Player Matchup

Jing Wei
Jing Wei
Clockrider
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mkarn
Morgan Le Fay
Level 28
God Stats
14W - 8L
1,662 SR
Queue Stats
138W - 117L
1,579 Elo+
Solo
Osiris
Osiris
TbhIdunno
Osiris
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,438 Elo+
Solo
Ares
Ares
lKadml
Ares
Level 16
God Stats
31W - 39L
1,391 SR
Queue Stats
130W - 151L
1,320 Elo+
Solo
Fenrir
Fenrir
zakzk
Fenrir
Level 15
God Stats
2W - 4L
1,193 SR
Queue Stats
16W - 31L
1,246 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,401 Elo+

VS

Team Averages
Level 17
1,383 SR
1,295 Elo+
Arachne
Arachne
Plashen
Arachne
Level 27
God Stats
5W - 6L
1,496 SR
Queue Stats
348W - 245L
1,587 Elo+
Solo
Nemesis
Nemesis
Tsev
Nemesis
Level 7
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 12L
1,193 Elo+
Party 1
Skadi
Skadi
blackveerTTV
Skadi
Level 6
God Stats
1W - 6L
1,103 SR
Queue Stats
4W - 8L
1,289 Elo+
Party 1
Cabrakan
Cabrakan
dobberchops
Cabrakan
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 28L
1,360 Elo+
Solo
Ra
Ra
raxfax
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clockrider
Jing Wei
10
6 / 1 / 5
6,402
640
3,175
3,519
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Mkarn
Morgan Le Fay
11
3 / 1 / 3
6,317
632
5,183
3,914
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TbhIdunno
Osiris
11
7 / 1 / 6
6,465
647
4,896
3,118
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
lKadml
Ares
8
0 / 1 / 7
5,350
535
1,516
2,787
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
zakzk
Fenrir
7
2 / 0 / 2
5,200
520
3,105
6,100
1,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Plashen
Arachne
12
3 / 1 / 0
6,384
638
2,239
7,281
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Tsev
Nemesis
7
1 / 3 / 2
4,601
460
1,648
5,163
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,215
422
1,551
4,016
950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
dobberchops
Cabrakan
5
0 / 4 / 1
4,234
423
1,763
6,207
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
8
0 / 6 / 1
4,711
471
2,259
5,786
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
4
4
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Clockrider
Jing Wei
6
1
5
8.5
W
Morgan Le Fay
Mkarn
Morgan Le Fay
3
1
3
4.5
L
Arachne
Plashen
Arachne
3
1
0
3
W
Osiris
TbhIdunno
Osiris
7
1
6
10
L
Nemesis
Tsev
Nemesis
1
3
2
0.67
L
0
4
0
0
L
Cabrakan
dobberchops
Cabrakan
0
4
1
0.13
W
Ares
lKadml
Ares
0
1
7
3.5
L
Ra
0
6
1
0.08
W
Fenrir
zakzk
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
9,460
19,438
Taken
28,453
7,797
Mitigated
10,900
3,245
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Clockrider
Jing Wei
3,175
1,822
0
200
3,519
1,242
974
880
2,639
0
22,639
W
Morgan Le Fay
Mkarn
Morgan Le Fay
5,183
490
0
220
3,914
1,333
0
579
3,335
38,351
0
L
Arachne
Plashen
Arachne
2,239
1,508
0
2,395
7,281
2,628
0
2,335
4,946
0
34,652
W
Osiris
TbhIdunno
Osiris
4,896
1,891
0
140
3,118
2,242
611
659
2,459
0
25,259
L
Nemesis
Tsev
Nemesis
1,648
521
0
1,205
5,163
1,976
0
407
4,756
0
13,858
L
1,551
557
0
0
4,016
950
0
0
4,016
0
14,824
L
Cabrakan
dobberchops
Cabrakan
1,763
531
0
1,141
6,207
3,623
0
668
5,539
4,584
0
W
Ares
lKadml
Ares
1,516
88
0
857
2,787
1,267
296
477
2,310
9,993
0
L
Ra
2,259
121
158
605
5,786
1,723
185
3,289
2,497
22,127
0
W
Fenrir
zakzk
Fenrir
3,105
1,286
0
1,828
6,100
1,713
0
1,427
4,673
0
16,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
24,145
218
Minions Killed
175
0
Camps Cleared
0
921,875
Distance Traveled
878,363
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,402
640
55
6
0
176,748
2
W
Morgan Le Fay
6,317
632
65
7
0
188,377
2
L
Arachne
6,384
638
73
7
0
196,220
1
W
Osiris
6,465
647
53
5
0
191,210
3
L
Nemesis
4,601
460
31
3
0
208,428
1
L
Skadi
4,215
422
26
3
0
147,376
0
L
Cabrakan
4,234
423
9
1
0
165,436
0
W
Ares
5,350
535
15
2
0
201,848
0
L
Ra
4,711
471
36
4
0
160,903
1
W
Fenrir
5,200
520
30
3
0
163,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role