Player Matchup

Ymir
Ymir
GlAzEdxDoNuT 54
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 131L
1,537 Elo+
Solo
Pele
Pele
Hikariult
Pele
Level 27
God Stats
3W - 4L
1,386 SR
Queue Stats
180W - 198L
1,520 Elo+
Solo
Tiamat
Tiamat
LethalityAlways
Tiamat
Level 15
God Stats
15W - 13L
1,632 SR
Queue Stats
36W - 32L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
RecklessGamer18
Guan Yu
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
6W - 5L
1,542 Elo+
Party 2
Cupid
Cupid
YaMansVonte
Cupid
Level 24
God Stats
25W - 17L
1,581 SR
Queue Stats
127W - 126L
1,573 Elo+
Solo
Team Averages
Level 20
1,566 SR
1,551 Elo+

VS

Team Averages
Level 20
1,593 SR
1,618 Elo+
Morgan Le Fay
Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
Level 29
God Stats
121W - 33L
1,820 SR
Queue Stats
592W - 243L
1,763 Elo+
Party 3
Horus
Horus
WalmartPBM
Horus
Level 26
God Stats
15W - 5L
1,863 SR
Queue Stats
265W - 104L
1,769 Elo+
Party 3
Chang'e
Chang'e
cc7rj
Chang'e
Level 21
God Stats
4W - 3L
1,416 SR
Queue Stats
7W - 6L
1,413 Elo+
Solo
Chaac
Chaac
mevengoenti
Chaac
Level 15
God Stats
20W - 11L
1,393 SR
Queue Stats
122W - 103L
1,418 Elo+
Party 1
Arachne
Arachne
ssjMilk
Arachne
Level 8
God Stats
24W - 9L
1,472 SR
Queue Stats
79W - 76L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
8,693
414
5,021
14,580
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
15
0 / 5 / 5
9,144
435
8,888
17,776
6,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 3
10,653
507
10,576
13,697
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 2
9,508
453
9,473
13,597
12,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 8 / 3
9,868
470
12,664
16,317
5,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
20
6 / 1 / 13
12,205
581
16,713
11,228
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
16
7 / 4 / 7
11,796
562
7,303
17,074
13,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
cc7rj
Chang'e
16
3 / 3 / 5
10,375
494
5,954
10,385
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 8
10,985
523
7,922
19,120
14,492
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
ssjMilk
Arachne
17
11 / 5 / 8
11,695
557
14,025
17,140
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
15
Kills
31
31
Deaths
15
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Pele
0
5
5
0.5
L
5
6
3
1.08
W
Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
6
1
13
12.5
L
3
3
2
1.33
W
Horus
7
4
7
2.63
L
5
8
3
0.81
W
Chang'e
cc7rj
Chang'e
3
3
5
1.83
W
4
2
8
4
W
Arachne
ssjMilk
Arachne
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
51,917
75,967
Taken
74,947
36,376
Mitigated
43,912
19,092
Healing
26,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,021
750
219
427
14,580
5,245
210
5,786
8,470
41,815
0
L
Pele
8,888
2,927
0
6,937
17,776
6,261
762
1,787
15,917
0
70,538
L
10,576
569
0
2,664
13,697
7,589
72
5,454
7,956
67,271
0
W
Morgan Le Fay
NineTailBùttPIug
Morgan Le Fay
16,713
1,513
136
4,117
11,228
5,562
802
2,511
8,717
104,452
0
L
9,473
1,950
552
4,773
13,597
12,156
254
1,988
11,481
0
42,881
W
Horus
7,303
2,550
926
3,495
17,074
13,150
727
4,503
12,571
0
33,224
L
12,664
6,722
33
3,487
16,317
5,125
246
6,592
9,476
0
63,617
W
Chang'e
cc7rj
Chang'e
5,954
414
1,901
3,455
10,385
3,501
1,602
2,416
7,969
46,017
0
W
7,922
2,153
267
8,893
19,120
14,492
586
871
18,249
0
47,817
W
Arachne
ssjMilk
Arachne
14,025
9,548
0
3,756
17,140
7,207
279
5,296
11,844
0
55,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,866
Gold Earned
57,056
527
Minions Killed
474
0
Camps Cleared
0
1,742,146
Distance Traveled
1,984,736
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,693
414
92
4
0
301,937
1
L
Pele
9,144
435
126
6
0
362,259
5
L
Tiamat
10,653
507
135
6
0
333,837
3
W
Morgan Le Fay
12,205
581
174
8
0
408,891
3
L
Guan Yu
9,508
453
76
4
0
420,745
4
W
Horus
11,796
562
48
2
0
414,873
3
L
Cupid
9,868
470
98
5
0
323,368
9
W
Chang'e
10,375
494
89
4
0
379,075
0
W
Chaac
10,985
523
88
4
0
352,519
0
W
Arachne
11,695
557
75
4
0
429,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role