Player Matchup

Ymir
Ymir
BaLtiKaa
Ymir
Level 149
God Stats
18W - 4L
1,845 SR
Queue Stats
272W - 266L
1,436 Elo+
Party 1
Anhur
Anhur
HeiNeKenZ14
Anhur
Level 149
God Stats
60W - 24L
1,802 SR
Queue Stats
485W - 312L
1,629 Elo+
Party 1
Ra
Ra
RebeckXIII
Ra
Level 124
God Stats
56W - 41L
1,711 SR
Queue Stats
344W - 229L
1,605 Elo+
Party 1
Team Averages
Level 141
1,786 SR
1,556 Elo+

VS

Team Averages
Level 73
1,519 SR
1,483 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Jordy YT3713
Ymir
Level 105
God Stats
13W - 33L
1,325 SR
Queue Stats
516W - 646L
1,449 Elo+
Party 2
Thor
Thor
MateTruco
Thor
Level 5
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 5
7,831
712
4,492
6,807
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 5
7,766
706
7,914
7,422
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 3
7,880
716
5,504
4,820
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 0
6,753
614
7,260
4,537
1,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 1
6,347
577
3,529
8,334
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
8
0 / 8 / 1
6,126
557
1,523
8,671
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
Ymir
3
0
5
5.5
W
3
1
5
5.5
L
0
0
1
0.5
L
Thor
0
8
1
0.06
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,910
Damage
12,312
19,049
Taken
21,542
9,252
Mitigated
8,151
5,129
Healing
1,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,260
206
0
456
4,537
1,329
0
2,215
2,202
37,228
0
W
Ymir
4,492
341
0
226
6,807
4,879
0
3,453
3,204
14,730
0
W
7,914
4,077
0
1,309
7,422
2,799
1,031
3,468
3,834
0
29,759
L
3,529
412
0
770
8,334
4,318
0
2,578
5,696
13,649
0
L
Thor
1,523
386
0
10
8,671
2,504
0
4,818
3,648
0
4,969
W
5,504
371
1,835
1,759
4,820
1,574
302
3,543
1,222
38,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
19,226
148
Minions Killed
101
0
Camps Cleared
0
629,477
Distance Traveled
559,901
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,753
614
58
5
0
198,642
4
W
Ymir
7,831
712
28
3
0
208,796
3
W
Anhur
7,766
706
52
5
0
188,519
5
L
Ymir
6,347
577
31
3
0
199,925
0
L
Thor
6,126
557
12
1
0
161,334
2
W
Ra
7,880
716
68
6
0
232,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role