Player Matchup

Bacchus
Bacchus
BubblyJuff
Bacchus
Level 50
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 4L
1,101 Elo+
Party 1
Medusa
Medusa
Eazy_-Merked
Medusa
Level 116
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 14L
1,260 Elo+
Party 1
Zeus
Zeus
Jasper_Sky_
Zeus
Level 87
God Stats
7W - 6L
1,581 SR
Queue Stats
67W - 70L
1,400 Elo+
Party 1
Team Averages
Level 84
1,589 SR
1,254 Elo+

VS

Team Averages
Level 122
1,488 SR
1,503 Elo+
Hou Yi
Hou Yi
BeeCraft 16
Hou Yi
Level 119
God Stats
1W - 2L
1,599 SR
Queue Stats
70W - 88L
1,482 Elo+
Party 2
Khepri
Khepri
GraceLouisse
Khepri
Level 128
God Stats
0W - 1L
1,351 SR
Queue Stats
43W - 44L
1,489 Elo+
Party 2
Da Ji
Da Ji
Ti_Wiwi971
Da Ji
Level 120
God Stats
17W - 14L
1,515 SR
Queue Stats
503W - 554L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BubblyJuff
Bacchus
13
3 / 1 / 15
10,234
731
5,774
8,653
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
6 / 2 / 12
10,389
742
11,994
9,020
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 0 / 9
11,084
792
17,357
6,942
3,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 6 / 2
8,322
594
4,991
13,310
6,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
12
1 / 7 / 1
8,535
610
3,969
16,925
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
9
0 / 7 / 1
7,274
520
4,383
9,691
3,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
20
Kills
2
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
2
0.33
W
Bacchus
BubblyJuff
Bacchus
3
1
15
10.5
W
Medusa
6
2
12
6
L
Khepri
1
7
1
0.21
W
11
0
9
15.5
L
Da Ji
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
13,343
24,615
Taken
39,926
20,147
Mitigated
23,714
8,903
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,991
1,361
0
1,202
13,310
6,228
0
9,859
3,451
0
30,625
W
Bacchus
BubblyJuff
Bacchus
5,774
466
0
884
8,653
13,013
132
1,372
7,281
13,197
0
W
Medusa
11,994
6,526
0
3,587
9,020
3,877
1,202
1,255
7,765
0
48,960
L
Khepri
3,969
94
0
2,385
16,925
14,128
0
9,274
7,651
28,957
0
W
17,357
1,475
0
4,432
6,942
3,257
789
1,342
5,600
50,721
0
L
Da Ji
4,383
535
0
102
9,691
3,358
0
3,998
5,693
0
11,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
24,131
157
Minions Killed
110
0
Camps Cleared
0
725,009
Distance Traveled
639,021
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,322
594
59
4
0
209,447
0
W
Bacchus
10,234
731
21
2
0
247,933
4
W
Medusa
10,389
742
75
5
0
248,781
2
L
Khepri
8,535
610
32
2
0
239,171
3
W
Zeus
11,084
792
61
4
0
228,295
6
L
Da Ji
7,274
520
19
1
0
190,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role