Player Matchup

Nemesis
Nemesis
AutumnsReign
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 47L
1,338 Elo+
Solo
Osiris
Osiris
Elvious
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,394 Elo+
Solo
Ra
Ra
GoKuss2
Ra
Level 24
God Stats
6W - 12L
1,310 SR
Queue Stats
12W - 25L
1,337 Elo+
Solo
Tiamat
Tiamat
SirVicarious
Tiamat
Level 29
God Stats
2W - 1L
1,726 SR
Queue Stats
11W - 15L
1,184 Elo+
Solo
Neith
Neith
annejones0810
Neith
Level 28
God Stats
52W - 52L
1,563 SR
Queue Stats
92W - 96L
1,379 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,327 Elo+

VS

Team Averages
Level 16
1,587 SR
1,328 Elo+
Zeus
Zeus
Farriswheel1515
Zeus
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LustyLilith
Morgan Le Fay
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
980 Elo+
Solo
Tsukuyomi
Tsukuyomi
PolarICE567
Tsukuyomi
Level 17
God Stats
9W - 7L
1,534 SR
Queue Stats
15W - 16L
1,214 Elo+
Solo
Ymir
Ymir
countyorga
Ymir
Level 7
God Stats
1W - 0L
1,826 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Chaac
Chaac
i_m_confucius
Chaac
Level 30
God Stats
161W - 160L
1,576 SR
Queue Stats
253W - 281L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AutumnsReign
Nemesis
14
2 / 5 / 3
9,801
377
7,200
18,445
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Elvious
Osiris
18
11 / 5 / 0
12,592
484
18,149
24,944
26,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 10 / 1
10,459
402
4,688
17,345
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
9
3 / 2 / 0
7,990
307
2,948
5,981
2,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 7 / 3
11,322
435
12,380
22,162
8,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
10,362
399
6,792
13,211
4,124
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
LustyLilith
Morgan Le Fay
17
2 / 4 / 2
11,566
445
11,048
10,054
8,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
PolarICE567
Tsukuyomi
20
9 / 5 / 5
13,376
514
12,835
14,520
11,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 0 / 4
14,105
543
9,465
17,297
14,806
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 4 / 4
14,143
544
24,556
30,393
27,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
19
Kills
27
29
Deaths
23
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AutumnsReign
Nemesis
2
5
3
0.7
L
Osiris
Elvious
Osiris
11
5
0
2.2
W
0
10
4
0.2
L
0
10
1
0.05
W
Morgan Le Fay
LustyLilith
Morgan Le Fay
2
4
2
0.75
W
Tsukuyomi
PolarICE567
Tsukuyomi
9
5
5
2.3
L
Tiamat
3
2
0
1.5
L
3
7
3
0.64
W
6
0
4
8
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
64,696
88,877
Taken
85,475
51,369
Mitigated
65,525
19,225
Healing
27,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AutumnsReign
Nemesis
7,200
2,638
0
3,999
18,445
8,086
0
4,694
13,751
0
49,920
L
Osiris
Elvious
Osiris
18,149
6,100
0
4,016
24,944
26,310
128
8,501
16,443
0
61,908
W
6,792
1,625
0
1,860
13,211
4,124
2,354
0
12,846
39,920
0
L
4,688
1,227
358
3,754
17,345
6,333
1,500
2,086
15,259
64,316
0
W
Morgan Le Fay
LustyLilith
Morgan Le Fay
11,048
1,048
0
1,056
10,054
8,027
2,029
2,170
7,884
51,766
0
W
Tsukuyomi
PolarICE567
Tsukuyomi
12,835
3,803
0
824
14,520
11,334
3,105
2,388
12,012
0
73,687
L
Tiamat
2,948
247
0
1,980
5,981
2,260
0
2,441
3,540
11,730
0
L
12,380
6,110
0
5,118
22,162
8,380
930
9,583
12,579
0
68,700
W
9,465
2,146
0
3,162
17,297
14,806
212
1,432
15,780
50,011
0
W
24,556
9,747
438
20,546
30,393
27,234
3,589
1,646
28,222
0
121,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,164
Gold Earned
63,552
408
Minions Killed
520
0
Camps Cleared
0
1,778,389
Distance Traveled
2,252,625
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,801
377
73
3
0
420,355
7
L
Osiris
12,592
484
99
4
0
426,610
0
W
Zeus
10,362
399
72
3
0
350,773
1
L
Ra
10,459
402
96
4
0
361,482
4
W
Morgan Le Fay
11,566
445
80
3
0
390,280
0
W
Tsukuyomi
13,376
514
136
5
0
512,290
0
L
Tiamat
7,990
307
22
1
0
179,840
0
L
Neith
11,322
435
118
5
0
390,102
0
W
Ymir
14,105
543
64
2
0
459,231
2
W
Chaac
14,143
544
168
6
0
540,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role