Player Matchup

Jormungandr
Jormungandr
Bruins63374592
Jormungandr
Level 29
God Stats
3W - 3L
1,363 SR
Queue Stats
61W - 57L
1,567 Elo+
Solo
Nemesis
Nemesis
DarkkAxel
Nemesis
Level 12
God Stats
7W - 2L
1,631 SR
Queue Stats
22W - 18L
1,312 Elo+
Solo
Ah Puch
Ah Puch
N0_L1F3_Xlll
Ah Puch
Level 30
God Stats
1W - 0L
1,508 SR
Queue Stats
8W - 12L
1,307 Elo+
Solo
Jing Wei
Jing Wei
l Gxku l
Jing Wei
Level 18
God Stats
5W - 0L
1,844 SR
Queue Stats
63W - 60L
1,403 Elo+
Solo
Poseidon
Poseidon
thiccboysam
Poseidon
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 119L
1,560 Elo+
Solo
Team Averages
Level 21
1,569 SR
1,430 Elo+

VS

Team Averages
Level 10
1,402 SR
1,271 Elo+
Set
Set
Dragoleon805
Set
Level 7
God Stats
0W - 2L
1,228 SR
Queue Stats
30W - 31L
1,027 Elo+
Party 1
Tiamat
Tiamat
Kingof89
Tiamat
Level 15
God Stats
6W - 15L
1,381 SR
Queue Stats
20W - 42L
1,419 Elo+
Solo
Loki
Loki
Rednatzul117463
Loki
Level 17
God Stats
5W - 10L
1,470 SR
Queue Stats
53W - 57L
1,528 Elo+
Solo
Artemis
Artemis
chingonometric
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,027 Elo+
Party 1
Bellona
Bellona
x cptnkngrt x
Bellona
Level 6
God Stats
3W - 6L
1,430 SR
Queue Stats
10W - 22L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bruins63374592
Jormungandr
20
4 / 3 / 32
13,484
1,037
16,438
24,327
15,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
DarkkAxel
Nemesis
20
12 / 3 / 25
14,000
1,077
18,220
14,790
7,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
N0_L1F3_Xlll
Ah Puch
20
7 / 3 / 28
13,823
1,063
14,578
10,470
4,414
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
l Gxku l
Jing Wei
20
18 / 0 / 17
14,778
1,137
24,090
7,649
3,216
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
thiccboysam
Poseidon
20
9 / 6 / 22
13,594
1,046
16,373
14,584
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 19 / 5
12,672
975
16,268
28,014
13,271
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Kingof89
Tiamat
18
2 / 3 / 4
12,382
952
7,974
9,250
5,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 1 / 5
13,140
1,011
10,037
8,008
3,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 8 / 8
11,780
906
17,212
17,831
7,153
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
18
2 / 19 / 7
11,978
921
16,781
34,630
26,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
44
50
Kills
15
15
Deaths
50
124
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bruins63374592
Jormungandr
4
3
32
6.67
W
Nemesis
DarkkAxel
Nemesis
12
3
25
8.17
L
5
19
5
0.39
L
Tiamat
Kingof89
Tiamat
2
3
4
1.33
W
Ah Puch
N0_L1F3_Xlll
Ah Puch
7
3
28
7
L
6
1
5
8.5
L
0
8
8
0.5
W
Jing Wei
l Gxku l
Jing Wei
18
0
17
26.5
W
Poseidon
thiccboysam
Poseidon
9
6
22
3.33
L
Bellona
2
19
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,699
Damage
68,272
71,820
Taken
97,733
35,776
Mitigated
56,048
7,190
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bruins63374592
Jormungandr
16,438
4,663
0
2,010
24,327
15,664
0
2,888
21,251
35,377
0
W
Nemesis
DarkkAxel
Nemesis
18,220
9,055
0
1,839
14,790
7,642
0
2,042
12,596
0
26,548
L
16,268
8,209
0
316
28,014
13,271
0
16,157
11,677
0
33,291
L
Tiamat
Kingof89
Tiamat
7,974
70
0
1,875
9,250
5,498
0
3,992
5,171
42,614
0
W
Ah Puch
N0_L1F3_Xlll
Ah Puch
14,578
868
0
1,324
10,470
4,414
0
1,343
9,093
35,061
0
L
10,037
1,563
0
0
8,008
3,441
0
2,358
5,604
0
30,814
L
17,212
5,549
0
754
17,831
7,153
0
9,226
8,439
0
40,609
W
Jing Wei
l Gxku l
Jing Wei
24,090
19,580
0
946
7,649
3,216
0
505
7,124
0
45,853
W
Poseidon
thiccboysam
Poseidon
16,373
2,782
0
1,071
14,584
4,840
0
772
13,782
42,339
0
L
Bellona
16,781
6,598
0
808
34,630
26,685
0
14,895
19,453
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,679
Gold Earned
61,952
223
Minions Killed
230
8
Camps Cleared
6
1,134,434
Distance Traveled
1,079,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,484
1,037
39
3
0
230,797
0
W
Nemesis
14,000
1,077
13
1
2
253,267
0
L
Set
12,672
975
20
2
1
218,998
0
L
Tiamat
12,382
952
89
7
2
209,350
0
W
Ah Puch
13,823
1,063
53
4
1
209,051
0
L
Loki
13,140
1,011
30
2
2
248,410
0
L
Artemis
11,780
906
54
4
0
190,771
1
W
Jing Wei
14,778
1,137
48
4
3
239,803
0
W
Poseidon
13,594
1,046
70
5
2
201,516
0
L
Bellona
11,978
921
37
3
1
211,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role