Player Matchup

Sun Wukong
Sun Wukong
BLACKS1DEK1CK
Sun Wukong
Level 6
God Stats
1W - 2L
1,593 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Terra
Terra
Dude Im me
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,143 Elo+
Solo
Fenrir
Fenrir
Heap3878
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,343 Elo+
Party 2
Chernobog
Chernobog
Ivankingofpr12
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Treefolk1995579
Cernunnos
Level 7
God Stats
2W - 8L
1,264 SR
Queue Stats
9W - 17L
1,283 Elo+
Party 2
Team Averages
Level 9
1,471 SR
1,389 Elo+

VS

Team Averages
Level 19
1,512 SR
1,432 Elo+
Ymir
Ymir
BIGCHIEF1373
Ymir
Level 20
God Stats
7W - 6L
1,582 SR
Queue Stats
14W - 19L
1,434 Elo+
Solo
Kali
Kali
Deadly vein4513
Kali
Level 16
God Stats
3W - 1L
1,300 SR
Queue Stats
62W - 83L
1,302 Elo+
Party 3
Osiris
Osiris
REHSINUP3788
Osiris
Level 16
God Stats
9W - 14L
1,401 SR
Queue Stats
105W - 128L
1,425 Elo+
Party 3
The Morrigan
The Morrigan
TxrtillaPxpi
The Morrigan
Level 15
God Stats
2W - 2L
1,641 SR
Queue Stats
8W - 13L
1,476 Elo+
Party 4
Danzaburou
Danzaburou
la hunt6628
Danzaburou
Level 28
God Stats
31W - 21L
1,636 SR
Queue Stats
82W - 76L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACKS1DEK1CK
Sun Wukong
12
3 / 10 / 1
7,362
409
4,453
14,584
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
13
1 / 9 / 2
7,486
416
1,706
17,668
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Heap3878
Fenrir
6
0 / 6 / 0
5,598
311
1,398
6,546
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
Ivankingofpr12
Chernobog
11
1 / 7 / 0
6,833
380
4,930
10,488
3,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Treefolk1995579
Cernunnos
8
0 / 7 / 1
6,121
340
1,175
6,517
1,774
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
8,935
496
4,780
9,791
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 6
9,243
514
3,355
12,245
4,867
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
15
14 / 0 / 1
10,960
609
11,784
8,654
8,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
TxrtillaPxpi
The Morrigan
14
10 / 1 / 3
9,745
541
11,022
8,130
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
la hunt6628
Danzaburou
15
10 / 1 / 2
10,936
608
10,785
7,783
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
39
39
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Sun Wukong
BLACKS1DEK1CK
Sun Wukong
3
10
1
0.35
W
3
1
6
6
L
Terra
1
9
2
0.22
L
Fenrir
Heap3878
Fenrir
0
6
0
0
L
Chernobog
Ivankingofpr12
Chernobog
1
7
0
0.14
W
Osiris
14
0
1
14.5
L
Cernunnos
Treefolk1995579
Cernunnos
0
7
1
0.07
W
The Morrigan
TxrtillaPxpi
The Morrigan
10
1
3
11.5
W
Danzaburou
la hunt6628
Danzaburou
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,662
Damage
41,726
55,803
Taken
46,603
25,400
Mitigated
30,311
4,507
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,780
834
0
1,816
9,791
9,941
802
221
9,570
21,101
0
L
Sun Wukong
BLACKS1DEK1CK
Sun Wukong
4,453
1,188
0
56
14,584
5,606
0
7,089
7,495
0
18,885
W
3,355
1,829
0
4,386
12,245
4,867
3,941
297
11,948
0
37,152
L
Terra
1,706
890
762
3,381
17,668
12,468
0
4,547
13,121
22,648
0
L
Fenrir
Heap3878
Fenrir
1,398
466
0
161
6,546
1,859
0
0
6,546
0
7,913
L
Chernobog
Ivankingofpr12
Chernobog
4,930
3,081
0
0
10,488
3,693
116
1,925
8,563
0
32,140
W
Osiris
11,784
5,913
0
649
8,654
8,368
3,643
531
8,123
0
55,286
L
Cernunnos
Treefolk1995579
Cernunnos
1,175
381
0
147
6,517
1,774
360
0
6,517
0
20,759
W
The Morrigan
TxrtillaPxpi
The Morrigan
11,022
2,604
0
984
8,130
4,065
2,308
345
7,785
43,322
7,716
W
Danzaburou
la hunt6628
Danzaburou
10,785
5,126
0
3,456
7,783
3,070
3,958
312
7,471
0
54,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
49,819
177
Minions Killed
383
0
Camps Cleared
0
1,295,915
Distance Traveled
1,515,977
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,935
496
30
2
0
332,206
3
L
Sun Wukong
7,362
409
25
1
0
305,031
0
W
Kali
9,243
514
75
4
0
294,083
0
L
Terra
7,486
416
40
2
0
321,882
0
L
Fenrir
5,598
311
20
1
0
177,082
0
L
Chernobog
6,833
380
55
3
0
318,942
0
W
Osiris
10,960
609
85
5
0
318,528
1
L
Cernunnos
6,121
340
37
2
0
172,978
0
W
The Morrigan
9,745
541
89
5
0
253,261
1
W
Danzaburou
10,936
608
104
6
0
317,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role