Player Matchup

Morgan Le Fay
Morgan Le Fay
BichaelBhomps
Morgan Le Fay
Level 58
God Stats
13W - 8L
1,339 SR
Queue Stats
795W - 718L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
BleeBlam
Sun Wukong
Level 46
God Stats
26W - 20L
1,586 SR
Queue Stats
143W - 151L
1,542 Elo+
Party 2
Sobek
Sobek
DxBamaBoy03
Sobek
Level 65
God Stats
8W - 7L
1,440 SR
Queue Stats
233W - 239L
1,496 Elo+
Party 2
Artemis
Artemis
Khuuk15
Artemis
Level 88
God Stats
32W - 30L
1,821 SR
Queue Stats
409W - 338L
1,558 Elo+
Party 1
Tyr
Tyr
krakerkyle
Tyr
Level 48
God Stats
25W - 18L
1,661 SR
Queue Stats
409W - 338L
1,571 Elo+
Party 1
Team Averages
Level 61
1,570 SR
1,550 Elo+

VS

Team Averages
Level 52
1,705 SR
1,543 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
HebiJebi
Hercules
Level 46
God Stats
20W - 18L
1,719 SR
Queue Stats
341W - 294L
1,591 Elo+
Party 3
Da Ji
Da Ji
KiroVayne
Da Ji
Level 25
God Stats
9W - 3L
2,080 SR
Queue Stats
12W - 15L
1,506 Elo+
Party 4
Skadi
Skadi
LeviathanOtta
Skadi
Level 80
God Stats
23W - 17L
1,728 SR
Queue Stats
447W - 374L
1,653 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RaeLyss
Morgan Le Fay
Level 37
God Stats
0W - 2L
1,498 SR
Queue Stats
51W - 62L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BichaelBhomps
Morgan Le Fay
20
8 / 4 / 8
13,266
603
16,598
12,863
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BleeBlam
Sun Wukong
20
9 / 3 / 7
13,429
610
19,335
20,625
19,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 16
11,220
510
8,682
19,939
22,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Khuuk15
Artemis
19
5 / 4 / 3
12,332
561
8,604
14,044
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 9
13,601
618
16,009
15,036
15,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 7 / 3
10,630
483
6,841
16,169
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
HebiJebi
Hercules
16
2 / 6 / 1
10,035
456
10,277
21,217
14,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
KiroVayne
Da Ji
16
7 / 6 / 3
10,604
482
5,847
16,365
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 8 / 5
11,003
500
14,734
18,589
6,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RaeLyss
Morgan Le Fay
13
3 / 9 / 6
8,502
386
12,172
13,632
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
36
Kills
17
17
Deaths
36
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
3
0.5
W
Morgan Le Fay
BichaelBhomps
Morgan Le Fay
8
4
8
3
W
Sun Wukong
BleeBlam
Sun Wukong
9
3
7
4.17
W
4
5
16
2.4
L
Hercules
HebiJebi
Hercules
2
6
1
0.42
W
Artemis
Khuuk15
Artemis
5
4
3
1.63
L
Da Ji
KiroVayne
Da Ji
7
6
3
1.42
L
3
8
5
0.69
L
Morgan Le Fay
RaeLyss
Morgan Le Fay
3
9
6
0.67
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,228
Damage
49,871
82,507
Taken
85,972
70,734
Mitigated
38,099
29,450
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,841
3,538
0
448
16,169
5,543
657
2,345
13,818
0
52,976
W
Morgan Le Fay
BichaelBhomps
Morgan Le Fay
16,598
360
0
3,108
12,863
6,492
1,882
1,269
11,560
105,712
0
W
Sun Wukong
BleeBlam
Sun Wukong
19,335
5,169
0
8,428
20,625
19,042
1,913
2,059
18,510
0
94,578
W
8,682
537
0
6,681
19,939
22,128
246
4,697
14,596
21,308
0
L
Hercules
HebiJebi
Hercules
10,277
2,501
0
6,236
21,217
14,828
0
4,098
17,053
7,574
41,594
W
Artemis
Khuuk15
Artemis
8,604
4,206
0
6,014
14,044
7,377
4,562
2,027
11,791
0
95,828
L
Da Ji
KiroVayne
Da Ji
5,847
1,724
0
3,359
16,365
6,208
0
5,832
10,411
0
40,453
L
14,734
6,799
0
2,685
18,589
6,989
0
6,991
11,244
0
92,932
L
Morgan Le Fay
RaeLyss
Morgan Le Fay
12,172
580
458
1,200
13,632
4,531
175
5,346
8,166
21,334
0
W
16,009
1,874
0
5,219
15,036
15,695
1,119
2,764
12,032
0
107,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,848
Gold Earned
50,774
709
Minions Killed
448
0
Camps Cleared
0
2,120,720
Distance Traveled
1,925,151
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,630
483
117
5
0
383,351
2
W
Morgan Le Fay
13,266
603
176
8
0
406,737
1
W
Sun Wukong
13,429
610
176
8
0
420,353
4
W
Sobek
11,220
510
29
1
0
454,972
13
L
Hercules
10,035
456
94
4
0
370,492
2
W
Artemis
12,332
561
155
7
0
371,251
4
L
Da Ji
10,604
482
73
3
0
386,803
0
L
Skadi
11,003
500
145
7
0
391,145
9
L
Morgan Le Fay
8,502
386
19
1
0
393,360
7
W
Tyr
13,601
618
173
8
0
467,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role