Player Matchup

Horus
Horus
AXE__Senpai
Horus
Level 136
God Stats
40W - 24L
1,641 SR
Queue Stats
451W - 426L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Elpingi__Senpai
Morgan Le Fay
Level 124
God Stats
6W - 6L
1,705 SR
Queue Stats
211W - 207L
1,500 Elo+
Party 2
Set
Set
JNCO_Senpai
Set
Level 22
God Stats
13W - 18L
1,878 SR
Queue Stats
52W - 47L
1,574 Elo+
Party 2
Ares
Ares
ProdByBlade
Ares
Level 20
God Stats
13W - 6L
1,690 SR
Queue Stats
14W - 6L
1,599 Elo+
Party 3
Anhur
Anhur
SilentStalkTBCE
Anhur
Level 89
God Stats
7W - 7L
1,819 SR
Queue Stats
238W - 200L
1,579 Elo+
Party 3
Team Averages
Level 78
1,747 SR
1,556 Elo+

VS

Team Averages
Level 89
1,585 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
BeardedSquatchh
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,825 SR
Queue Stats
36W - 35L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
CrypticVault110
Cthulhu
Level 145
God Stats
3W - 1L
1,683 SR
Queue Stats
147W - 139L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Golden_UI_Frieza
Guan Yu
Level 47
God Stats
4W - 7L
1,514 SR
Queue Stats
584W - 544L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
Macjem1707
Ratatoskr
Level 89
God Stats
1W - 2L
1,346 SR
Queue Stats
53W - 69L
1,416 Elo+
Party 1
Skadi
Skadi
Valkyri34565
Skadi
Level 39
God Stats
15W - 27L
1,557 SR
Queue Stats
67W - 66L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,345
577
5,348
6,544
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Elpingi__Senpai
Morgan Le Fay
11
0 / 5 / 1
6,135
558
4,654
7,390
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,109
555
4,317
5,856
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 2 / 3
4,760
433
1,642
6,652
4,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 2
6,423
584
4,143
6,624
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeardedSquatchh
Morgan Le Fay
11
2 / 1 / 4
6,300
573
5,044
5,716
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 2
6,458
587
6,359
7,259
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 1 / 0
6,213
565
3,647
6,425
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Macjem1707
Ratatoskr
12
4 / 1 / 4
6,827
621
4,313
7,345
2,918
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,228
475
2,355
4,449
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
11
11
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Morgan Le Fay
BeardedSquatchh
Morgan Le Fay
2
1
4
4
W
3
1
2
4
L
Morgan Le Fay
Elpingi__Senpai
Morgan Le Fay
0
5
1
0.1
W
2
1
0
2
L
1
2
0
0.5
W
Ratatoskr
Macjem1707
Ratatoskr
4
1
4
6
L
0
2
3
0.75
L
2
0
2
3
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,104
Damage
21,718
33,066
Taken
31,194
15,176
Mitigated
14,233
8,227
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,348
2,755
0
1,259
6,544
3,053
468
2,419
4,095
0
32,081
W
Morgan Le Fay
BeardedSquatchh
Morgan Le Fay
5,044
435
0
1,582
5,716
2,047
0
2,478
2,960
35,128
0
W
6,359
186
277
1,976
7,259
4,002
0
1,472
5,756
22,842
0
L
Morgan Le Fay
Elpingi__Senpai
Morgan Le Fay
4,654
445
0
1,076
7,390
2,631
0
3,757
3,633
35,444
0
W
3,647
1,178
0
1,994
6,425
4,261
90
0
6,035
0
27,587
L
4,317
2,516
0
791
5,856
2,949
0
0
5,526
0
31,282
W
Ratatoskr
Macjem1707
Ratatoskr
4,313
1,401
0
2,939
7,345
2,918
0
1,485
5,756
0
36,485
L
1,642
210
0
1,848
6,652
4,085
0
2,983
3,669
6,037
0
L
4,143
2,525
0
3,253
6,624
2,458
1,134
2,244
4,380
0
39,128
W
2,355
1,179
0
267
4,449
1,005
0
448
4,001
0
23,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
31,026
305
Minions Killed
303
0
Camps Cleared
0
1,015,962
Distance Traveled
1,112,405
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,345
577
64
6
0
232,283
1
W
Morgan Le Fay
6,300
573
67
6
0
228,659
2
W
Cthulhu
6,458
587
30
3
0
239,184
3
L
Morgan Le Fay
6,135
558
85
8
0
210,782
3
W
Guan Yu
6,213
565
46
4
0
200,840
1
L
Set
6,109
555
66
6
0
212,611
0
W
Ratatoskr
6,827
621
92
8
0
256,753
0
L
Ares
4,760
433
14
1
0
188,656
0
L
Anhur
6,423
584
76
7
0
171,630
1
W
Skadi
5,228
475
68
6
0
186,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role