Player Matchup

Cupid
Cupid
AdoLorido
Cupid
Level 29
God Stats
4W - 6L
1,403 SR
Queue Stats
102W - 96L
1,532 Elo+
Solo
Terra
Terra
Rawlityz
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,701 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rukasu200503
Morgan Le Fay
Level 26
God Stats
9W - 2L
1,681 SR
Queue Stats
84W - 65L
1,659 Elo+
Party 1
Ullr
Ullr
atYurrMomsHouse
Ullr
Level 25
God Stats
1W - 0L
1,325 SR
Queue Stats
76W - 64L
1,556 Elo+
Solo
Nemesis
Nemesis
gspargo04
Nemesis
Level 25
God Stats
3W - 2L
1,512 SR
Queue Stats
57W - 41L
1,700 Elo+
Party 1
Team Averages
Level 24
1,484 SR
1,630 Elo+

VS

Team Averages
Level 19
1,632 SR
1,608 Elo+
Anhur
Anhur
AwwTisDyKk
Anhur
Level 23
God Stats
9W - 5L
1,695 SR
Queue Stats
197W - 168L
1,631 Elo+
Solo
Nemesis
Nemesis
GarlicBread36
Nemesis
Level 22
God Stats
4W - 6L
1,585 SR
Queue Stats
166W - 125L
1,662 Elo+
Solo
Tiamat
Tiamat
LethalityAlways
Tiamat
Level 14
God Stats
15W - 13L
1,643 SR
Queue Stats
36W - 32L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
RGF-Jugg
Gilgamesh
Level 22
God Stats
7W - 1L
1,739 SR
Queue Stats
79W - 63L
1,600 Elo+
Solo
Cerberus
Cerberus
whereurmomat313
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AdoLorido
Cupid
19
4 / 1 / 6
12,437
592
15,856
15,440
6,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Rawlityz
Terra
13
0 / 5 / 7
9,242
440
7,366
19,911
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Rukasu200503
Morgan Le Fay
16
2 / 5 / 5
10,196
486
14,932
13,928
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 1
9,826
468
5,163
15,997
4,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
gspargo04
Nemesis
20
11 / 0 / 5
12,735
606
12,545
16,267
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
8 / 3 / 3
12,089
576
14,686
14,499
5,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
16
1 / 5 / 7
10,196
486
9,225
16,651
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 5
10,872
518
13,439
13,889
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
RGF-Jugg
Gilgamesh
17
1 / 4 / 1
10,420
496
4,721
12,960
7,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
15
4 / 2 / 7
10,743
512
13,631
20,266
18,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
18
Kills
18
18
Deaths
18
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
AdoLorido
Cupid
4
1
6
7
L
Anhur
8
3
3
3.17
L
Nemesis
1
5
7
0.9
L
4
4
5
1.63
L
Gilgamesh
RGF-Jugg
Gilgamesh
1
4
1
0.38
W
Terra
Rawlityz
Terra
0
5
7
0.7
W
Morgan Le Fay
Rukasu200503
Morgan Le Fay
2
5
5
0.9
W
1
7
1
0.21
W
Nemesis
gspargo04
Nemesis
11
0
5
13.5
L
Cerberus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,862
Damage
55,702
81,543
Taken
78,265
35,872
Mitigated
47,244
25,715
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AdoLorido
Cupid
15,856
10,114
1,200
8,874
15,440
6,211
1,874
4,398
11,042
0
97,769
L
Anhur
14,686
8,292
0
6,002
14,499
5,593
710
2,837
11,662
0
92,063
L
Nemesis
9,225
3,780
0
1,379
16,651
7,297
0
4,967
11,684
0
73,528
L
13,439
1,512
0
3,686
13,889
8,748
0
5,457
8,432
84,680
0
L
Gilgamesh
RGF-Jugg
Gilgamesh
4,721
1,167
0
2,233
12,960
7,588
561
538
12,422
0
69,565
W
Terra
Rawlityz
Terra
7,366
883
3,243
5,906
19,911
13,144
212
10,166
9,745
28,022
0
W
Morgan Le Fay
Rukasu200503
Morgan Le Fay
14,932
513
0
1,317
13,928
4,709
558
6,686
7,242
80,778
0
W
5,163
2,291
0
2,857
15,997
4,571
0
3,318
12,679
0
75,695
W
Nemesis
gspargo04
Nemesis
12,545
7,806
0
2,318
16,267
7,237
770
5,207
11,060
0
76,001
L
Cerberus
13,631
1,197
0
6,843
20,266
18,018
406
8,499
11,767
50,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
54,320
580
Minions Killed
645
0
Camps Cleared
0
2,036,726
Distance Traveled
1,894,924
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,437
592
168
8
0
390,046
5
L
Anhur
12,089
576
153
7
0
354,714
2
L
Nemesis
10,196
486
119
6
0
429,485
0
L
Tiamat
10,872
518
159
8
0
344,225
1
L
Gilgamesh
10,420
496
137
7
0
369,961
3
W
Terra
9,242
440
42
2
0
402,485
1
W
Morgan Le Fay
10,196
486
117
6
0
412,779
4
W
Ullr
9,826
468
143
7
0
378,101
6
W
Nemesis
12,735
606
110
5
0
453,315
0
L
Cerberus
10,743
512
77
4
0
396,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role