Player Matchup

Tyr
Tyr
HEZxUCE
Tyr
Level 66
God Stats
2W - 6L
1,441 SR
Queue Stats
365W - 425L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SamoanPrince23
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,605 SR
Queue Stats
17W - 25L
1,455 Elo+
Party 1
Hachiman
Hachiman
UrsaMajor0322
Hachiman
Level 102
God Stats
5W - 6L
1,614 SR
Queue Stats
76W - 77L
1,516 Elo+
Party 3
Fenrir
Fenrir
wolfloki2001
Fenrir
Level 104
God Stats
0W - 3L
1,278 SR
Queue Stats
80W - 84L
1,512 Elo+
Party 3
Cerberus
Cerberus
yungsasuke
Cerberus
Level 17
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 8L
1,046 Elo+
Party 1
Team Averages
Level 64
1,458 SR
1,386 Elo+

VS

Team Averages
Level 85
1,540 SR
1,494 Elo+
Geb
Geb
BlackWeather561
Geb
Level 88
God Stats
3W - 0L
1,678 SR
Queue Stats
339W - 306L
1,448 Elo+
Solo
Chronos
Chronos
Blue Dragon7783
Chronos
Level 98
God Stats
13W - 10L
1,599 SR
Queue Stats
230W - 228L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sage995
Morgan Le Fay
Level 95
God Stats
1W - 0L
1,312 SR
Queue Stats
167W - 149L
1,514 Elo+
Solo
Achilles
Achilles
cinril
Achilles
Level 97
God Stats
23W - 26L
1,530 SR
Queue Stats
417W - 436L
1,493 Elo+
Party 2
Nemesis
Nemesis
gabrielluh
Nemesis
Level 48
God Stats
21W - 13L
1,580 SR
Queue Stats
47W - 47L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
0 / 6 / 5
6,681
445
6,161
13,586
4,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
SamoanPrince23
Morgan Le Fay
14
6 / 4 / 2
8,168
545
11,908
9,743
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
UrsaMajor0322
Hachiman
12
0 / 2 / 5
6,916
461
5,246
7,053
2,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
12
4 / 8 / 2
7,666
511
10,451
13,134
4,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
yungsasuke
Cerberus
10
2 / 2 / 3
6,738
449
4,408
7,069
3,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,951
530
5,865
15,058
8,883
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 4 / 1
8,874
592
6,223
10,208
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Sage995
Morgan Le Fay
13
5 / 1 / 8
8,385
559
13,617
11,924
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
cinril
Achilles
16
8 / 1 / 5
9,824
655
10,347
10,757
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
gabrielluh
Nemesis
14
2 / 2 / 4
7,918
528
1,653
9,157
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
22
22
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
4
4
1
1.13
L
Tyr
0
6
5
0.42
W
Morgan Le Fay
Sage995
Morgan Le Fay
5
1
8
9
L
Morgan Le Fay
SamoanPrince23
Morgan Le Fay
6
4
2
1.75
L
Hachiman
UrsaMajor0322
Hachiman
0
2
5
1.25
W
Achilles
cinril
Achilles
8
1
5
10.5
W
Nemesis
gabrielluh
Nemesis
2
2
4
2
L
Fenrir
4
8
2
0.63
L
Cerberus
yungsasuke
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,174
Damage
37,705
50,585
Taken
57,104
17,944
Mitigated
26,318
12,179
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
785
0
2,746
15,058
8,883
106
4,959
9,851
21,787
0
W
6,223
1,446
0
1,972
10,208
3,512
622
3,711
6,465
63,675
0
L
Tyr
6,161
447
0
3,222
13,586
4,571
244
4,903
8,467
0
30,903
W
Morgan Le Fay
Sage995
Morgan Le Fay
13,617
1,506
0
3,090
11,924
4,693
376
3,713
7,963
48,634
0
L
Morgan Le Fay
SamoanPrince23
Morgan Le Fay
11,908
546
0
2,332
9,743
3,314
0
6,608
2,771
44,480
0
L
Hachiman
UrsaMajor0322
Hachiman
5,246
2,119
282
2,302
7,053
2,190
676
3,811
3,034
0
42,689
W
Achilles
cinril
Achilles
10,347
1,868
0
5,670
10,757
6,119
0
2,301
8,368
0
59,048
W
Nemesis
gabrielluh
Nemesis
1,653
197
0
1,517
9,157
3,111
232
1,010
8,141
0
48,996
L
Fenrir
10,451
3,317
0
1,270
13,134
4,307
0
5,384
7,618
0
38,630
L
Cerberus
yungsasuke
Cerberus
4,408
207
171
2,600
7,069
3,562
270
3,899
2,990
11,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
42,952
307
Minions Killed
458
0
Camps Cleared
0
1,322,758
Distance Traveled
1,484,926
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,951
530
33
2
0
308,468
3
W
Chronos
8,874
592
125
8
0
259,601
3
L
Tyr
6,681
445
58
4
0
262,778
0
W
Morgan Le Fay
8,385
559
83
6
0
274,269
3
L
Morgan Le Fay
8,168
545
82
5
0
268,484
1
L
Hachiman
6,916
461
83
6
0
293,497
1
W
Achilles
9,824
655
116
8
0
340,186
1
W
Nemesis
7,918
528
101
7
0
302,402
1
L
Fenrir
7,666
511
66
4
0
257,198
0
L
Cerberus
6,738
449
18
1
0
240,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role