Player Matchup

Neith
Neith
ABriinii
Neith
Level 28
God Stats
6W - 8L
1,513 SR
Queue Stats
36W - 49L
1,481 Elo+
Solo
Ra
Ra
Ackress
Ra
Level 4
God Stats
2W - 5L
1,304 SR
Queue Stats
7W - 15L
1,296 Elo+
Solo
King Arthur
King Arthur
ButtNkedCrzy
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,691 Elo+
Solo
Thanatos
Thanatos
KingQuo
Thanatos
Level 29
God Stats
7W - 9L
1,705 SR
Queue Stats
77W - 81L
1,684 Elo+
Solo
Sylvanus
Sylvanus
MustacheMeninist
Sylvanus
Level 19
God Stats
16W - 14L
1,380 SR
Queue Stats
102W - 117L
1,357 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,502 Elo+

VS

Team Averages
Level 28
1,590 SR
1,508 Elo+
Hachiman
Hachiman
BULAFIJI
Hachiman
Level 18
God Stats
14W - 6L
1,777 SR
Queue Stats
38W - 31L
1,524 Elo+
Party 1
Loki
Loki
PapiMickeyMouse
Loki
Level 25
God Stats
5W - 8L
1,396 SR
Queue Stats
40W - 53L
1,381 Elo+
Solo
Guan Yu
Guan Yu
TNT1297
Guan Yu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,459 Elo+
Party 1
Persephone
Persephone
TrueCow
Persephone
Level 22
God Stats
3W - 1L
1,747 SR
Queue Stats
122W - 99L
1,652 Elo+
Solo
Ymir
Ymir
teddygraham326
Ymir
Level 25
God Stats
30W - 26L
1,529 SR
Queue Stats
33W - 30L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABriinii
Neith
12
2 / 7 / 2
7,502
395
6,783
12,850
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 5 / 2
8,402
442
2,526
8,566
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
ButtNkedCrzy
King Arthur
17
6 / 3 / 2
10,557
556
16,625
24,095
16,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
KingQuo
Thanatos
16
9 / 3 / 0
9,720
512
13,318
14,245
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 6 / 2
8,489
447
10,514
17,247
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BULAFIJI
Hachiman
12
3 / 6 / 4
7,994
421
5,604
13,214
5,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 4
8,337
439
6,460
14,233
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TNT1297
Guan Yu
15
3 / 5 / 3
9,256
487
9,723
17,011
15,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Persephone
TrueCow
Persephone
20
15 / 2 / 1
12,912
680
24,146
10,320
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 8
9,110
479
10,930
14,522
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
20
Kills
24
24
Deaths
20
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
ABriinii
Neith
2
7
2
0.43
L
0
5
2
0.2
W
Hachiman
BULAFIJI
Hachiman
3
6
4
0.83
L
King Arthur
ButtNkedCrzy
King Arthur
6
3
2
2.33
L
Thanatos
KingQuo
Thanatos
9
3
0
3
L
3
6
2
0.67
W
1
5
4
0.6
W
Guan Yu
TNT1297
Guan Yu
3
5
3
0.9
W
Persephone
TrueCow
Persephone
15
2
1
7.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,766
Damage
56,863
77,003
Taken
69,300
38,206
Mitigated
37,418
31,514
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ABriinii
Neith
6,783
3,252
0
1,404
12,850
4,845
252
6,387
6,463
0
38,141
L
2,526
76
347
1,773
8,566
2,891
748
5,932
2,634
51,391
0
W
Hachiman
BULAFIJI
Hachiman
5,604
2,367
0
3,587
13,214
5,274
65
2,486
10,728
0
33,287
L
King Arthur
ButtNkedCrzy
King Arthur
16,625
2,176
0
8,702
24,095
16,991
0
7,424
16,671
0
77,367
L
Thanatos
KingQuo
Thanatos
13,318
3,500
0
13,454
14,245
5,617
0
4,582
9,663
0
73,085
L
10,514
2,425
1,448
4,386
17,247
7,862
0
10,751
6,496
39,285
0
W
6,460
2,542
0
3,011
14,233
3,830
0
1,808
12,425
0
52,410
W
Guan Yu
TNT1297
Guan Yu
9,723
2,019
1,734
6,362
17,011
15,169
318
739
16,272
0
52,842
W
Persephone
TrueCow
Persephone
24,146
2,122
324
3,666
10,320
3,399
1,815
1,743
8,575
95,638
0
W
10,930
865
0
3,680
14,522
9,746
441
6,264
8,258
34,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
47,609
467
Minions Killed
430
0
Camps Cleared
0
1,563,485
Distance Traveled
1,782,848
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,502
395
59
3
0
304,564
0
L
Ra
8,402
442
94
5
0
292,265
5
W
Hachiman
7,994
421
53
3
0
340,683
2
L
King Arthur
10,557
556
135
7
0
301,135
3
L
Thanatos
9,720
512
114
6
0
376,876
4
L
Sylvanus
8,489
447
65
3
0
288,645
0
W
Loki
8,337
439
81
4
0
344,276
0
W
Guan Yu
9,256
487
94
5
0
366,053
0
W
Persephone
12,912
680
152
8
0
378,948
2
W
Ymir
9,110
479
50
3
0
352,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role