Player Matchup

Ares
Ares
Habaneroide
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,370 Elo+
Solo
Chaac
Chaac
Santiago-_-1222
Chaac
Level 29
God Stats
5W - 9L
1,279 SR
Queue Stats
180W - 320L
1,284 Elo+
Party 2
Olorun
Olorun
ViniPipi
Olorun
Level 29
God Stats
5W - 9L
1,314 SR
Queue Stats
322W - 378L
1,373 Elo+
Solo
Danzaburou
Danzaburou
argen09
Danzaburou
Level 23
God Stats
14W - 13L
1,495 SR
Queue Stats
114W - 209L
1,280 Elo+
Party 2
Arachne
Arachne
zZ_RedExtremeYT_
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 274L
1,322 Elo+
Party 2
Team Averages
Level 23
1,418 SR
1,326 Elo+

VS

Team Averages
Level 24
1,556 SR
1,359 Elo+
Fenrir
Fenrir
KioriSenpai
Fenrir
Level 20
God Stats
6W - 2L
1,931 SR
Queue Stats
33W - 37L
1,366 Elo+
Solo
Anhur
Anhur
Pumped_BY_WCAUA
Anhur
Level 17
God Stats
14W - 26L
1,179 SR
Queue Stats
116W - 148L
1,379 Elo+
Party 1
Tyr
Tyr
StrikeSN
Tyr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,367 Elo+
Solo
Hachiman
Hachiman
crazy720cart
Hachiman
Level 33
God Stats
9W - 17L
1,317 SR
Queue Stats
183W - 242L
1,339 Elo+
Party 1
Loki
Loki
panped_lilo
Loki
Level 35
God Stats
7W - 5L
1,852 SR
Queue Stats
153W - 191L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
6,845
326
1,253
8,941
3,488
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 5 / 5
10,764
513
14,261
21,130
15,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ViniPipi
Olorun
18
2 / 3 / 4
10,781
513
9,053
11,666
5,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
argen09
Danzaburou
13
2 / 12 / 1
8,732
416
6,777
15,344
4,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 5 / 2
10,830
516
11,389
15,689
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 2 / 3
10,219
487
7,358
16,098
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
4 / 3 / 0
11,456
546
8,669
13,707
5,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 3
10,576
504
6,163
16,775
11,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
crazy720cart
Hachiman
14
7 / 4 / 8
10,006
476
9,509
12,068
3,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
10 / 4 / 8
11,647
555
18,207
13,106
5,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
17
Kills
29
29
Deaths
18
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Fenrir
5
2
3
3.25
W
4
3
0
1.33
L
6
5
5
1.7
W
3
5
3
0.9
L
Olorun
ViniPipi
Olorun
2
3
4
1.33
L
Danzaburou
argen09
Danzaburou
2
12
1
0.21
W
Hachiman
crazy720cart
Hachiman
7
4
8
2.75
W
10
4
8
3.5
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,733
Damage
49,906
72,770
Taken
71,754
35,071
Mitigated
32,562
20,334
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,253
316
0
216
8,941
3,488
0
0
8,941
15,999
0
W
Fenrir
7,358
2,281
0
6,435
16,098
6,187
190
801
15,297
0
67,643
W
8,669
5,036
0
5,299
13,707
5,086
3,126
6,397
7,310
0
70,142
L
14,261
3,229
0
10,158
21,130
15,336
1,345
0
21,130
0
61,352
W
6,163
1,621
0
4,792
16,775
11,649
2,278
976
15,799
0
54,995
L
Olorun
ViniPipi
Olorun
9,053
3,413
52
5,532
11,666
5,644
780
0
11,666
61,762
0
L
Danzaburou
argen09
Danzaburou
6,777
3,157
0
2,126
15,344
4,412
1,161
0
15,344
0
42,953
W
Hachiman
crazy720cart
Hachiman
9,509
6,791
635
1,562
12,068
3,773
666
1,772
10,296
0
33,201
W
18,207
3,827
679
978
13,106
5,867
166
360
12,746
0
70,480
L
11,389
8,238
0
2,250
15,689
6,191
0
0
15,689
0
75,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,952
Gold Earned
53,904
434
Minions Killed
543
0
Camps Cleared
0
1,654,710
Distance Traveled
1,815,049
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,845
326
35
2
0
227,144
0
W
Fenrir
10,219
487
103
5
0
410,548
10
W
Anhur
11,456
546
158
8
0
313,298
2
L
Chaac
10,764
513
108
5
0
341,038
0
W
Tyr
10,576
504
127
6
0
323,575
3
L
Olorun
10,781
513
109
5
0
349,487
0
L
Danzaburou
8,732
416
83
4
0
295,511
1
W
Hachiman
10,006
476
56
3
0
351,002
2
W
Loki
11,647
555
99
5
0
416,626
1
L
Arachne
10,830
516
99
5
0
441,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role