Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
PhilipMentzinger
Jing Wei
Level 57
God Stats
6W - 9L
1,262 SR
Queue Stats
305W - 357L
1,387 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Soul_Astrid
Morgan Le Fay
Level 47
God Stats
13W - 12L
1,500 SR
Queue Stats
340W - 422L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
SpirituSanctus
Cthulhu
Level 148
God Stats
11W - 13L
1,554 SR
Queue Stats
263W - 291L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
UzCidracks
Sun Wukong
Level 118
God Stats
6W - 6L
1,520 SR
Queue Stats
350W - 379L
1,411 Elo+
Party 2
Team Averages
Level 99
1,467 SR
1,409 Elo+

VS

Team Averages
Level 88
1,453 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
MachiasLildik
Morgan Le Fay
Level 122
God Stats
12W - 13L
1,500 SR
Queue Stats
760W - 763L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
XShadow_MasonX
Sylvanus
Level 75
God Stats
3W - 4L
1,552 SR
Queue Stats
474W - 462L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
cobizzle-8
Ratatoskr
Level 123
God Stats
1W - 2L
1,201 SR
Queue Stats
287W - 319L
1,413 Elo+
Solo
Chaac
Chaac
oooowaffles56
Chaac
Level 29
God Stats
4W - 6L
1,540 SR
Queue Stats
39W - 44L
1,456 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
starstike7
Ah Muzen Cab
Level 93
God Stats
14W - 18L
1,471 SR
Queue Stats
556W - 544L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 0 / 8
8,194
546
5,616
8,565
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 2
7,617
508
3,512
6,543
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Soul_Astrid
Morgan Le Fay
13
5 / 3 / 4
7,903
527
7,737
8,422
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 7
7,863
524
10,336
9,437
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
UzCidracks
Sun Wukong
14
4 / 1 / 6
8,376
558
9,227
10,015
5,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MachiasLildik
Morgan Le Fay
12
3 / 7 / 0
7,329
489
8,235
10,685
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
10
2 / 2 / 1
6,366
424
5,139
9,751
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
cobizzle-8
Ratatoskr
10
0 / 7 / 3
6,390
426
3,140
11,885
3,938
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,621
441
5,010
11,287
5,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
starstike7
Ah Muzen Cab
10
1 / 1 / 1
6,186
412
4,020
8,208
2,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
6
6
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
8
8
L
Morgan Le Fay
MachiasLildik
Morgan Le Fay
3
7
0
0.43
W
3
1
2
4
W
Morgan Le Fay
Soul_Astrid
Morgan Le Fay
5
3
4
2.33
W
4
1
7
7.5
W
Sun Wukong
UzCidracks
Sun Wukong
4
1
6
7
L
Sylvanus
2
2
1
1.25
L
Ratatoskr
cobizzle-8
Ratatoskr
0
7
3
0.21
L
0
3
2
0.33
L
Ah Muzen Cab
starstike7
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
25,544
42,982
Taken
51,816
19,631
Mitigated
20,823
21,236
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,616
533
1,572
6,575
8,565
2,775
38
2,734
5,831
46,990
0
L
Morgan Le Fay
MachiasLildik
Morgan Le Fay
8,235
1,528
0
1,089
10,685
4,153
770
4,888
5,687
45,754
0
W
3,512
2,191
477
4,397
6,543
1,945
993
2,704
3,839
0
36,346
W
Morgan Le Fay
Soul_Astrid
Morgan Le Fay
7,737
1,307
0
2,440
8,422
2,835
890
3,523
4,899
34,925
0
W
10,336
697
728
3,198
9,437
6,080
0
2,466
6,971
37,710
0
W
Sun Wukong
UzCidracks
Sun Wukong
9,227
1,920
0
1,849
10,015
5,996
0
1,688
8,327
3,146
40,544
L
Sylvanus
5,139
1,603
1,369
3,513
9,751
4,134
0
6,195
3,484
24,745
3,866
L
Ratatoskr
cobizzle-8
Ratatoskr
3,140
1,505
0
709
11,885
3,938
0
5,385
6,390
0
38,876
L
5,010
741
0
3,320
11,287
5,833
0
3,472
7,643
0
36,306
L
Ah Muzen Cab
starstike7
Ah Muzen Cab
4,020
2,114
0
4,023
8,208
2,765
0
4,154
4,026
0
25,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,953
Gold Earned
32,892
398
Minions Killed
336
0
Camps Cleared
0
1,424,748
Distance Traveled
1,332,992
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,194
546
84
6
0
299,627
4
L
Morgan Le Fay
7,329
489
83
6
0
240,555
0
W
Jing Wei
7,617
508
89
6
0
267,157
3
W
Morgan Le Fay
7,903
527
61
4
0
265,863
2
W
Cthulhu
7,863
524
83
6
0
296,701
2
W
Sun Wukong
8,376
558
81
5
0
295,400
2
L
Sylvanus
6,366
424
58
4
0
250,442
1
L
Ratatoskr
6,390
426
75
5
0
276,166
5
L
Chaac
6,621
441
79
5
0
290,574
3
L
Ah Muzen Cab
6,186
412
41
3
0
275,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role