Player Matchup

Nemesis
Nemesis
Duda loco
Nemesis
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ICYplagueD0c
Baron Samedi
Level 27
God Stats
4W - 3L
1,465 SR
Queue Stats
99W - 113L
1,261 Elo+
Solo
Ymir
Ymir
Omizi28
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Rodrii_CDM
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
mel_michel724
Neith
Level 18
God Stats
18W - 24L
1,528 SR
Queue Stats
34W - 46L
1,250 Elo+
Solo
Team Averages
Level 11
1,454 SR
1,402 Elo+

VS

Team Averages
Level 43
1,451 SR
1,358 Elo+
Set
Set
AusIsDaBoss
Set
Level 29
God Stats
13W - 14L
1,558 SR
Queue Stats
99W - 114L
1,349 Elo+
Solo
Mulan
Mulan
ColdMeRuEmBR
Mulan
Level 11
God Stats
6W - 14L
1,242 SR
Queue Stats
7W - 16L
1,123 Elo+
Solo
Sol
Sol
daniklayn
Sol
Level 144
God Stats
27W - 25L
1,715 SR
Queue Stats
272W - 271L
1,410 Elo+
Party 1
Ymir
Ymir
negaopredador007
Ymir
Level 7
God Stats
1W - 1L
1,242 SR
Queue Stats
3W - 1L
1,410 Elo+
Party 1
Baba Yaga
Baba Yaga
xXNinjaBunny4Xx
Baba Yaga
Level 26
God Stats
10W - 14L
1,500 SR
Queue Stats
47W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Duda loco
Nemesis
6
1 / 4 / 0
4,536
412
1,544
4,558
1,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ICYplagueD0c
Baron Samedi
9
0 / 4 / 0
5,224
475
4,903
5,905
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Omizi28
Ymir
6
0 / 8 / 0
4,604
419
1,875
7,957
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Rodrii_CDM
Bellona
7
0 / 1 / 1
4,596
418
3,367
6,155
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,741
431
2,819
3,903
1,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,001
455
1,122
4,453
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 1 / 1
5,576
507
1,519
4,751
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
9 / 0 / 6
7,000
636
8,072
6,349
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
5 / 0 / 10
6,985
635
3,669
8,390
3,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baba Yaga
xXNinjaBunny4Xx
Baba Yaga
8
0 / 0 / 1
5,215
474
3,504
5,891
1,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
18
19
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
3
1
1
3.5
L
Nemesis
Duda loco
Nemesis
1
4
0
0.25
L
Baron Samedi
ICYplagueD0c
Baron Samedi
0
4
0
0
L
Ymir
Omizi28
Ymir
0
8
0
0
L
Bellona
Rodrii_CDM
Bellona
0
1
1
0.5
W
9
0
6
12
L
0
2
0
0
W
5
0
10
10
W
Baba Yaga
xXNinjaBunny4Xx
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
17,886
28,478
Taken
29,834
11,710
Mitigated
10,506
2,803
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,122
430
0
1,103
4,453
1,314
182
0
4,453
53
11,799
W
1,519
360
0
2,143
4,751
2,100
0
492
4,259
0
22,923
L
Nemesis
Duda loco
Nemesis
1,544
1,128
0
0
4,558
1,306
11
1,095
3,463
0
8,415
L
Baron Samedi
ICYplagueD0c
Baron Samedi
4,903
526
0
1,403
5,905
2,442
321
4,697
1,208
25,482
0
L
Ymir
Omizi28
Ymir
1,875
955
0
207
7,957
3,406
0
3,107
4,850
10,275
0
L
Bellona
Rodrii_CDM
Bellona
3,367
1,117
0
832
6,155
3,256
0
3,972
2,183
0
12,008
W
8,072
2,175
0
4,633
6,349
1,784
961
892
5,457
37,427
0
L
2,819
1,477
0
361
3,903
1,300
256
2,397
1,506
0
19,191
W
3,669
786
0
1,521
8,390
3,703
0
5,283
3,107
17,845
0
W
Baba Yaga
xXNinjaBunny4Xx
Baba Yaga
3,504
833
171
2,153
5,891
1,605
713
111
5,780
16,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
29,777
121
Minions Killed
219
0
Camps Cleared
0
966,260
Distance Traveled
972,018
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,001
455
28
3
0
145,678
0
W
Mulan
5,576
507
53
5
0
218,327
0
L
Nemesis
4,536
412
13
1
0
172,306
0
L
Baron Samedi
5,224
475
41
4
0
185,463
4
L
Ymir
4,604
419
17
2
0
181,370
0
L
Bellona
4,596
418
18
2
0
228,703
0
W
Sol
7,000
636
68
6
0
211,207
0
L
Neith
4,741
431
32
3
0
198,418
0
W
Ymir
6,985
635
36
3
0
201,738
0
W
Baba Yaga
5,215
474
34
3
0
195,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role