Player Matchup

Izanami
Izanami
DemonWolf661
Izanami
Level 25
God Stats
6W - 9L
1,492 SR
Queue Stats
11W - 12L
1,496 Elo+
Solo
Loki
Loki
JohanS99
Loki
Level 29
God Stats
10W - 13L
1,579 SR
Queue Stats
129W - 152L
1,467 Elo+
Solo
Achilles
Achilles
OfficallyTru
Achilles
Level 5
God Stats
5W - 3L
1,300 SR
Queue Stats
22W - 20L
1,329 Elo+
Solo
Olorun
Olorun
WildCaesar
Olorun
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 133L
1,335 Elo+
Party 2
Fenrir
Fenrir
azuliee
Fenrir
Level 10
God Stats
32W - 32L
1,433 SR
Queue Stats
103W - 103L
1,397 Elo+
Party 2
Team Averages
Level 16
1,461 SR
1,405 Elo+

VS

Team Averages
Level 41
1,519 SR
1,445 Elo+
Hera
Hera
RosseGod
Hera
Level 18
God Stats
10W - 14L
1,418 SR
Queue Stats
53W - 57L
1,404 Elo+
Solo
Arachne
Arachne
Scion213
Arachne
Level 16
God Stats
10W - 6L
1,649 SR
Queue Stats
19W - 12L
1,589 Elo+
Party 1
Yemoja
Yemoja
esterminor
Yemoja
Level 120
God Stats
4W - 2L
1,545 SR
Queue Stats
147W - 133L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
owsla_crow474
Danzaburou
Level 26
God Stats
12W - 6L
1,602 SR
Queue Stats
44W - 39L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
skullhunter83
Cu Chulainn
Level 27
God Stats
20W - 19L
1,381 SR
Queue Stats
227W - 209L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemonWolf661
Izanami
19
8 / 6 / 6
13,131
525
21,950
29,949
12,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
18
1 / 9 / 3
11,125
445
6,710
22,146
9,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
OfficallyTru
Achilles
17
8 / 6 / 4
12,605
504
17,034
28,748
35,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
WildCaesar
Olorun
14
0 / 13 / 7
9,887
395
8,853
23,478
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
azuliee
Fenrir
13
1 / 11 / 2
8,775
351
6,424
21,233
8,251
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
8 / 5 / 12
13,240
530
24,435
17,724
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Scion213
Arachne
19
14 / 4 / 11
13,630
545
27,828
23,391
13,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
esterminor
Yemoja
16
2 / 3 / 15
12,097
484
3,833
19,411
22,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
owsla_crow474
Danzaburou
16
3 / 5 / 6
12,278
491
10,224
12,567
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
skullhunter83
Cu Chulainn
20
18 / 2 / 11
14,650
586
29,046
25,992
28,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
18
Kills
45
45
Deaths
19
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
DemonWolf661
Izanami
8
6
6
1.83
L
Loki
1
9
3
0.28
L
Achilles
OfficallyTru
Achilles
8
6
4
1.67
W
Hera
8
5
12
2.8
W
Arachne
Scion213
Arachne
14
4
11
4.88
L
Olorun
WildCaesar
Olorun
0
13
7
0.27
L
Fenrir
azuliee
Fenrir
1
11
2
0.18
W
Yemoja
esterminor
Yemoja
2
3
15
3.17
W
Danzaburou
owsla_crow474
Danzaburou
3
5
6
1.2
W
Cu Chulainn
skullhunter83
Cu Chulainn
18
2
11
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,971
Damage
95,366
125,554
Taken
99,085
75,595
Mitigated
76,890
35,706
Healing
34,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DemonWolf661
Izanami
21,950
14,781
0
13,104
29,949
12,898
0
9,819
20,130
0
98,161
L
Loki
6,710
1,287
0
6,044
22,146
9,533
511
2,663
19,483
0
85,081
L
Achilles
OfficallyTru
Achilles
17,034
4,186
0
7,622
28,748
35,799
0
7,693
21,055
16,721
46,342
W
Hera
24,435
6,516
695
3,496
17,724
7,469
4,352
2,799
14,925
111,482
0
W
Arachne
Scion213
Arachne
27,828
20,571
0
5,256
23,391
13,999
2,139
2,381
21,010
0
87,646
L
Olorun
WildCaesar
Olorun
8,853
4,581
482
5,584
23,478
9,114
0
8,190
15,288
40,500
0
L
Fenrir
azuliee
Fenrir
6,424
1,527
0
2,870
21,233
8,251
0
5,531
15,702
0
28,527
W
Yemoja
esterminor
Yemoja
3,833
1,384
12,420
5,223
19,411
22,199
929
2,948
16,463
19,270
0
W
Danzaburou
owsla_crow474
Danzaburou
10,224
4,242
0
1,591
12,567
4,438
2,214
321
12,246
0
67,786
W
Cu Chulainn
skullhunter83
Cu Chulainn
29,046
4,955
0
6,219
25,992
28,785
1,166
3,931
20,414
17,054
73,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,523
Gold Earned
65,895
492
Minions Killed
510
0
Camps Cleared
0
2,130,161
Distance Traveled
2,336,650
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,131
525
155
6
0
396,035
3
L
Loki
11,125
445
149
6
0
462,635
0
L
Achilles
12,605
504
80
3
0
506,999
2
W
Hera
13,240
530
162
6
0
446,709
3
W
Arachne
13,630
545
83
3
0
456,737
0
L
Olorun
9,887
395
64
3
0
343,059
5
L
Fenrir
8,775
351
44
2
0
421,433
0
W
Yemoja
12,097
484
31
1
0
455,819
4
W
Danzaburou
12,278
491
91
4
0
462,951
0
W
Cu Chulainn
14,650
586
143
6
0
514,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role