Player Matchup

Neith
Neith
Kurohesa
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 2
Thor
Thor
PopGeauxsYaTop
Thor
Level 20
God Stats
10W - 18L
1,435 SR
Queue Stats
257W - 299L
1,438 Elo+
Party 1
Bellona
Bellona
ShadowKruM
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,167 Elo+
Party 2
Cthulhu
Cthulhu
SquackCuh
Cthulhu
Level 18
God Stats
8W - 10L
1,385 SR
Queue Stats
131W - 145L
1,281 Elo+
Solo
Janus
Janus
ZiggSenpai
Janus
Level 24
God Stats
2W - 1L
1,796 SR
Queue Stats
41W - 41L
1,437 Elo+
Party 1
Team Averages
Level 13
1,523 SR
1,365 Elo+

VS

Team Averages
Level 25
1,554 SR
1,374 Elo+
Artemis
Artemis
ClearWindow
Artemis
Level 27
God Stats
6W - 7L
1,452 SR
Queue Stats
98W - 107L
1,326 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kristalynn
Morgan Le Fay
Level 28
God Stats
16W - 27L
1,581 SR
Queue Stats
100W - 115L
1,317 Elo+
Solo
Bellona
Bellona
Ophelia512
Bellona
Level 23
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 1L
1,475 Elo+
Solo
Ne Zha
Ne Zha
TheBuketh6532
Ne Zha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,346 Elo+
Solo
Ganesha
Ganesha
deadfun52
Ganesha
Level 27
God Stats
4W - 3L
1,496 SR
Queue Stats
64W - 73L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kurohesa
Neith
10
1 / 6 / 2
6,419
428
5,375
7,991
2,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 1
7,444
496
3,660
8,848
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ShadowKruM
Bellona
13
1 / 1 / 0
7,194
480
4,769
10,511
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
SquackCuh
Cthulhu
11
3 / 5 / 1
7,013
468
7,801
12,745
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
12
1 / 4 / 3
7,341
489
7,047
8,332
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ClearWindow
Artemis
12
6 / 4 / 1
8,125
542
7,210
10,609
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Kristalynn
Morgan Le Fay
14
3 / 1 / 4
8,284
552
9,537
8,088
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ophelia512
Bellona
14
5 / 0 / 0
8,635
576
6,107
9,238
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 4
8,144
543
2,783
9,325
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
deadfun52
Ganesha
13
1 / 2 / 11
8,776
585
7,298
8,803
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
17
18
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
ClearWindow
Artemis
6
4
1
1.63
W
Morgan Le Fay
Kristalynn
Morgan Le Fay
3
1
4
5
L
Neith
Kurohesa
Neith
1
6
2
0.33
W
Bellona
Ophelia512
Bellona
5
0
0
5
L
4
2
1
2.25
L
Bellona
ShadowKruM
Bellona
1
1
0
1
L
Cthulhu
SquackCuh
Cthulhu
3
5
1
0.7
W
2
3
4
1.33
L
Janus
1
4
3
0.63
W
Ganesha
deadfun52
Ganesha
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
32,935
48,427
Taken
46,063
17,641
Mitigated
22,044
9,191
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ClearWindow
Artemis
7,210
2,786
0
2,060
10,609
3,507
1,166
3,947
6,582
0
38,612
W
Morgan Le Fay
Kristalynn
Morgan Le Fay
9,537
555
0
2,484
8,088
2,899
0
3,155
4,599
45,134
0
L
Neith
Kurohesa
Neith
5,375
2,169
0
924
7,991
2,112
868
4,032
3,899
0
25,138
W
Bellona
Ophelia512
Bellona
6,107
1,349
0
3,512
9,238
6,761
1,293
1,971
7,167
0
40,792
L
3,660
1,045
0
2,095
8,848
3,741
0
1,528
7,289
0
37,212
L
Bellona
ShadowKruM
Bellona
4,769
1,465
0
3,657
10,511
5,741
1,184
2,653
7,558
0
39,099
L
Cthulhu
SquackCuh
Cthulhu
7,801
516
0
582
12,745
3,566
0
4,037
8,612
34,525
0
W
2,783
1,300
0
3,617
9,325
3,033
851
1,390
7,765
0
47,190
L
Janus
7,047
490
0
1,933
8,332
2,481
0
4,585
3,687
33,156
0
W
Ganesha
deadfun52
Ganesha
7,298
394
357
1,899
8,803
5,844
855
3,663
5,102
33,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
41,964
325
Minions Killed
389
0
Camps Cleared
0
1,416,043
Distance Traveled
1,497,503
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,125
542
82
5
0
260,783
0
W
Morgan Le Fay
8,284
552
76
5
0
312,570
0
L
Neith
6,419
428
46
3
0
242,898
0
W
Bellona
8,635
576
90
6
0
325,207
2
L
Thor
7,444
496
77
5
0
293,191
1
L
Bellona
7,194
480
90
6
0
314,802
3
L
Cthulhu
7,013
468
50
3
0
278,506
0
W
Ne Zha
8,144
543
107
7
0
307,200
0
L
Janus
7,341
489
62
4
0
286,646
0
W
Ganesha
8,776
585
34
2
0
291,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role