Player Matchup

Ah Puch
Ah Puch
Martinucho10
Ah Puch
Level 65
God Stats
7W - 3L
1,652 SR
Queue Stats
322W - 354L
1,528 Elo+
Party 1
Chernobog
Chernobog
godeling
Chernobog
Level 82
God Stats
10W - 6L
1,543 SR
Queue Stats
325W - 471L
1,432 Elo+
Party 1
Ymir
Ymir
piping_mosaic2
Ymir
Level 59
God Stats
6W - 13L
1,444 SR
Queue Stats
143W - 178L
1,435 Elo+
Party 1
Team Averages
Level 69
1,546 SR
1,465 Elo+

VS

Team Averages
Level 50
1,416 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
Neuro-dex
Morgan Le Fay
Level 67
God Stats
24W - 9L
1,500 SR
Queue Stats
96W - 76L
1,572 Elo+
Party 2
Neith
Neith
SlizyGlizy
Neith
Level 26
God Stats
7W - 9L
1,441 SR
Queue Stats
21W - 22L
1,347 Elo+
Solo
Sylvanus
Sylvanus
Vespirance
Sylvanus
Level 57
God Stats
2W - 3L
1,306 SR
Queue Stats
195W - 172L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Martinucho10
Ah Puch
17
12 / 3 / 8
13,472
792
24,038
15,545
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
godeling
Chernobog
16
5 / 5 / 7
12,257
721
9,279
15,000
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 11
12,743
750
5,623
22,661
18,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Neuro-dex
Morgan Le Fay
17
9 / 7 / 2
12,444
732
19,835
16,876
9,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
1 / 7 / 8
10,867
639
11,622
13,907
6,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Vespirance
Sylvanus
14
1 / 6 / 6
10,704
630
9,173
14,668
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
11
11
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Martinucho10
Ah Puch
12
3
8
5.33
L
Morgan Le Fay
Neuro-dex
Morgan Le Fay
9
7
2
1.43
L
Neith
1
7
8
0.71
L
Sylvanus
Vespirance
Sylvanus
1
6
6
0.67
W
Chernobog
godeling
Chernobog
5
5
7
1.7
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,940
Damage
40,630
53,206
Taken
45,451
28,766
Mitigated
29,618
13,404
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Martinucho10
Ah Puch
24,038
1,368
0
4,502
15,545
5,426
874
8,504
7,041
61,712
0
L
Morgan Le Fay
Neuro-dex
Morgan Le Fay
19,835
2,051
0
1,417
16,876
9,087
641
10,260
6,616
53,144
0
L
Neith
11,622
4,716
877
2,094
13,907
6,040
560
9,500
4,407
0
39,709
L
Sylvanus
Vespirance
Sylvanus
9,173
1,766
3,205
5,336
14,668
14,491
520
9,901
4,767
19,430
0
W
Chernobog
godeling
Chernobog
9,279
5,293
0
2,853
15,000
5,158
1,033
8,619
6,381
0
42,549
W
5,623
1,111
1,110
4,939
22,661
18,182
168
11,885
10,776
34,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
34,015
206
Minions Killed
175
0
Camps Cleared
0
875,184
Distance Traveled
742,288
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,472
792
75
4
0
290,572
1
L
Morgan Le Fay
12,444
732
90
5
0
254,923
0
L
Neith
10,867
639
64
4
0
257,167
6
L
Sylvanus
10,704
630
21
1
0
230,198
1
W
Chernobog
12,257
721
54
3
0
264,871
3
W
Ymir
12,743
750
77
5
0
319,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role