Player Matchup

Hades
Hades
BooDrewScary
Hades
Level 42
God Stats
7W - 4L
1,805 SR
Queue Stats
24W - 25L
1,486 Elo+
Party 1
Skadi
Skadi
EGR_XL10
Skadi
Level 40
God Stats
15W - 23L
1,381 SR
Queue Stats
198W - 219L
1,354 Elo+
Party 3
Gilgamesh
Gilgamesh
camilomuchoflow
Gilgamesh
Level 27
God Stats
8W - 8L
1,567 SR
Queue Stats
42W - 46L
1,471 Elo+
Party 3
Cerberus
Cerberus
felipito
Cerberus
Level 120
God Stats
0W - 1L
1,290 SR
Queue Stats
59W - 52L
1,536 Elo+
Party 3
Bakasura
Bakasura
xxDarkREAPERvx
Bakasura
Level 89
God Stats
3W - 2L
1,884 SR
Queue Stats
32W - 27L
1,512 Elo+
Party 1
Team Averages
Level 64
1,585 SR
1,472 Elo+

VS

Team Averages
Level 79
1,554 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AlaNmEssS
Anhur
Level 49
God Stats
14W - 17L
1,402 SR
Queue Stats
506W - 471L
1,381 Elo+
Solo
Ymir
Ymir
FlapenJacken
Ymir
Level 46
God Stats
24W - 20L
1,579 SR
Queue Stats
305W - 327L
1,383 Elo+
Solo
Thor
Thor
Wood5Conquest
Thor
Level 28
God Stats
2W - 0L
1,789 SR
Queue Stats
493W - 397L
1,609 Elo+
Party 2
Merlin
Merlin
opticfawzy1968
Merlin
Level 157
God Stats
12W - 10L
1,500 SR
Queue Stats
487W - 466L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,943
447
6,965
15,948
6,925
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
EGR_XL10
Skadi
13
2 / 4 / 2
8,715
436
5,491
9,606
2,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
camilomuchoflow
Gilgamesh
12
0 / 6 / 0
8,809
440
5,832
14,408
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
felipito
Cerberus
14
3 / 4 / 2
9,409
470
8,912
19,898
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
14
0 / 7 / 1
8,779
439
1,949
18,825
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
5 / 1 / 12
10,760
538
11,286
11,627
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
AlaNmEssS
Anhur
7
1 / 2 / 1
6,754
338
2,117
3,830
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 2 / 7
10,229
511
4,524
11,505
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 1 / 6
11,542
577
12,708
12,780
8,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 0 / 10
12,420
621
21,660
8,346
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
27
27
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
12
11
W
Anhur
AlaNmEssS
Anhur
1
2
1
0.75
L
1
6
1
0.25
L
Skadi
EGR_XL10
Skadi
2
4
2
0.75
W
2
2
7
2.75
W
10
1
6
13
L
Gilgamesh
camilomuchoflow
Gilgamesh
0
6
0
0
L
Cerberus
felipito
Cerberus
3
4
2
1
W
9
0
10
14
L
Bakasura
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,149
Damage
52,295
78,685
Taken
48,088
37,250
Mitigated
25,921
21,918
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,286
2,933
0
6,903
11,627
5,211
1,602
2,921
8,656
0
81,603
W
Anhur
AlaNmEssS
Anhur
2,117
1,343
0
1,422
3,830
834
0
1,794
2,036
0
11,885
L
6,965
1,193
94
4,441
15,948
6,925
0
6,969
8,979
48,014
0
L
Skadi
EGR_XL10
Skadi
5,491
2,385
0
2,504
9,606
2,973
783
3,424
6,182
0
41,989
W
4,524
726
0
3,422
11,505
7,575
567
3,953
7,552
43,891
0
W
12,708
4,856
0
1,604
12,780
8,836
471
4,584
8,135
0
65,810
L
Gilgamesh
camilomuchoflow
Gilgamesh
5,832
2,049
0
2,013
14,408
7,332
620
2,837
11,571
0
26,265
L
Cerberus
felipito
Cerberus
8,912
1,860
0
7,202
19,898
13,926
187
8,757
11,141
35,935
0
W
21,660
2,001
0
3,499
8,346
3,465
946
2,797
5,479
100,887
0
L
Bakasura
1,949
1,001
0
5,664
18,825
6,094
0
4,197
14,628
0
56,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,655
Gold Earned
51,705
386
Minions Killed
524
0
Camps Cleared
0
1,760,547
Distance Traveled
1,691,444
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,760
538
128
6
0
420,670
5
W
Anhur
6,754
338
30
2
0
102,520
1
L
Hades
8,943
447
98
5
0
338,647
1
L
Skadi
8,715
436
81
4
0
319,985
1
W
Ymir
10,229
511
68
3
0
376,728
2
W
Thor
11,542
577
126
6
0
406,606
3
L
Gilgamesh
8,809
440
46
2
0
349,571
4
L
Cerberus
9,409
470
58
3
0
349,941
7
W
Merlin
12,420
621
172
9
0
384,920
9
L
Bakasura
8,779
439
103
5
0
402,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role