Player Matchup

Ares
Ares
BLXST999
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Jarstin
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
SwordlEverest
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
abysswalker56
Gilgamesh
Level 18
God Stats
4W - 5L
1,398 SR
Queue Stats
8W - 7L
1,387 Elo+
Party 2
Ravana
Ravana
lPltty
Ravana
Level 20
God Stats
9W - 6L
1,093 SR
Queue Stats
26W - 20L
1,419 Elo+
Party 2
Team Averages
Level 9
1,398 SR
1,461 Elo+

VS

Team Averages
Level 15
1,498 SR
1,430 Elo+
Tyr
Tyr
AscendTime
Tyr
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 38L
1,374 Elo+
Solo
Yemoja
Yemoja
BabyCatUwU
Yemoja
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dookieahh
Danzaburou
Level 28
God Stats
30W - 22L
1,500 SR
Queue Stats
151W - 142L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Sergio123457943
Nu Wa
Level 27
God Stats
9W - 5L
1,492 SR
Queue Stats
291W - 348L
1,299 Elo+
Solo
Bellona
Bellona
dayrrot
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 5 / 3
5,913
455
2,103
7,566
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Jarstin
Ymir
12
6 / 4 / 7
7,963
613
8,577
9,752
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 3 / 6
7,553
581
8,259
11,000
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
abysswalker56
Gilgamesh
12
4 / 2 / 0
7,744
596
4,553
7,849
4,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
lPltty
Ravana
14
11 / 0 / 4
8,645
665
7,885
5,733
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,083
468
2,137
10,353
3,692
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
BabyCatUwU
Yemoja
9
2 / 6 / 4
6,036
464
2,602
8,370
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dookieahh
Danzaburou
9
3 / 6 / 3
5,912
455
6,262
9,067
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
7 / 6 / 1
6,949
535
10,675
8,067
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
dayrrot
Bellona
8
2 / 6 / 4
5,531
425
2,724
7,578
4,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
26
Kills
14
14
Deaths
27
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ares
1
5
3
0.5
L
Yemoja
BabyCatUwU
Yemoja
2
6
4
0.67
L
Danzaburou
Dookieahh
Danzaburou
3
6
3
0.75
W
Ymir
Jarstin
Ymir
6
4
7
2.38
L
7
6
1
1.25
W
4
3
6
2.33
W
Gilgamesh
abysswalker56
Gilgamesh
4
2
0
2
L
Bellona
dayrrot
Bellona
2
6
4
0.67
W
Ravana
lPltty
Ravana
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
24,400
41,900
Taken
43,435
20,807
Mitigated
18,279
13,234
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,137
238
0
953
10,353
3,692
0
1,486
8,867
0
29,776
W
Ares
2,103
368
0
68
7,566
3,626
746
4,004
3,113
7,736
0
L
Yemoja
BabyCatUwU
Yemoja
2,602
1,147
818
612
8,370
5,538
0
2,639
5,731
10,553
0
L
Danzaburou
Dookieahh
Danzaburou
6,262
2,505
0
1,324
9,067
2,344
0
1,001
8,066
0
26,193
W
Ymir
Jarstin
Ymir
8,577
2,487
0
500
9,752
6,814
698
3,043
6,484
31,262
0
L
10,675
2,799
0
972
8,067
2,659
530
3,119
4,948
29,555
0
W
8,259
4,094
123
7,094
11,000
3,675
833
2,507
8,422
0
49,712
W
Gilgamesh
abysswalker56
Gilgamesh
4,553
1,031
0
2,109
7,849
4,377
2,034
1,094
6,642
0
41,880
L
Bellona
dayrrot
Bellona
2,724
1,128
0
230
7,578
4,046
0
2,435
5,143
0
10,478
W
Ravana
lPltty
Ravana
7,885
2,815
0
3,340
5,733
2,315
991
1,632
3,962
0
43,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
30,511
313
Minions Killed
179
0
Camps Cleared
0
1,161,825
Distance Traveled
917,938
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,083
468
59
5
0
211,540
1
W
Ares
5,913
455
6
0
0
179,533
0
L
Yemoja
6,036
464
16
1
0
172,223
0
L
Danzaburou
5,912
455
46
4
0
171,858
0
W
Ymir
7,963
613
60
5
0
229,733
4
L
Nu Wa
6,949
535
42
3
0
162,851
0
W
Neith
7,553
581
73
6
0
219,243
2
W
Gilgamesh
7,744
596
82
6
0
240,645
0
L
Bellona
5,531
425
16
1
0
199,466
3
W
Ravana
8,645
665
92
7
0
292,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role