Player Matchup

Ares
Ares
CheekCl4pp3r
Ares
Level 20
God Stats
6W - 2L
1,756 SR
Queue Stats
161W - 145L
1,628 Elo+
Solo
Chaac
Chaac
LiveToBeat
Chaac
Level 14
God Stats
4W - 7L
1,234 SR
Queue Stats
27W - 27L
1,501 Elo+
Solo
Freya
Freya
ViiV1D
Freya
Level 3
God Stats
2W - 1L
1,365 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 1
Nu Wa
Nu Wa
fishchair
Nu Wa
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,157 Elo+
Party 1
Gilgamesh
Gilgamesh
zMARLINS
Gilgamesh
Level 17
God Stats
3W - 3L
1,164 SR
Queue Stats
42W - 36L
1,559 Elo+
Party 1
Team Averages
Level 26
1,404 SR
1,438 Elo+

VS

Team Averages
Level 14
1,462 SR
1,490 Elo+
Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BBCJORDAN
Arachne
Level 8
God Stats
19W - 15L
1,521 SR
Queue Stats
64W - 54L
1,578 Elo+
Solo
Nemesis
Nemesis
HardmanKenya
Nemesis
Level 10
God Stats
0W - 3L
1,288 SR
Queue Stats
17W - 19L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
baka2doot0
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,335 Elo+
Solo
Apollo
Apollo
neropaz
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
8,130
542
4,688
11,625
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
14
6 / 0 / 4
8,711
581
10,229
5,841
4,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
ViiV1D
Freya
10
1 / 5 / 0
6,522
435
3,348
6,941
2,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
fishchair
Nu Wa
11
1 / 2 / 2
6,760
451
3,921
6,009
1,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
zMARLINS
Gilgamesh
12
7 / 3 / 6
8,199
547
8,895
11,538
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
6 / 3 / 5
8,659
577
13,391
8,684
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
BBCJORDAN
Arachne
9
0 / 4 / 0
6,017
401
3,168
8,706
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
HardmanKenya
Nemesis
10
3 / 6 / 1
6,830
455
4,948
10,484
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
baka2doot0
Gilgamesh
10
0 / 3 / 0
6,844
456
1,135
9,886
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
neropaz
Apollo
12
4 / 2 / 2
7,313
488
4,621
8,041
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
13
13
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
3
5
2.83
L
Arachne
BBCJORDAN
Arachne
0
4
0
0
W
3
3
5
1.83
L
Nemesis
HardmanKenya
Nemesis
3
6
1
0.58
W
Chaac
6
0
4
8
W
Freya
ViiV1D
Freya
1
5
0
0.2
L
Gilgamesh
baka2doot0
Gilgamesh
0
3
0
0
W
Nu Wa
fishchair
Nu Wa
1
2
2
1
L
Apollo
neropaz
Apollo
4
2
2
2.5
W
Gilgamesh
zMARLINS
Gilgamesh
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,081
Damage
27,263
41,954
Taken
45,801
20,607
Mitigated
15,157
9,181
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,391
3,915
0
2,041
8,684
2,905
0
3,874
4,810
61,834
0
L
Arachne
BBCJORDAN
Arachne
3,168
2,676
0
1,515
8,706
2,563
0
1,526
7,180
0
24,898
W
4,688
119
0
3,356
11,625
6,055
976
4,318
7,307
30,728
0
L
Nemesis
HardmanKenya
Nemesis
4,948
2,795
0
815
10,484
3,254
254
1,990
8,494
0
33,312
W
Chaac
10,229
1,504
0
1,636
5,841
4,937
1,640
441
5,400
20
52,943
W
Freya
ViiV1D
Freya
3,348
1,226
0
1,671
6,941
2,528
81
1,498
5,443
20,482
0
L
Gilgamesh
baka2doot0
Gilgamesh
1,135
27
0
676
9,886
3,639
175
1,074
8,812
0
20,835
W
Nu Wa
fishchair
Nu Wa
3,921
399
0
1,342
6,009
1,925
681
3,286
2,723
32,221
0
L
Apollo
neropaz
Apollo
4,621
2,790
0
1,975
8,041
2,796
918
3,493
4,548
0
26,385
W
Gilgamesh
zMARLINS
Gilgamesh
8,895
3,106
0
1,176
11,538
5,162
0
3,848
7,690
0
42,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
35,663
318
Minions Killed
290
0
Camps Cleared
0
1,402,278
Distance Traveled
1,271,169
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,659
577
105
7
0
272,062
5
L
Arachne
6,017
401
38
3
0
198,604
0
W
Ares
8,130
542
56
4
0
266,807
5
L
Nemesis
6,830
455
53
4
0
305,638
1
W
Chaac
8,711
581
98
7
0
306,288
4
W
Freya
6,522
435
38
3
0
263,390
0
L
Gilgamesh
6,844
456
40
3
0
246,561
1
W
Nu Wa
6,760
451
57
4
0
260,937
4
L
Apollo
7,313
488
54
4
0
248,304
1
W
Gilgamesh
8,199
547
69
5
0
304,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role