Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Atarast
Sobek
Level 142
God Stats
3W - 1L
1,641 SR
Queue Stats
181W - 25L
2,058 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DekTer
Morgan Le Fay
Level 147
God Stats
2W - 0L
1,807 SR
Queue Stats
16W - 4L
1,998 Elo+
Party 2
Team Averages
Level 150
1,649 SR
1,852 Elo+

VS

Team Averages
Level 69
1,529 SR
1,658 Elo+
Hercules
Hercules
FREDEREKT
Hercules
Level 102
God Stats
2W - 1L
1,476 SR
Queue Stats
221W - 132L
1,681 Elo+
Party 1
Ah Puch
Ah Puch
Wooltar
Ah Puch
Level 93
God Stats
10W - 13L
1,612 SR
Queue Stats
239W - 156L
1,678 Elo+
Party 1
Jing Wei
Jing Wei
cliks
Jing Wei
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 7L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
12 / 2 / 4
11,436
817
19,528
11,426
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Atarast
Sobek
13
3 / 1 / 10
10,455
747
6,629
14,237
15,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
DekTer
Morgan Le Fay
13
6 / 3 / 9
10,308
736
14,869
12,224
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FREDEREKT
Hercules
12
4 / 7 / 2
9,336
667
8,637
17,054
11,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Wooltar
Ah Puch
12
2 / 5 / 1
9,128
652
9,556
10,944
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
cliks
Jing Wei
10
0 / 9 / 3
7,923
566
6,318
15,523
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
6
6
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
12
2
4
7
W
Sobek
Atarast
Sobek
3
1
10
8
W
Morgan Le Fay
DekTer
Morgan Le Fay
6
3
9
3.5
L
Hercules
FREDEREKT
Hercules
4
7
2
0.71
L
Ah Puch
Wooltar
Ah Puch
2
5
1
0.5
L
Jing Wei
cliks
Jing Wei
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
24,511
37,887
Taken
43,521
24,517
Mitigated
18,066
9,412
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,528
11,457
0
3,236
11,426
4,074
2,442
3,962
7,040
0
64,092
W
Sobek
Atarast
Sobek
6,629
858
0
2,783
14,237
15,131
0
2,513
11,424
18,732
0
W
Morgan Le Fay
DekTer
Morgan Le Fay
14,869
1,753
0
3,393
12,224
5,312
547
1,997
9,867
40,914
0
L
Hercules
FREDEREKT
Hercules
8,637
2,838
247
3,822
17,054
11,614
0
10,494
6,560
0
19,069
L
Ah Puch
Wooltar
Ah Puch
9,556
279
0
2,667
10,944
3,065
0
5,793
5,151
31,345
0
L
Jing Wei
cliks
Jing Wei
6,318
4,801
0
956
15,523
3,387
138
5,211
10,312
0
23,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
26,387
149
Minions Killed
113
0
Camps Cleared
0
742,953
Distance Traveled
768,552
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,436
817
91
7
0
261,780
1
W
Sobek
10,455
747
13
1
0
242,881
0
W
Morgan Le Fay
10,308
736
45
3
0
238,292
1
L
Hercules
9,336
667
22
2
0
244,093
5
L
Ah Puch
9,128
652
62
4
0
274,836
3
L
Jing Wei
7,923
566
29
2
0
249,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role