Player Matchup

Ymir
Ymir
EliTechnique
Ymir
Level 125
God Stats
8W - 10L
1,626 SR
Queue Stats
701W - 641L
1,481 Elo+
Party 1
Neith
Neith
PrincetteKitten
Neith
Level 69
God Stats
102W - 181L
1,379 SR
Queue Stats
119W - 208L
1,387 Elo+
Solo
King Arthur
King Arthur
Queen_Bree24
King Arthur
Level 66
God Stats
1W - 2L
1,220 SR
Queue Stats
270W - 267L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SonJWukong
Morgan Le Fay
Level 78
God Stats
43W - 43L
1,500 SR
Queue Stats
450W - 413L
1,476 Elo+
Party 1
Hachiman
Hachiman
VERNIEallaVODKA
Hachiman
Level 64
God Stats
4W - 6L
1,170 SR
Queue Stats
107W - 144L
1,389 Elo+
Solo
Team Averages
Level 80
1,379 SR
1,444 Elo+

VS

Team Averages
Level 73
1,474 SR
1,457 Elo+
Hades
Hades
LordKaiten
Hades
Level 102
God Stats
0W - 2L
1,278 SR
Queue Stats
297W - 291L
1,503 Elo+
Party 2
Khepri
Khepri
MAST3R B1FF
Khepri
Level 108
God Stats
1W - 1L
1,690 SR
Queue Stats
902W - 939L
1,476 Elo+
Party 2
Bastet
Bastet
SlantingCow58
Bastet
Level 47
God Stats
329W - 250L
1,482 SR
Queue Stats
731W - 776L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
isFabrizioPR
Morgan Le Fay
Level 68
God Stats
2W - 3L
1,419 SR
Queue Stats
693W - 682L
1,467 Elo+
Party 2
Hachiman
Hachiman
snowflakes1692
Hachiman
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 180L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 23
15,615
976
29,144
31,583
30,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 15
16,396
1,025
19,707
19,703
7,441
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Queen_Bree24
King Arthur
20
2 / 5 / 18
14,485
905
9,511
25,955
21,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SonJWukong
Morgan Le Fay
20
11 / 5 / 15
17,166
1,073
25,323
21,432
9,404
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
20
4 / 9 / 15
14,924
933
17,957
25,264
7,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
11 / 9 / 9
17,613
1,101
35,593
29,298
22,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
20
0 / 5 / 21
14,731
921
11,816
31,496
46,451
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 7 / 8
14,827
927
30,348
25,698
11,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
isFabrizioPR
Morgan Le Fay
20
9 / 3 / 15
16,968
1,061
32,836
13,433
6,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
18
0 / 4 / 7
12,610
788
3,454
7,891
3,175
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
86
28
Kills
26
26
Deaths
28
86
Assists
60
Player
Kills
Deaths
Assists
KDA
W
4
2
23
7.75
L
Hades
11
9
9
1.72
L
Khepri
0
5
21
2.1
W
7
5
15
2.9
W
King Arthur
Queen_Bree24
King Arthur
2
5
18
2.2
L
6
7
8
1.43
W
Morgan Le Fay
SonJWukong
Morgan Le Fay
11
5
15
3.7
W
Hachiman
4
9
15
1.28
L
Morgan Le Fay
isFabrizioPR
Morgan Le Fay
9
3
15
5.5
L
Hachiman
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,642
Damage
114,047
123,937
Taken
107,816
76,738
Mitigated
89,110
9,533
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,144
3,679
1,441
1,053
31,583
30,797
0
16,899
14,684
60,384
0
L
Hades
35,593
1,467
478
5,242
29,298
22,193
0
13,094
15,299
75,386
0
L
Khepri
11,816
1,070
315
606
31,496
46,451
0
12,512
18,285
26,658
0
W
19,707
9,371
1,783
4,125
19,703
7,441
0
11,527
8,176
0
43,231
W
King Arthur
Queen_Bree24
King Arthur
9,511
4,180
0
0
25,955
21,306
0
17,720
8,235
0
25,622
L
30,348
4,413
0
0
25,698
11,022
0
13,399
11,915
0
46,332
W
Morgan Le Fay
SonJWukong
Morgan Le Fay
25,323
3,156
0
1,131
21,432
9,404
0
16,660
4,772
45,766
0
W
Hachiman
17,957
12,391
0
0
25,264
7,790
0
17,439
7,825
0
47,273
L
Morgan Le Fay
isFabrizioPR
Morgan Le Fay
32,836
3,630
0
630
13,433
6,269
0
8,676
4,548
68,625
0
L
Hachiman
3,454
1,742
493
489
7,891
3,175
0
5,388
2,241
0
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,586
Gold Earned
76,749
312
Minions Killed
265
3
Camps Cleared
13
1,508,079
Distance Traveled
1,429,435
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,615
976
85
5
1
321,475
0
L
Hades
17,613
1,101
90
6
10
284,584
0
L
Khepri
14,731
921
34
2
1
318,557
0
W
Neith
16,396
1,025
79
5
1
248,678
0
W
King Arthur
14,485
905
31
2
0
312,954
1
L
Bastet
14,827
927
40
3
0
400,213
4
W
Morgan Le Fay
17,166
1,073
62
4
1
317,992
0
W
Hachiman
14,924
933
55
3
0
306,980
0
L
Morgan Le Fay
16,968
1,061
75
5
1
316,353
1
L
Hachiman
12,610
788
26
2
1
109,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role