Player Matchup

Hou Yi
Hou Yi
AnthrCrsUpnU
Hou Yi
Level 54
God Stats
10W - 14L
1,532 SR
Queue Stats
49W - 54L
1,402 Elo+
Party 2
Bacchus
Bacchus
FarvardinsBoyToy
Bacchus
Level 17
God Stats
0W - 1L
1,777 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 1
Sol
Sol
MITHTHELEGEND
Sol
Level 21
God Stats
9W - 7L
1,628 SR
Queue Stats
9W - 7L
1,608 Elo+
Party 1
Cupid
Cupid
MaAlUrBknBrn
Cupid
Level 54
God Stats
2W - 3L
1,694 SR
Queue Stats
51W - 55L
1,406 Elo+
Party 2
Zeus
Zeus
frychickenjohn2
Zeus
Level 18
God Stats
26W - 6L
1,916 SR
Queue Stats
26W - 6L
1,817 Elo+
Party 1
Team Averages
Level 33
1,709 SR
1,562 Elo+

VS

Team Averages
Level 84
1,649 SR
1,482 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
KailinaNeko
Medusa
Level 69
God Stats
7W - 5L
1,740 SR
Queue Stats
39W - 34L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
LemieuxCaT
Cthulhu
Level 27
God Stats
3W - 1L
1,906 SR
Queue Stats
25W - 7L
1,683 Elo+
Party 3
He Bo
He Bo
bombaclap
He Bo
Level 16
God Stats
1W - 0L
1,609 SR
Queue Stats
46W - 59L
1,203 Elo+
Solo
Thanatos
Thanatos
jessdant
Thanatos
Level 160
God Stats
5W - 6L
1,490 SR
Queue Stats
213W - 192L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
4 / 11 / 9
11,099
740
11,829
16,620
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 1 / 13
14,721
981
14,937
17,060
22,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 11
9,383
626
3,154
7,190
2,554
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
2 / 5 / 12
10,695
713
5,900
10,914
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 5 / 10
14,176
945
23,655
11,786
4,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 5 / 8
12,087
806
7,297
11,949
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
8 / 7 / 8
12,419
828
10,123
15,014
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
LemieuxCaT
Cthulhu
20
8 / 2 / 10
13,446
896
20,772
21,084
9,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
bombaclap
He Bo
15
2 / 5 / 9
10,358
691
9,301
10,871
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
jessdant
Thanatos
17
5 / 8 / 9
12,086
806
9,293
15,892
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
71
27
Kills
27
27
Deaths
27
55
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
8
1.6
L
Hou Yi
4
11
9
0.77
L
10
1
13
16.5
W
Medusa
8
7
8
1.71
W
Cthulhu
LemieuxCaT
Cthulhu
8
2
10
6.5
L
0
5
11
1.1
L
2
5
12
1.6
W
He Bo
bombaclap
He Bo
2
5
9
1.3
L
11
5
10
3.2
W
Thanatos
jessdant
Thanatos
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,475
Damage
56,786
63,570
Taken
74,810
41,052
Mitigated
28,977
8,627
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,297
0
0
2,865
11,949
4,316
172
6,920
5,029
45,961
0
L
Hou Yi
11,829
3,743
752
756
16,620
6,880
0
11,296
5,136
0
26,564
L
14,937
2,561
0
3,268
17,060
22,029
239
8,602
8,220
31,101
0
W
Medusa
10,123
4,522
0
1,893
15,014
6,004
759
9,177
5,767
0
34,112
W
Cthulhu
LemieuxCaT
Cthulhu
20,772
588
695
8,187
21,084
9,965
181
9,286
11,381
59,230
0
L
3,154
846
0
138
7,190
2,554
229
2,691
4,433
16,632
0
L
5,900
2,596
172
180
10,914
4,667
286
8,006
2,722
0
33,781
W
He Bo
bombaclap
He Bo
9,301
231
0
1,042
10,871
3,230
291
7,593
3,278
24,001
0
L
23,655
2,439
0
3,361
11,786
4,922
692
6,422
5,338
50,487
0
W
Thanatos
jessdant
Thanatos
9,293
895
0
4,854
15,892
5,462
0
8,503
7,107
0
17,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,074
Gold Earned
60,396
254
Minions Killed
347
6
Camps Cleared
10
1,291,043
Distance Traveled
1,368,903
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,087
806
111
7
5
299,139
2
L
Hou Yi
11,099
740
51
3
2
216,200
3
L
Bacchus
14,721
981
29
2
1
312,728
2
W
Medusa
12,419
828
67
4
0
232,524
3
W
Cthulhu
13,446
896
103
7
2
312,860
2
L
Sol
9,383
626
28
2
0
250,152
2
L
Cupid
10,695
713
66
4
2
260,111
1
W
He Bo
10,358
691
38
3
2
257,900
1
L
Zeus
14,176
945
80
5
1
251,852
4
W
Thanatos
12,086
806
28
2
1
266,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role