Player Matchup

Sylvanus
Sylvanus
Grandmaster
asenKotkata
Sylvanus
Grandmaster
Level 38
God Stats
0W - 1L
1,716 SR
Queue Stats
53W - 12L
2,923 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 38
1,716 SR
2,923 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,502 SR
2,605 MMR
Fenrir
Fenrir
Masters
SuperSaiyan
Fenrir
Masters
Level 128
God Stats
7W - 4L
1,502 SR
Queue Stats
409W - 347L
2,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
asenKotkata
Sylvanus
14
2 / 5 / 0
8,325
757
6,900
11,891
7,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
UllrAh Muzen CabSetBakasura

VS

Bans
BellonaHe BoPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 0
9,092
827
9,256
12,685
6,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
0
2.5
L
Sylvanus
asenKotkata
Sylvanus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,900
Damage
9,256
11,891
Taken
12,685
7,567
Mitigated
6,174
3,690
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,256
2,422
0
3,942
12,685
6,174
1,143
6,440
6,138
0
46,762
L
Sylvanus
asenKotkata
Sylvanus
6,900
1,936
0
3,690
11,891
7,567
147
0
11,790
32,703
5,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,325
Gold Earned
9,092
72
Minions Killed
80
0
Camps Cleared
0
175,959
Distance Traveled
202,630
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,092
827
80
7
0
202,630
3
L
Sylvanus
8,325
757
72
7
0
175,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role