Player Matchup

Fafnir
Fafnir
ForeignHeart
Fafnir
Level 63
God Stats
7W - 5L
2,034 SR
Queue Stats
24W - 31L
1,656 Elo+
Party 1
Mercury
Mercury
Leeenk
Mercury
Level 78
God Stats
65W - 62L
1,733 SR
Queue Stats
71W - 75L
1,713 Elo+
Party 1
Neith
Neith
MrContradict
Neith
Level 105
God Stats
4W - 2L
1,634 SR
Queue Stats
74W - 75L
1,706 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Suphin
Morgan Le Fay
Level 70
God Stats
6W - 8L
1,735 SR
Queue Stats
79W - 80L
1,697 Elo+
Party 1
Gilgamesh
Gilgamesh
badjungleboi
Gilgamesh
Level 104
God Stats
8W - 5L
1,781 SR
Queue Stats
76W - 72L
1,654 Elo+
Party 1
Team Averages
Level 84
1,784 SR
1,686 Elo+

VS

Team Averages
Level 122
1,509 SR
1,623 Elo+
Thor
Thor
Destroyerbunny
Thor
Level 148
God Stats
3W - 7L
1,494 SR
Queue Stats
306W - 260L
1,639 Elo+
Solo
Rama
Rama
Eingus
Rama
Level 85
God Stats
3W - 4L
1,531 SR
Queue Stats
212W - 184L
1,675 Elo+
Solo
Jormungandr
Jormungandr
Ign3ous
Jormungandr
Level 119
God Stats
3W - 1L
1,678 SR
Queue Stats
224W - 166L
1,644 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WargWulf
Morgan Le Fay
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 138L
1,607 Elo+
Solo
Tyr
Tyr
XRkonan
Tyr
Level 121
God Stats
1W - 7L
1,341 SR
Queue Stats
218W - 209L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 0 / 6
7,596
543
2,659
6,744
4,218
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Leeenk
Mercury
12
4 / 2 / 4
7,656
547
6,012
8,809
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 5
7,972
569
8,558
8,719
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Suphin
Morgan Le Fay
13
4 / 1 / 6
7,980
570
8,608
4,326
1,695
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
badjungleboi
Gilgamesh
14
3 / 1 / 2
8,682
620
4,647
6,291
3,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,279
449
3,115
11,486
3,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
Eingus
Rama
13
1 / 2 / 0
7,582
542
2,171
7,361
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ign3ous
Jormungandr
10
0 / 2 / 3
6,900
493
5,140
10,204
5,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
WargWulf
Morgan Le Fay
11
0 / 5 / 0
6,197
443
5,432
8,594
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
14
3 / 3 / 0
8,507
608
4,232
10,341
8,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Rama
Eingus
Rama
1
2
0
0.5
W
Fafnir
2
0
6
5
L
Jormungandr
Ign3ous
Jormungandr
0
2
3
0.75
W
Mercury
Leeenk
Mercury
4
2
4
3
W
3
0
5
5.5
W
Morgan Le Fay
Suphin
Morgan Le Fay
4
1
6
7
L
Morgan Le Fay
WargWulf
Morgan Le Fay
0
5
0
0
L
Tyr
3
3
0
1
W
Gilgamesh
badjungleboi
Gilgamesh
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,484
Damage
20,090
34,889
Taken
47,986
14,485
Mitigated
23,190
13,327
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,115
386
0
2,990
11,486
3,903
0
3,065
8,421
0
44,232
L
Rama
Eingus
Rama
2,171
1,820
0
750
7,361
2,447
0
3,955
3,406
0
51,935
W
Fafnir
2,659
540
0
2,402
6,744
4,218
10
2,478
4,178
13,904
0
L
Jormungandr
Ign3ous
Jormungandr
5,140
972
0
1,270
10,204
5,584
0
3,211
6,993
19,811
0
W
Mercury
Leeenk
Mercury
6,012
1,917
0
3,706
8,809
2,584
0
1,811
6,838
0
42,029
W
8,558
3,586
0
3,740
8,719
2,622
208
4,935
3,379
0
55,671
W
Morgan Le Fay
Suphin
Morgan Le Fay
8,608
786
0
1,446
4,326
1,695
639
695
3,631
48,808
0
L
Morgan Le Fay
WargWulf
Morgan Le Fay
5,432
189
0
1,386
8,594
2,929
0
1,014
7,580
35,205
0
L
Tyr
4,232
256
0
4,053
10,341
8,327
0
626
9,715
0
54,792
W
Gilgamesh
badjungleboi
Gilgamesh
4,647
676
0
2,033
6,291
3,366
0
0
6,291
3,141
48,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
35,465
425
Minions Killed
435
0
Camps Cleared
0
1,448,553
Distance Traveled
1,368,488
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,279
449
88
6
0
253,715
0
L
Rama
7,582
542
120
9
0
265,659
3
W
Fafnir
7,596
543
18
1
0
284,323
3
L
Jormungandr
6,900
493
32
2
0
294,946
6
W
Mercury
7,656
547
73
5
0
326,673
4
W
Neith
7,972
569
107
8
0
253,975
4
W
Morgan Le Fay
7,980
570
103
7
0
288,802
6
L
Morgan Le Fay
6,197
443
64
5
0
258,521
8
L
Tyr
8,507
608
131
9
0
295,647
5
W
Gilgamesh
8,682
620
124
9
0
294,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role