Player Matchup

Arachne
Arachne
LZRD
Arachne
Level 91
God Stats
23W - 12L
1,730 SR
Queue Stats
435W - 367L
1,594 Elo+
Party 1
Ymir
Ymir
Stinney
Ymir
Level 109
God Stats
2W - 4L
1,371 SR
Queue Stats
188W - 159L
1,558 Elo+
Party 1
Neith
Neith
amarino1007
Neith
Level 71
God Stats
20W - 27L
1,467 SR
Queue Stats
233W - 201L
1,531 Elo+
Party 1
Team Averages
Level 90
1,523 SR
1,561 Elo+

VS

Team Averages
Level 96
1,523 SR
1,497 Elo+
Sol
Sol
Dark_Salvatore_
Sol
Level 88
God Stats
2W - 2L
1,399 SR
Queue Stats
9W - 14L
1,479 Elo+
Party 2
Chaac
Chaac
Escanor7770
Chaac
Level 85
God Stats
13W - 10L
1,668 SR
Queue Stats
292W - 319L
1,533 Elo+
Solo
Loki
Loki
the4awkwards
Loki
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LZRD
Arachne
7
1 / 3 / 0
5,671
709
3,128
8,099
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Stinney
Ymir
9
0 / 3 / 1
5,628
704
2,057
8,528
6,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 0
5,374
672
2,650
6,328
2,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
7,400
925
7,482
4,102
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 6
7,100
888
6,503
4,713
2,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 0 / 4
7,092
887
3,165
4,728
2,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
2
1
6
5
L
Arachne
LZRD
Arachne
1
3
0
0.33
L
Ymir
Stinney
Ymir
0
3
1
0.17
L
0
5
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,835
Damage
17,150
22,955
Taken
13,543
11,114
Mitigated
6,590
1,812
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,482
1,528
0
2,413
4,102
1,316
1,088
1,118
2,984
29,428
0
W
6,503
584
492
1,922
4,713
2,385
527
286
4,427
0
20,445
L
Arachne
LZRD
Arachne
3,128
2,420
0
638
8,099
2,710
0
2,431
5,668
0
8,747
L
Ymir
Stinney
Ymir
2,057
207
0
602
8,528
6,390
0
3,035
5,493
11,641
0
L
2,650
584
0
572
6,328
2,014
333
2,016
4,312
0
15,754
W
3,165
291
0
250
4,728
2,889
791
653
4,075
0
19,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,673
Gold Earned
21,592
68
Minions Killed
116
0
Camps Cleared
0
418,229
Distance Traveled
473,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,400
925
57
7
0
146,481
0
W
Chaac
7,100
888
31
4
0
163,944
0
L
Arachne
5,671
709
21
3
0
159,170
0
L
Ymir
5,628
704
21
3
0
160,330
3
L
Neith
5,374
672
26
3
0
98,729
0
W
Loki
7,092
887
28
4
0
162,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role