
Xing Tian
1
6
2
0.33
W
8
2
17
8.25
W
3
3
11
2.83
L
Morgan Le Fay
OrdinaryWand
Morgan Le Fay
8
9
3
1.06
L
2
11
5
0.41
W
Chaac
TheYheah
Chaac
0
3
6
1
W
11
3
10
5.33
L
0
9
3
0.17
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,804
Damage
61,863
79,867
Taken
66,449
33,457
Mitigated
39,400
11,928
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dolofonos0311
Morgan Le Fay
20,020
1,578
0
2,001
13,336
5,431
841
6,053
7,157
59,976
0
L
Xing Tian
IHaveAQuestion
Xing Tian
4,567
216
0
360
17,107
9,170
0
7,867
8,848
18,730
0
W
13,525
1,202
0
1,516
13,341
14,284
312
4,145
9,080
26,412
0
W
9,351
4,327
0
2,781
12,186
4,759
6,636
5,235
6,827
0
106,105
L
Morgan Le Fay
OrdinaryWand
Morgan Le Fay
13,869
1,088
0
2,720
16,556
6,231
0
5,879
10,497
58,635
0
L
7,655
1,571
171
1,119
13,765
3,794
0
8,506
4,830
35,994
0
W
Chaac
TheYheah
Chaac
4,588
382
0
5,374
11,361
8,019
777
3,991
7,212
0
43,856
W
14,379
3,371
0
5,010
16,225
6,907
648
5,853
10,082
0
81,563
L
5,750
2,845
0
1,424
12,984
3,635
0
6,039
6,624
0
38,437
L
9,963
1,064
0
6,134
19,455
10,627
0
3,912
14,983
0
67,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
54,833
374
Minions Killed
538
0
Camps Cleared
0
1,701,737
Distance Traveled
1,845,158
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,711
616
90
5
0
334,110
2
L
Xing Tian
8,422
443
23
1
0
347,649
3
W
Ares
10,485
552
28
1
0
384,968
0
W
Skadi
11,762
619
201
11
0
358,909
3
L
Morgan Le Fay
10,760
566
109
6
0
316,773
2
L
Nu Wa
9,031
475
53
3
0
298,307
0
W
Chaac
8,903
469
91
5
0
344,566
2
W
Susano
11,972
630
128
7
0
422,605
4
L
Izanami
7,459
393
69
4
0
272,484
3
L
Tyr
11,329
596
120
6
0
466,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role