Player Matchup

Nemesis
Nemesis
Hyoru
Nemesis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 29L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
Kenzuts
Hou Yi
Level 25
God Stats
13W - 4L
1,761 SR
Queue Stats
60W - 56L
1,432 Elo+
Party 2
Kukulkan
Kukulkan
RauLopesGue
Kukulkan
Level 27
God Stats
3W - 3L
1,606 SR
Queue Stats
121W - 121L
1,415 Elo+
Party 2
Loki
Loki
ZTIOTHUNDERZ
Loki
Level 72
God Stats
24W - 19L
1,527 SR
Queue Stats
67W - 85L
1,405 Elo+
Party 2
Mulan
Mulan
xXironDOGGXx
Mulan
Level 44
God Stats
8W - 11L
1,437 SR
Queue Stats
143W - 161L
1,452 Elo+
Party 2
Team Averages
Level 37
1,566 SR
1,456 Elo+

VS

Team Averages
Level 62
1,292 SR
1,354 Elo+
Ymir
Ymir
IG7_-Pelaaa-_o
Ymir
Level 96
God Stats
34W - 60L
1,363 SR
Queue Stats
689W - 1,043L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
LoopyGourmand
Ah Puch
Level 85
God Stats
0W - 3L
1,298 SR
Queue Stats
767W - 1,029L
1,308 Elo+
Party 1
Fenrir
Fenrir
Nico Zabduel
Fenrir
Level 43
God Stats
58W - 71L
1,414 SR
Queue Stats
110W - 149L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
Yakoo-Aragon
Gilgamesh
Level 38
God Stats
26W - 48L
1,100 SR
Queue Stats
311W - 448L
1,311 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iMephisBR
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
82W - 86L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hyoru
Nemesis
18
5 / 2 / 7
11,009
579
14,101
13,283
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Kenzuts
Hou Yi
15
2 / 3 / 4
9,266
488
4,567
12,589
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
RauLopesGue
Kukulkan
18
4 / 1 / 6
10,557
556
8,898
9,674
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
12 / 2 / 5
10,928
575
13,123
9,084
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 14
8,229
433
8,036
11,566
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,951
418
4,838
14,674
11,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
16
1 / 5 / 1
9,477
499
8,764
13,931
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
2 / 3 / 3
8,551
450
6,372
13,462
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Gilgamesh
Yakoo-Aragon
Gilgamesh
15
2 / 6 / 2
8,796
463
3,557
15,630
7,776
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
iMephisBR
Morgan Le Fay
15
4 / 4 / 2
8,801
463
13,219
8,885
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
23
Kills
11
11
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Hyoru
Nemesis
5
2
7
4.25
L
2
5
5
0.9
W
Hou Yi
Kenzuts
Hou Yi
2
3
4
1.33
L
Ah Puch
1
5
1
0.3
L
Fenrir
2
3
3
1.17
W
Kukulkan
RauLopesGue
Kukulkan
4
1
6
7
L
Gilgamesh
Yakoo-Aragon
Gilgamesh
2
6
2
0.5
W
12
2
5
7.25
L
Morgan Le Fay
iMephisBR
Morgan Le Fay
4
4
2
1.25
W
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,725
Damage
36,750
56,196
Taken
66,582
25,766
Mitigated
34,350
22,855
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Hyoru
Nemesis
14,101
6,972
0
5,537
13,283
8,076
128
2,821
10,390
0
71,737
L
4,838
258
211
2,945
14,674
11,213
0
2,119
12,235
27,812
0
W
Hou Yi
Kenzuts
Hou Yi
4,567
2,751
0
5,765
12,589
4,343
688
8,235
4,354
0
52,998
L
Ah Puch
8,764
349
0
3,319
13,931
4,866
90
3,293
10,608
64,980
0
L
Fenrir
6,372
1,472
0
3,944
13,462
7,030
240
1,824
11,608
0
48,056
W
Kukulkan
RauLopesGue
Kukulkan
8,898
952
0
2,881
9,674
4,047
161
4,350
5,034
73,721
0
L
Gilgamesh
Yakoo-Aragon
Gilgamesh
3,557
277
0
2,362
15,630
7,776
0
1,662
13,938
0
38,989
W
13,123
4,507
661
3,172
9,084
3,171
253
2,578
6,415
0
69,276
L
Morgan Le Fay
iMephisBR
Morgan Le Fay
13,219
1,443
0
1,372
8,885
3,465
51
0
8,735
65,612
0
W
8,036
1,091
0
4,839
11,566
6,129
144
8,362
3,182
0
28,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
43,576
556
Minions Killed
438
0
Camps Cleared
0
1,813,491
Distance Traveled
1,736,608
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,009
579
137
7
0
365,138
4
L
Ymir
7,951
418
42
2
0
351,255
10
W
Hou Yi
9,266
488
110
6
0
310,976
0
L
Ah Puch
9,477
499
133
7
0
306,893
4
L
Fenrir
8,551
450
88
5
0
368,829
0
W
Kukulkan
10,557
556
169
9
0
351,136
0
L
Gilgamesh
8,796
463
78
4
0
372,543
2
W
Loki
10,928
575
93
5
0
442,026
0
L
Morgan Le Fay
8,801
463
97
5
0
337,088
6
W
Mulan
8,229
433
47
2
0
344,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role