Player Matchup

Danzaburou
Danzaburou
Bi11 nYe 69
Danzaburou
Level 103
God Stats
9W - 4L
1,554 SR
Queue Stats
47W - 40L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
BootstrapAcorn
Aphrodite
Level 96
God Stats
2W - 2L
1,820 SR
Queue Stats
29W - 23L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
LBKBanyai
Sylvanus
Level 121
God Stats
10W - 6L
1,612 SR
Queue Stats
54W - 51L
1,568 Elo+
Party 1
Team Averages
Level 107
1,662 SR
1,547 Elo+

VS

Team Averages
Level 63
1,575 SR
1,394 Elo+
Skadi
Skadi
MoLLyWhOp xX
Skadi
Level 13
God Stats
7W - 6L
1,487 SR
Queue Stats
23W - 22L
1,398 Elo+
Solo
Cthulhu
Cthulhu
Sylecia
Cthulhu
Level 70
God Stats
1W - 3L
1,775 SR
Queue Stats
15W - 15L
1,385 Elo+
Party 2
Zeus
Zeus
xImVinnyx
Zeus
Level 107
God Stats
18W - 15L
1,463 SR
Queue Stats
98W - 87L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bi11 nYe 69
Danzaburou
18
4 / 4 / 4
13,774
656
14,491
19,325
7,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
BootstrapAcorn
Aphrodite
16
2 / 6 / 6
12,427
592
12,150
22,742
10,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
LBKBanyai
Sylvanus
18
6 / 4 / 5
13,350
636
11,364
26,174
11,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 9
13,313
634
11,237
15,246
7,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Sylecia
Cthulhu
17
4 / 1 / 10
14,969
713
15,154
23,645
27,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
17
5 / 5 / 7
13,439
640
27,673
12,917
3,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
14
14
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bi11 nYe 69
Danzaburou
4
4
4
1.5
L
Aphrodite
BootstrapAcorn
Aphrodite
2
6
6
0.83
L
Sylvanus
LBKBanyai
Sylvanus
6
4
5
2.13
W
5
7
9
1.36
W
Cthulhu
Sylecia
Cthulhu
4
1
10
9
W
Zeus
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,005
Damage
54,064
68,241
Taken
51,808
30,288
Mitigated
38,495
38,441
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bi11 nYe 69
Danzaburou
14,491
5,393
0
5,200
19,325
7,669
1,197
11,450
7,875
0
77,245
L
Aphrodite
BootstrapAcorn
Aphrodite
12,150
1,362
7,447
9,786
22,742
10,677
57
14,579
8,163
52,142
0
L
Sylvanus
LBKBanyai
Sylvanus
11,364
2,384
4,752
11,256
26,174
11,942
60
16,798
9,376
39,016
0
W
11,237
4,171
1,767
1,388
15,246
7,568
2,182
6,830
8,157
0
40,393
W
Cthulhu
Sylecia
Cthulhu
15,154
306
1,239
5,031
23,645
27,135
304
8,586
14,494
35,377
0
W
Zeus
27,673
153
760
1,508
12,917
3,792
1,021
7,265
5,428
73,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
41,721
237
Minions Killed
195
0
Camps Cleared
0
1,070,900
Distance Traveled
1,102,630
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,774
656
98
5
0
375,437
10
L
Aphrodite
12,427
592
83
4
0
367,509
1
L
Sylvanus
13,350
636
56
3
0
327,954
2
W
Skadi
13,313
634
65
3
0
357,753
4
W
Cthulhu
14,969
713
27
1
0
396,544
10
W
Zeus
13,439
640
103
5
0
348,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role