Player Matchup

King Arthur
King Arthur
Dzzaoo
King Arthur
Level 119
God Stats
3W - 3L
1,421 SR
Queue Stats
227W - 222L
1,439 Elo+
Solo
Chang'e
Chang'e
Evanquisher
Chang'e
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 83L
1,427 Elo+
Party 2
Artio
Artio
Yuki152
Artio
Level 107
God Stats
3W - 0L
1,674 SR
Queue Stats
88W - 89L
1,515 Elo+
Party 1
Hachiman
Hachiman
Zozek
Hachiman
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 115L
1,529 Elo+
Party 1
Janus
Janus
masayeb
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,392 Elo+
Party 2
Team Averages
Level 107
1,519 SR
1,461 Elo+

VS

Team Averages
Level 135
1,552 SR
1,472 Elo+
Susano
Susano
 
Susano
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Big90Billy
Achilles
Level 160
God Stats
16W - 16L
1,559 SR
Queue Stats
1,206W - 1,256L
1,458 Elo+
Solo
Sol
Sol
Numeron12
Sol
Level 129
God Stats
3W - 1L
1,531 SR
Queue Stats
199W - 167L
1,455 Elo+
Solo
He Bo
He Bo
ZzYUGOzZ
He Bo
Level 116
God Stats
8W - 16L
1,295 SR
Queue Stats
678W - 730L
1,426 Elo+
Solo
Camazotz
Camazotz
j-xckz
Camazotz
Level 117
God Stats
4W - 1L
1,874 SR
Queue Stats
212W - 227L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dzzaoo
King Arthur
20
8 / 3 / 14
13,104
728
19,818
42,642
35,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Evanquisher
Chang'e
20
3 / 2 / 25
12,682
705
10,918
24,488
14,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Yuki152
Artio
20
5 / 3 / 20
13,773
765
14,899
39,336
60,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Zozek
Hachiman
20
14 / 8 / 7
13,635
758
25,607
24,822
13,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
masayeb
Janus
20
4 / 2 / 19
13,136
730
30,368
13,928
7,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
1 / 9 / 10
10,313
573
13,004
18,229
7,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Big90Billy
Achilles
17
2 / 9 / 9
11,018
612
16,995
23,970
25,214
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 5 / 7
12,751
708
40,913
23,124
10,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
ZzYUGOzZ
He Bo
20
8 / 6 / 6
12,631
702
28,175
15,691
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
j-xckz
Camazotz
20
1 / 5 / 14
11,670
648
17,254
29,902
17,481
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
64
34
Kills
18
18
Deaths
34
85
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
9
10
0.67
L
Achilles
Big90Billy
Achilles
2
9
9
0.72
W
King Arthur
Dzzaoo
King Arthur
8
3
14
5
W
Chang'e
Evanquisher
Chang'e
3
2
25
7.75
L
6
5
7
1.9
W
Artio
Yuki152
Artio
5
3
20
5
W
Hachiman
Zozek
Hachiman
14
8
7
2.19
L
He Bo
ZzYUGOzZ
He Bo
8
6
6
1.83
L
Camazotz
j-xckz
Camazotz
1
5
14
1.6
W
Janus
masayeb
Janus
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,610
Damage
116,341
145,216
Taken
110,916
132,607
Mitigated
66,299
75,737
Healing
47,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
13,004
1,961
2,622
1,888
18,229
7,282
64
8,607
9,622
0
22,684
L
Achilles
Big90Billy
Achilles
16,995
2,866
1,227
3,258
23,970
25,214
930
9,936
14,034
581
24,190
W
King Arthur
Dzzaoo
King Arthur
19,818
2,615
4,892
16,144
42,642
35,940
400
21,313
21,329
0
34,833
W
Chang'e
Evanquisher
Chang'e
10,918
1,078
14,576
9,160
24,488
14,904
987
12,079
12,409
36,659
0
L
40,913
13,791
2,543
10,144
23,124
10,289
0
11,971
11,153
74,796
0
W
Artio
Yuki152
Artio
14,899
1,173
6,645
11,971
39,336
60,967
491
18,447
20,889
25,298
0
W
Hachiman
Zozek
Hachiman
25,607
14,184
1,659
4,345
24,822
13,220
1,516
12,211
12,611
0
40,652
L
He Bo
ZzYUGOzZ
He Bo
28,175
621
3,634
3,814
15,691
6,033
0
10,273
5,418
39,761
0
L
Camazotz
j-xckz
Camazotz
17,254
4,726
2,136
15,887
29,902
17,481
690
15,398
14,504
0
35,582
W
Janus
masayeb
Janus
30,368
334
4,538
1,807
13,928
7,576
2,144
5,619
8,309
62,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,330
Gold Earned
58,383
179
Minions Killed
164
0
Camps Cleared
0
1,703,439
Distance Traveled
1,427,309
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,313
573
15
1
0
265,993
3
L
Achilles
11,018
612
17
1
0
241,275
0
W
King Arthur
13,104
728
23
1
0
330,004
3
W
Chang'e
12,682
705
40
2
0
367,220
1
L
Sol
12,751
708
80
4
0
270,476
1
W
Artio
13,773
765
14
1
0
354,777
1
W
Hachiman
13,635
758
28
2
0
295,966
0
L
He Bo
12,631
702
32
2
0
300,599
4
L
Camazotz
11,670
648
20
1
0
348,966
0
W
Janus
13,136
730
74
4
0
355,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role