Player Matchup

Morgan Le Fay
Morgan Le Fay
AtrocityM
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,555 Elo+
Solo
Set
Set
FrenchyToast01
Set
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,467 Elo+
Solo
Achilles
Achilles
LiterallyFiji
Achilles
Level 29
God Stats
43W - 40L
1,574 SR
Queue Stats
555W - 419L
1,647 Elo+
Solo
Hades
Hades
ObesityEatsAll
Hades
Level 17
God Stats
8W - 2L
1,943 SR
Queue Stats
77W - 70L
1,516 Elo+
Party 2
Rama
Rama
SoccerLegend2108
Rama
Level 23
God Stats
12W - 5L
1,753 SR
Queue Stats
75W - 67L
1,552 Elo+
Party 2
Team Averages
Level 21
1,654 SR
1,547 Elo+

VS

Team Averages
Level 27
1,465 SR
1,428 Elo+
Gilgamesh
Gilgamesh
Clayboy94
Gilgamesh
Level 19
God Stats
22W - 16L
1,472 SR
Queue Stats
219W - 205L
1,388 Elo+
Solo
Pele
Pele
Rowena207
Pele
Level 16
God Stats
36W - 46L
1,430 SR
Queue Stats
115W - 136L
1,427 Elo+
Party 1
Zeus
Zeus
Sdoggatron
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 168L
1,485 Elo+
Party 1
Olorun
Olorun
TSRL
Olorun
Level 12
God Stats
6W - 12L
1,392 SR
Queue Stats
59W - 87L
1,377 Elo+
Party 1
Horus
Horus
cairowarrior
Horus
Level 61
God Stats
19W - 14L
1,530 SR
Queue Stats
165W - 165L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtrocityM
Morgan Le Fay
12
4 / 0 / 4
6,759
676
4,377
4,553
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 0
6,236
624
2,902
4,268
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
LiterallyFiji
Achilles
10
2 / 0 / 2
5,640
564
3,204
4,565
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
4,882
488
3,171
5,723
1,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 1
5,571
557
2,344
5,298
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clayboy94
Gilgamesh
10
4 / 1 / 0
6,173
617
4,231
5,642
1,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
7
1 / 3 / 0
4,779
478
496
6,428
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 5 / 0
5,389
539
1,606
7,063
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
TSRL
Olorun
10
2 / 1 / 0
5,485
549
2,794
4,763
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 2
4,571
457
2,726
4,770
1,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
7
7
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AtrocityM
Morgan Le Fay
4
0
4
6
L
Gilgamesh
Clayboy94
Gilgamesh
4
1
0
4
W
4
1
0
4
W
Achilles
LiterallyFiji
Achilles
2
0
2
3
W
0
4
1
0.13
L
Pele
1
3
0
0.33
L
0
5
0
0
W
1
2
1
0.75
L
Olorun
TSRL
Olorun
2
1
0
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
11,853
24,407
Taken
28,666
7,966
Mitigated
8,247
7,647
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AtrocityM
Morgan Le Fay
4,377
388
0
1,858
4,553
1,301
795
921
3,470
31,568
0
L
Gilgamesh
Clayboy94
Gilgamesh
4,231
1,797
0
1,849
5,642
1,912
236
3,171
2,441
0
28,237
W
2,902
1,354
0
0
4,268
1,221
0
331
3,927
0
29,432
W
Achilles
LiterallyFiji
Achilles
3,204
795
0
2,132
4,565
2,099
0
1,205
3,356
0
19,073
W
3,171
823
0
1,392
5,723
1,992
272
0
5,723
13,512
0
L
Pele
496
317
0
2,206
6,428
1,521
0
373
5,941
0
14,663
L
1,606
150
0
806
7,063
1,998
58
3,338
3,355
26,091
0
W
2,344
2,231
0
2,265
5,298
1,353
950
1,767
3,531
0
27,266
L
Olorun
TSRL
Olorun
2,794
1,785
395
2,151
4,763
1,211
0
0
4,703
25,286
0
L
2,726
1,241
604
2,329
4,770
1,605
38
318
4,228
0
7,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
26,397
250
Minions Killed
225
0
Camps Cleared
0
937,011
Distance Traveled
869,069
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,759
676
68
7
0
198,331
2
L
Gilgamesh
6,173
617
62
6
0
162,977
3
W
Set
6,236
624
59
6
0
192,032
2
W
Achilles
5,640
564
33
3
0
211,578
3
W
Hades
4,882
488
24
2
0
162,826
0
L
Pele
4,779
478
34
3
0
199,716
1
L
Zeus
5,389
539
69
7
0
185,608
0
W
Rama
5,571
557
66
7
0
172,244
1
L
Olorun
5,485
549
48
5
0
173,184
1
L
Horus
4,571
457
12
1
0
147,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role