Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
FΛЯMΛGΣĐĐΩŇ
Nox
Level 159
God Stats
7W - 5L
1,345 SR
Queue Stats
486W - 503L
1,525 Elo+
Party 1
Izanami
Izanami
Tmn3ds
Izanami
Level 68
God Stats
13W - 11L
1,442 SR
Queue Stats
41W - 47L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
VHMR1
Baron Samedi
Level 119
God Stats
27W - 25L
1,541 SR
Queue Stats
160W - 165L
1,439 Elo+
Party 2
Olorun
Olorun
WitchOfTheFuture
Olorun
Level 129
God Stats
3W - 3L
1,295 SR
Queue Stats
183W - 181L
1,482 Elo+
Party 1
Team Averages
Level 126
1,425 SR
1,483 Elo+

VS

Team Averages
Level 69
1,470 SR
1,409 Elo+
Arachne
Arachne
Druky21
Arachne
Level 99
God Stats
3W - 2L
1,715 SR
Queue Stats
40W - 55L
1,375 Elo+
Solo
Tyr
Tyr
GollumSalvaje
Tyr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,387 Elo+
Party 3
Ra
Ra
Shyera
Ra
Level 17
God Stats
5W - 12L
1,193 SR
Queue Stats
38W - 67L
1,293 Elo+
Party 3
Ullr
Ullr
almedadi
Ullr
Level 106
God Stats
3W - 5L
1,443 SR
Queue Stats
355W - 372L
1,529 Elo+
Solo
Achilles
Achilles
gringoss
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 285L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 2 / 21
11,732
587
17,902
12,475
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 21
10,229
511
11,655
13,695
12,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Tmn3ds
Izanami
20
11 / 3 / 7
13,439
672
11,166
14,509
5,949
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
VHMR1
Baron Samedi
18
9 / 0 / 7
12,328
616
14,702
11,243
11,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 8
11,805
590
9,830
16,547
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Druky21
Arachne
15
2 / 6 / 3
9,374
469
4,967
16,625
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 9 / 5
8,226
411
8,907
18,301
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
13
2 / 10 / 2
8,611
431
7,450
15,286
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
9
3 / 5 / 0
7,391
370
2,966
10,096
3,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
gringoss
Achilles
11
0 / 6 / 2
7,654
383
4,856
18,219
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
36
Kills
10
11
Deaths
36
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
21
8.75
L
Arachne
Druky21
Arachne
2
6
3
0.58
W
3
2
21
6.75
L
3
9
5
0.61
L
Ra
2
10
2
0.3
W
Izanami
Tmn3ds
Izanami
11
3
7
4.83
W
Baron Samedi
VHMR1
Baron Samedi
9
0
7
12.5
W
6
4
8
2.5
L
Ullr
3
5
0
0.6
L
Achilles
gringoss
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,255
Damage
29,146
68,469
Taken
78,527
40,618
Mitigated
39,241
30,931
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,902
1,249
0
2,710
12,475
4,256
948
346
11,949
70,627
0
L
Arachne
Druky21
Arachne
4,967
3,243
0
3,633
16,625
6,656
0
10,253
6,372
0
42,848
W
11,655
985
554
4,004
13,695
12,345
1,058
1,674
11,691
32,224
0
L
8,907
1,025
0
3,224
18,301
13,876
56
12,942
5,359
0
22,118
L
Ra
7,450
820
260
1,271
15,286
5,907
278
10,639
4,647
47,112
0
W
Izanami
Tmn3ds
Izanami
11,166
8,995
0
6,030
14,509
5,949
3,170
2,647
11,682
0
118,100
W
Baron Samedi
VHMR1
Baron Samedi
14,702
1,727
1,543
5,683
11,243
11,567
1,168
1,536
9,137
73,720
0
W
9,830
6,297
1,367
9,040
16,547
6,501
8,262
1,247
15,141
80,129
0
L
Ullr
2,966
717
0
515
10,096
3,455
0
7,931
2,165
0
26,444
L
Achilles
gringoss
Achilles
4,856
1,352
0
3,171
18,219
9,347
0
12,324
5,895
0
30,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
41,256
599
Minions Killed
316
0
Camps Cleared
0
1,815,072
Distance Traveled
1,526,059
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,732
587
130
7
0
396,218
3
L
Arachne
9,374
469
83
4
0
414,025
0
W
Nox
10,229
511
45
2
0
375,957
3
L
Tyr
8,226
411
31
2
0
338,696
1
L
Ra
8,611
431
80
4
0
282,328
0
W
Izanami
13,439
672
171
9
0
360,707
0
W
Baron Samedi
12,328
616
117
6
0
351,872
5
W
Olorun
11,805
590
136
7
0
330,318
4
L
Ullr
7,391
370
56
3
0
206,010
3
L
Achilles
7,654
383
66
3
0
285,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role