Player Matchup

Ymir
Ymir
BADAZZ BLK MAN
Ymir
Level 34
God Stats
22W - 10L
1,667 SR
Queue Stats
46W - 34L
1,581 Elo+
Party 2
Anhur
Anhur
DaddyDom074
Anhur
Level 68
God Stats
6W - 3L
1,568 SR
Queue Stats
88W - 59L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
fat sloth77
Kukulkan
Level 69
God Stats
0W - 1L
1,681 SR
Queue Stats
78W - 61L
1,498 Elo+
Party 2
Team Averages
Level 57
1,639 SR
1,562 Elo+

VS

Team Averages
Level 10
1,578 SR
1,520 Elo+
Hercules
Hercules
Awesomesean6
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
GhostlySonata
Scylla
Level 17
God Stats
31W - 11L
1,734 SR
Queue Stats
205W - 129L
1,560 Elo+
Solo
Ymir
Ymir
It was a crisis
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
7,000
636
1,752
10,246
8,676
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 6 / 1
7,759
705
5,595
9,673
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
fat sloth77
Kukulkan
11
1 / 5 / 3
7,197
654
7,261
6,088
2,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Awesomesean6
Hercules
13
6 / 1 / 9
9,035
821
10,048
11,924
9,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 1 / 5
9,623
875
8,464
4,144
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 10
8,549
777
4,672
12,570
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
17
17
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Awesomesean6
Hercules
6
1
9
10.5
L
1
6
3
0.42
L
2
6
1
0.42
W
9
1
5
11.5
W
2
2
10
3.5
L
Kukulkan
fat sloth77
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,608
Damage
23,184
26,007
Taken
28,638
14,365
Mitigated
19,650
1,209
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Awesomesean6
Hercules
10,048
3,400
0
4,510
11,924
9,275
0
3,692
8,232
0
25,906
L
1,752
157
0
147
10,246
8,676
0
5,744
4,210
8,412
0
L
5,595
2,574
171
576
9,673
3,528
0
4,724
4,843
0
21,150
W
8,464
934
0
1,390
4,144
1,365
1,995
1,866
2,278
42,064
0
W
4,672
1,321
207
3,714
12,570
9,010
187
3,455
9,115
15,885
0
L
Kukulkan
fat sloth77
Kukulkan
7,261
446
0
315
6,088
2,161
0
2,192
3,818
26,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,956
Gold Earned
27,207
94
Minions Killed
134
0
Camps Cleared
0
472,952
Distance Traveled
589,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,035
821
31
3
0
231,595
1
L
Ymir
7,000
636
17
2
0
124,370
0
L
Anhur
7,759
705
28
3
0
169,139
0
W
Scylla
9,623
875
82
7
0
167,369
1
W
Ymir
8,549
777
21
2
0
190,589
0
L
Kukulkan
7,197
654
49
4
0
179,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role