Player Matchup

Rama
Rama
CMdaGod
Rama
Level 109
God Stats
0W - 2L
1,185 SR
Queue Stats
243W - 267L
1,388 Elo+
Party 1
Tiamat
Tiamat
huddini21
Tiamat
Level 88
God Stats
0W - 3L
1,453 SR
Queue Stats
69W - 72L
1,413 Elo+
Party 1
Bacchus
Bacchus
nicknan100
Bacchus
Level 40
God Stats
16W - 19L
1,482 SR
Queue Stats
194W - 237L
1,369 Elo+
Party 1
Team Averages
Level 79
1,374 SR
1,390 Elo+

VS

Team Averages
Level 61
1,612 SR
1,574 Elo+
Ah Puch
Ah Puch
DontBuyEthereum
Ah Puch
Level 16
God Stats
2W - 1L
1,740 SR
Queue Stats
70W - 41L
1,666 Elo+
Party 2
Cerberus
Cerberus
PhelipeGustavo
Cerberus
Level 104
God Stats
38W - 29L
1,672 SR
Queue Stats
549W - 492L
1,676 Elo+
Party 2
Izanami
Izanami
theliljroc
Izanami
Level 64
God Stats
3W - 2L
1,424 SR
Queue Stats
192W - 242L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CMdaGod
Rama
13
1 / 10 / 2
9,641
603
8,295
21,915
7,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
huddini21
Tiamat
13
2 / 6 / 1
9,990
624
6,033
14,529
5,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
nicknan100
Bacchus
15
5 / 9 / 4
11,760
735
12,805
21,719
22,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 7
14,007
875
22,707
15,475
5,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
17
9 / 2 / 13
14,039
877
19,678
17,470
7,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
theliljroc
Izanami
15
4 / 5 / 12
11,911
744
8,015
12,764
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
25
25
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
CMdaGod
Rama
1
10
2
0.2
W
12
2
7
7.75
W
Cerberus
9
2
13
7.75
L
Tiamat
huddini21
Tiamat
2
6
1
0.42
L
Bacchus
nicknan100
Bacchus
5
9
4
0.78
W
Izanami
theliljroc
Izanami
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
50,400
58,163
Taken
45,709
35,876
Mitigated
18,340
4,758
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
CMdaGod
Rama
8,295
5,561
0
2,326
21,915
7,456
0
15,400
6,515
0
36,835
W
22,707
1,885
931
7,616
15,475
5,948
638
8,703
6,772
54,821
0
W
Cerberus
19,678
1,602
0
6,848
17,470
7,728
237
5,919
11,551
48,883
0
L
Tiamat
huddini21
Tiamat
6,033
384
477
1,178
14,529
5,727
88
11,168
3,361
26,835
0
L
Bacchus
nicknan100
Bacchus
12,805
238
0
777
21,719
22,693
0
15,817
5,902
26,116
0
W
Izanami
theliljroc
Izanami
8,015
3,988
0
1,426
12,764
4,664
1,048
4,216
8,548
0
40,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
39,957
114
Minions Killed
214
0
Camps Cleared
0
792,926
Distance Traveled
869,552
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,641
603
58
4
0
245,219
6
W
Ah Puch
14,007
875
74
5
0
286,972
0
W
Cerberus
14,039
877
84
5
0
308,322
2
L
Tiamat
9,990
624
37
2
0
258,504
0
L
Bacchus
11,760
735
19
1
0
289,203
2
W
Izanami
11,911
744
56
4
0
274,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role