Player Matchup

Danzaburou
Danzaburou
FIawdajitt
Danzaburou
Level 22
God Stats
57W - 44L
1,498 SR
Queue Stats
205W - 228L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
VR Whitey
Kukulkan
Level 24
God Stats
36W - 29L
1,457 SR
Queue Stats
240W - 217L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
aaurush
Gilgamesh
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 125L
1,369 Elo+
Party 1
Team Averages
Level 43
1,485 SR
1,358 Elo+

VS

Team Averages
Level 48
1,435 SR
1,220 Elo+
Janus
Janus
Vivasector9999
Janus
Level 25
God Stats
4W - 5L
1,489 SR
Queue Stats
74W - 84L
1,276 Elo+
Party 2
Neith
Neith
chomper23176
Neith
Level 9
God Stats
1W - 2L
1,217 SR
Queue Stats
6W - 18L
1,092 Elo+
Party 2
Fafnir
Fafnir
lor_of_light64
Fafnir
Level 109
God Stats
3W - 3L
1,597 SR
Queue Stats
100W - 130L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FIawdajitt
Danzaburou
18
12 / 5 / 8
14,298
753
18,437
18,006
6,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
VR Whitey
Kukulkan
17
5 / 2 / 15
12,787
673
15,843
10,642
3,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
aaurush
Gilgamesh
18
10 / 2 / 13
13,990
736
19,055
27,277
17,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 4
12,667
667
20,760
23,029
9,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 12 / 4
11,068
583
9,574
18,001
7,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 4
11,549
608
10,695
23,584
28,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
27
Kills
9
9
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FIawdajitt
Danzaburou
12
5
8
3.2
W
Kukulkan
VR Whitey
Kukulkan
5
2
15
6.25
L
5
11
4
0.64
W
Gilgamesh
aaurush
Gilgamesh
10
2
13
8.25
L
2
12
4
0.33
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,335
Damage
41,029
55,925
Taken
64,614
27,736
Mitigated
46,019
18,092
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FIawdajitt
Danzaburou
18,437
10,181
0
4,831
18,006
6,604
1,676
10,820
7,186
0
50,422
W
Kukulkan
VR Whitey
Kukulkan
15,843
556
0
248
10,642
3,834
815
8,337
2,305
51,648
0
L
20,760
602
648
3,618
23,029
9,985
32
6,028
17,001
58,233
0
W
Gilgamesh
aaurush
Gilgamesh
19,055
4,209
1,090
11,923
27,277
17,298
404
12,298
14,979
0
59,529
L
9,574
3,422
0
1,585
18,001
7,391
115
5,505
12,496
0
31,331
L
10,695
2,982
1,473
4,681
23,584
28,643
220
4,310
19,274
30,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
35,284
204
Minions Killed
154
0
Camps Cleared
0
970,652
Distance Traveled
858,811
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,298
753
78
4
0
287,030
0
W
Kukulkan
12,787
673
67
4
0
298,044
1
L
Janus
12,667
667
81
4
0
278,999
1
W
Gilgamesh
13,990
736
59
3
0
385,578
0
L
Neith
11,068
583
47
2
0
236,790
2
L
Fafnir
11,549
608
26
1
0
343,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role