Player Matchup

Khepri
Khepri
Cyrino
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,565 Elo+
Party 3
Awilix
Awilix
SouDux
Awilix
Level 68
God Stats
45W - 47L
1,533 SR
Queue Stats
123W - 111L
1,566 Elo+
Party 2
Bellona
Bellona
SouKatee
Bellona
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 24L
1,618 Elo+
Party 2
Cernunnos
Cernunnos
TinG0D
Cernunnos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,590 Elo+
Party 3
Raijin
Raijin
ZAVTAM
Raijin
Level 28
God Stats
1W - 0L
1,691 SR
Queue Stats
72W - 61L
1,473 Elo+
Party 3
Team Averages
Level 29
1,545 SR
1,562 Elo+

VS

Team Averages
Level 31
1,587 SR
1,445 Elo+
Chang'e
Chang'e
ErisMilitante
Chang'e
Level 8
God Stats
8W - 7L
1,465 SR
Queue Stats
13W - 12L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
MAHURLEY_BR
Kukulkan
Level 8
God Stats
9W - 10L
1,681 SR
Queue Stats
16W - 33L
1,425 Elo+
Solo
Arachne
Arachne
MeninaCristã
Arachne
Level 8
God Stats
4W - 1L
1,453 SR
Queue Stats
14W - 12L
1,350 Elo+
Party 1
Tyr
Tyr
Quicooo
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,494 Elo+
Solo
Neith
Neith
SrDaddy
Neith
Level 124
God Stats
1W - 1L
1,836 SR
Queue Stats
15W - 15L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cyrino
Khepri
15
4 / 2 / 10
10,470
499
5,562
11,604
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
SouDux
Awilix
20
13 / 1 / 6
14,969
713
14,817
12,376
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SouKatee
Bellona
20
12 / 4 / 3
13,457
641
16,184
22,654
16,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
TinG0D
Cernunnos
16
2 / 5 / 14
10,799
514
9,428
11,565
5,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
ZAVTAM
Raijin
17
11 / 6 / 8
12,076
575
18,745
13,987
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
4 / 11 / 3
10,709
510
10,763
18,724
7,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
MAHURLEY_BR
Kukulkan
12
0 / 8 / 0
8,303
395
4,640
11,441
4,046
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
13
4 / 8 / 1
8,960
427
3,875
18,002
7,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
15
3 / 4 / 7
10,076
480
7,400
13,320
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
SrDaddy
Neith
14
5 / 12 / 5
9,541
454
11,014
20,539
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
42
Kills
16
18
Deaths
43
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Cyrino
Khepri
4
2
10
4.5
L
Chang'e
4
11
3
0.5
L
Kukulkan
MAHURLEY_BR
Kukulkan
0
8
0
0
L
Arachne
4
8
1
0.56
L
Tyr
3
4
7
1.63
W
Awilix
SouDux
Awilix
13
1
6
16
W
Bellona
SouKatee
Bellona
12
4
3
3.38
L
Neith
SrDaddy
Neith
5
12
5
0.63
W
Cernunnos
TinG0D
Cernunnos
2
5
14
1.8
W
Raijin
ZAVTAM
Raijin
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,736
Damage
37,692
72,186
Taken
82,026
44,013
Mitigated
35,759
21,615
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Cyrino
Khepri
5,562
468
573
1,339
11,604
10,392
0
3,298
8,306
21,477
0
L
Chang'e
10,763
2,053
113
4,921
18,724
7,089
828
5,328
13,060
47,377
0
L
Kukulkan
MAHURLEY_BR
Kukulkan
4,640
1,016
0
480
11,441
4,046
532
5,130
6,159
37,371
0
L
Arachne
3,875
2,665
0
2,771
18,002
7,940
0
3,211
14,653
0
41,764
L
Tyr
7,400
1,917
0
2,585
13,320
9,208
225
4,247
8,919
0
29,888
W
Awilix
SouDux
Awilix
14,817
4,878
0
6,538
12,376
5,457
0
3,095
9,281
0
131,567
W
Bellona
SouKatee
Bellona
16,184
6,756
0
9,680
22,654
16,384
923
3,342
19,312
0
123,338
L
Neith
SrDaddy
Neith
11,014
5,313
0
5,226
20,539
7,476
959
5,415
14,928
103
47,749
W
Cernunnos
TinG0D
Cernunnos
9,428
5,840
0
1,272
11,565
5,330
3,341
2,429
9,136
0
46,275
W
Raijin
ZAVTAM
Raijin
18,745
2,904
0
2,213
13,987
6,450
1,894
3,342
10,645
70,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,771
Gold Earned
47,589
598
Minions Killed
361
0
Camps Cleared
0
2,068,776
Distance Traveled
1,738,172
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,470
499
26
1
0
435,452
8
L
Chang'e
10,709
510
86
4
0
330,359
0
L
Kukulkan
8,303
395
83
4
0
278,423
1
L
Arachne
8,960
427
69
3
0
415,436
2
L
Tyr
10,076
480
53
3
0
385,903
3
W
Awilix
14,969
713
200
10
0
506,695
0
W
Bellona
13,457
641
186
9
0
450,505
0
L
Neith
9,541
454
70
3
0
328,051
0
W
Cernunnos
10,799
514
69
3
0
344,620
2
W
Raijin
12,076
575
117
6
0
331,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role