Player Matchup

Nemesis
Nemesis
CogumeloAtomico
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Cthulhu
Cthulhu
DEVORADOR2
Cthulhu
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 44L
1,106 Elo+
Solo
Medusa
Medusa
HokkollOff
Medusa
Level 79
God Stats
3W - 1L
1,819 SR
Queue Stats
50W - 48L
1,522 Elo+
Party 2
Ymir
Ymir
duardexrolemex
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
gokusiin
Merlin
Level 14
God Stats
3W - 5L
1,429 SR
Queue Stats
24W - 30L
1,393 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,344 Elo+

VS

Team Averages
Level 26
1,477 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
Alejoman
Morgan Le Fay
Level 22
God Stats
7W - 4L
1,399 SR
Queue Stats
44W - 34L
1,471 Elo+
Party 3
Artemis
Artemis
Ashlerian
Artemis
Level 26
God Stats
11W - 6L
1,769 SR
Queue Stats
43W - 29L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
NegrosoFTW
Cthulhu
Level 27
God Stats
11W - 8L
1,536 SR
Queue Stats
57W - 41L
1,510 Elo+
Party 3
Arachne
Arachne
Yinglaterra
Arachne
Level 25
God Stats
24W - 31L
1,500 SR
Queue Stats
328W - 444L
1,197 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yBrasil94
Cu Chulainn
Level 29
God Stats
5W - 9L
1,178 SR
Queue Stats
251W - 372L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,181
432
1,247
9,453
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
DEVORADOR2
Cthulhu
10
5 / 6 / 0
6,266
522
4,598
9,413
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
HokkollOff
Medusa
10
2 / 3 / 0
5,680
473
3,678
6,891
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 5 / 2
5,219
435
1,014
7,107
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
gokusiin
Merlin
10
0 / 4 / 0
5,636
470
3,104
6,255
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alejoman
Morgan Le Fay
11
3 / 1 / 2
6,690
558
4,804
4,455
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Ashlerian
Artemis
11
6 / 0 / 5
7,115
593
6,803
3,489
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NegrosoFTW
Cthulhu
9
2 / 1 / 9
6,761
563
4,464
4,843
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Yinglaterra
Arachne
13
6 / 2 / 5
7,854
655
4,609
7,928
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
yBrasil94
Cu Chulainn
11
5 / 5 / 1
6,906
576
5,764
7,765
2,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
7
Kills
22
22
Deaths
9
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alejoman
Morgan Le Fay
3
1
2
4
W
Artemis
Ashlerian
Artemis
6
0
5
8.5
L
0
4
0
0
L
Cthulhu
DEVORADOR2
Cthulhu
5
6
0
0.83
L
Medusa
HokkollOff
Medusa
2
3
0
0.67
W
Cthulhu
NegrosoFTW
Cthulhu
2
1
9
6.5
W
Arachne
Yinglaterra
Arachne
6
2
5
4.25
L
0
5
2
0.2
L
Merlin
gokusiin
Merlin
0
4
0
0
W
Cu Chulainn
yBrasil94
Cu Chulainn
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,641
Damage
26,444
39,119
Taken
28,480
17,131
Mitigated
10,815
8,804
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alejoman
Morgan Le Fay
4,804
655
0
661
4,455
1,532
796
1,981
2,474
31,232
0
W
Artemis
Ashlerian
Artemis
6,803
3,684
0
2,500
3,489
868
1,112
452
3,037
0
31,288
L
1,247
580
0
2,955
9,453
3,086
0
2,431
7,022
0
26,015
L
Cthulhu
DEVORADOR2
Cthulhu
4,598
794
0
1,442
9,413
6,990
175
0
9,413
23,505
0
L
Medusa
HokkollOff
Medusa
3,678
1,687
0
1,984
6,891
1,930
0
1,581
5,310
0
31,938
W
Cthulhu
NegrosoFTW
Cthulhu
4,464
758
84
1,379
4,843
2,330
393
1,056
3,787
15,426
0
W
Arachne
Yinglaterra
Arachne
4,609
3,276
0
2,509
7,928
3,427
894
1,290
6,518
0
45,356
L
1,014
475
0
963
7,107
3,168
0
2,004
5,103
3,812
0
L
Merlin
gokusiin
Merlin
3,104
38
0
1,460
6,255
1,957
0
3,252
3,003
26,100
0
W
Cu Chulainn
yBrasil94
Cu Chulainn
5,764
3,395
0
98
7,765
2,658
0
3,533
3,948
0
30,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
35,326
210
Minions Killed
291
0
Camps Cleared
0
1,034,253
Distance Traveled
1,077,841
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,690
558
54
5
0
207,839
4
W
Artemis
7,115
593
67
6
0
206,895
5
L
Nemesis
5,181
432
51
4
0
196,211
2
L
Cthulhu
6,266
522
34
3
0
213,535
1
L
Medusa
5,680
473
63
5
0
191,378
1
W
Cthulhu
6,761
563
24
2
0
205,699
3
W
Arachne
7,854
655
94
8
0
242,886
0
L
Ymir
5,219
435
5
0
0
220,869
0
L
Merlin
5,636
470
57
5
0
212,260
3
W
Cu Chulainn
6,906
576
52
4
0
214,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role